Second Wind
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| |
| Max Level: | 5 |
| Type: | Supportive |
| Cast time: | 2 seconds |
| Aftercast delay: | 1 second |
| Cooldown: | 10 seconds |
| SP Cost: | 70 |
Description
Second Wind is a Supportive skill for Oracles.
Manipulates the flow of time of nearby allies, reverting wounds and healing in an area.
If inside a Chrono Field, has an additional effect depending on the field state, these effects cannot stack, only be overwritten by a more powerful instance:
- Wind Up: Excess healing is converted into charge, increasing the target's next instance of damage.
- Slow Down: Excess healing is converted into a barrier that absorbs damage.
| Level | Healing Power |
|---|---|
| 1 | 1.4 x Temporal Mending heal |
| 2 | 1.55 x Temporal Mending heal |
| 3 | 1.7 x Temporal Mending heal |
| 4 | 1.85 x Temporal Mending heal |
| 5 | 2 x Temporal Mending heal |
Requirements
Temporal Mending Level 3
