Second Wind: Difference between revisions
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Created page with "{| style="float:right; margin-left:20px; border:1px solid #aaaaaa; background:#f7f9fa; width:240px; text-align:left;" |- ! colspan="2" style="background:#fcc7e1; color:white; text-align:center; font-size:120%; padding:6px;" | [[File:{{PAGENAMEE}}.png]] {{PAGENAME}} |- | colspan="2" style="text-align:center; padding:10px;" | [[File:{{PAGENAMEE}}.gif]] |- ! style="padding:6px; text-align:left;" | Max Level: | style="padding:6px;" | 5 |- ! style="padding:6px; text-align:lef..." |
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! style="padding:6px; text-align:left;" | Type: | ! style="padding:6px; text-align:left;" | Type: | ||
| style="padding:6px;" | | | style="padding:6px;" | Supportive | ||
|- | |||
! style="padding:6px; text-align:left;" | Cast time: | |||
| style="padding:6px;" | 2 seconds | |||
|- | |- | ||
! style="padding:6px; text-align:left;" | Aftercast delay: | ! style="padding:6px; text-align:left;" | Aftercast delay: | ||
| style="padding:6px;" | | | style="padding:6px;" | 1 second | ||
|- | |- | ||
! style="padding:6px; text-align:left;" | Cooldown: | ! style="padding:6px; text-align:left;" | Cooldown: | ||
| style="padding:6px;" | | | style="padding:6px;" | 10 seconds | ||
|- | |- | ||
! style="padding:6px; text-align:left;" | SP Cost: | ! style="padding:6px; text-align:left;" | SP Cost: | ||
| style="padding:6px;" | | | style="padding:6px;" | 70 | ||
|- | |- | ||
|} | |} | ||
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== Description == | == Description == | ||
{{PAGENAME}} is a <span style="color:green"> | {{PAGENAME}} is a <span style="color:green">Supportive</span> skill for [[Oracle|Oracles]]. | ||
Manipulates the flow of time of nearby allies, reverting wounds and healing in an area. | |||
If inside a [[Chrono Field]], has an additional effect depending on the field state, these effects cannot stack, only be overwritten by a more powerful instance: | |||
* [[Wind Up]]: Excess healing is converted into charge, increasing the target's next instance of damage. | |||
* [[Slow Down]]: Excess healing is converted into a barrier that absorbs damage. | |||
{| class=wikitable style="border 1em #aaaaaa solid" | {| class=wikitable style="border 1em #aaaaaa solid" | ||
|- | |- | ||
!Level | !Level | ||
! | !Healing Power | ||
|- | |- | ||
!1 | !1 | ||
| 1 | | 1.4 x [[Temporal Mending]] heal | ||
|- | |- | ||
!2 | !2 | ||
| | | 1.55 x [[Temporal Mending]] heal | ||
|- | |- | ||
!3 | !3 | ||
| | | 1.7 x [[Temporal Mending]] heal | ||
|- | |- | ||
!4 | !4 | ||
| | | 1.85 x [[Temporal Mending]] heal | ||
|- | |- | ||
!5 | !5 | ||
| | | 2 x [[Temporal Mending]] heal | ||
|- | |- | ||
|} | |} | ||
== Requirements == | == Requirements == | ||
[[ | [[Temporal Mending]] Level 3 | ||
Latest revision as of 16:57, 24 July 2026
| |
| Max Level: | 5 |
| Type: | Supportive |
| Cast time: | 2 seconds |
| Aftercast delay: | 1 second |
| Cooldown: | 10 seconds |
| SP Cost: | 70 |
Description
Second Wind is a Supportive skill for Oracles.
Manipulates the flow of time of nearby allies, reverting wounds and healing in an area.
If inside a Chrono Field, has an additional effect depending on the field state, these effects cannot stack, only be overwritten by a more powerful instance:
- Wind Up: Excess healing is converted into charge, increasing the target's next instance of damage.
- Slow Down: Excess healing is converted into a barrier that absorbs damage.
| Level | Healing Power |
|---|---|
| 1 | 1.4 x Temporal Mending heal |
| 2 | 1.55 x Temporal Mending heal |
| 3 | 1.7 x Temporal Mending heal |
| 4 | 1.85 x Temporal Mending heal |
| 5 | 2 x Temporal Mending heal |
Requirements
Temporal Mending Level 3
