Second Wind: Difference between revisions

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Created page with "{| style="float:right; margin-left:20px; border:1px solid #aaaaaa; background:#f7f9fa; width:240px; text-align:left;" |- ! colspan="2" style="background:#fcc7e1; color:white; text-align:center; font-size:120%; padding:6px;" | [[File:{{PAGENAMEE}}.png]] {{PAGENAME}} |- | colspan="2" style="text-align:center; padding:10px;" | [[File:{{PAGENAMEE}}.gif]] |- ! style="padding:6px; text-align:left;" | Max Level: | style="padding:6px;" | 5 |- ! style="padding:6px; text-align:lef..."
 
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|-
|-
! style="padding:6px; text-align:left;" | Type:
! style="padding:6px; text-align:left;" | Type:
| style="padding:6px;" | Passive
| style="padding:6px;" | Supportive
|-
! style="padding:6px; text-align:left;" | Cast time:
| style="padding:6px;" | 2 seconds
|-
|-
! style="padding:6px; text-align:left;" | Aftercast delay:
! style="padding:6px; text-align:left;" | Aftercast delay:
| style="padding:6px;" | None
| style="padding:6px;" | 1 second
|-
|-
! style="padding:6px; text-align:left;" | Cooldown:
! style="padding:6px; text-align:left;" | Cooldown:
| style="padding:6px;" | 5 seconds
| style="padding:6px;" | 10 seconds
|-
|-
! style="padding:6px; text-align:left;" | SP Cost:
! style="padding:6px; text-align:left;" | SP Cost:
| style="padding:6px;" | 15
| style="padding:6px;" | 70
|-
|-
|}
|}
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== Description ==
== Description ==
{{PAGENAME}} is a <span style="color:green">TYPE</span> skill for [[Oracle|Oracles]].
{{PAGENAME}} is a <span style="color:green">Supportive</span> skill for [[Oracle|Oracles]].
 
Manipulates the flow of time of nearby allies, reverting wounds and healing in an area.


Skill text.
If inside a [[Chrono Field]], has an additional effect depending on the field state, these effects cannot stack, only be overwritten by a more powerful instance:
* [[Wind Up]]: Excess healing is converted into charge, increasing the target's next instance of damage.
* [[Slow Down]]: Excess healing is converted into a barrier that absorbs damage.


{| class=wikitable style="border 1em #aaaaaa solid"
{| class=wikitable style="border 1em #aaaaaa solid"
|-
|-
!Level
!Level
!Effect
!Healing Power
|-
|-
!1
!1
| 1
| 1.4 x [[Temporal Mending]] heal
|-
|-
!2
!2
| 2
| 1.55 x [[Temporal Mending]] heal
|-
|-
!3
!3
| 3
| 1.7 x [[Temporal Mending]] heal
|-
|-
!4
!4
| 4
| 1.85 x [[Temporal Mending]] heal
|-
|-
!5
!5
| 5
| 2 x [[Temporal Mending]] heal
|-
|-
|}
|}


== Requirements ==
== Requirements ==
[[SKILL NAME]] Level 1
[[Temporal Mending]] Level 3

Latest revision as of 16:57, 24 July 2026

Second Wind
Max Level: 5
Type: Supportive
Cast time: 2 seconds
Aftercast delay: 1 second
Cooldown: 10 seconds
SP Cost: 70


Description

Second Wind is a Supportive skill for Oracles.

Manipulates the flow of time of nearby allies, reverting wounds and healing in an area.

If inside a Chrono Field, has an additional effect depending on the field state, these effects cannot stack, only be overwritten by a more powerful instance:

  • Wind Up: Excess healing is converted into charge, increasing the target's next instance of damage.
  • Slow Down: Excess healing is converted into a barrier that absorbs damage.
Level Healing Power
1 1.4 x Temporal Mending heal
2 1.55 x Temporal Mending heal
3 1.7 x Temporal Mending heal
4 1.85 x Temporal Mending heal
5 2 x Temporal Mending heal

Requirements

Temporal Mending Level 3