Arcane Device: Difference between revisions
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! colspan="2" style="background:#66cccc; text-align:center; font-size:120%; padding:6px;" | Arcane Device | ! colspan="2" style="background:#66cccc; text-align:center; font-size:120%; padding:6px;" | [[File:AE_ARCANEDEVICE.png|24px|link=]] Arcane Device | ||
|- | |- | ||
| colspan="2" style="text-align:center; padding:10px;" | [[File: | | colspan="2" style="text-align:center; padding:10px;" | [[File:Arcane_Device.gif|375px]] | ||
|- | |- | ||
! Type: | ! Type: | ||
| Line 12: | Line 11: | ||
! Levels: | ! Levels: | ||
| 1 | | 1 | ||
|- | |||
! SP Cost: | |||
| 1 | |||
|- | |||
! Cooldown: | |||
| 0.5 seconds | |||
|- | |- | ||
! Target: | ! Target: | ||
| Line 21: | Line 26: | ||
== Description == | == Description == | ||
Opens the Arcane Device, allowing the Arcane Engineer to configure and enhance their skills. | Opens the Arcane Device, allowing the [[Arcane Engineer]] to configure and enhance their skills. | ||
Each configurable skill can have up to '''10 total points''' distributed across different nodes. | Each configurable skill can have up to '''10 total points''' distributed across different nodes. Each node has its own cap and modifies specific aspects of the skill. | ||
Each node has its own cap and modifies specific aspects of the skill. | |||
Changes apply immediately and can be adjusted at any time. | Changes apply immediately and can be adjusted at any time. | ||
== Notes == | == Notes == | ||
* Each skill has its own configuration | * Each skill has its own configuration. | ||
* Maximum of '''10 points per skill''' | * Maximum of '''10 points per skill'''. | ||
* Nodes have individual caps | * Nodes have individual caps, usually 3 or 5. | ||
* Not all skills are configurable | * Not all skills are configurable. | ||
== Configurable Skills == | == Configurable Skills == | ||
'''[[Guided Strike]]''' | |||
{| class="wikitable" | {| class="wikitable" | ||
! Node !! Effect !! Max Points | ! Node !! Effect !! Max Points | ||
|- | |- | ||
| Damage | | Damage | ||
| Increases damage by 7% per point | | Increases [[Guided Strike]] damage by 7% per point. | ||
| 5 | | 5 | ||
|- | |- | ||
| Cooldown | | Cooldown | ||
| Reduces cooldown by 7% per point | | Reduces [[Guided Strike]] cooldown by 7% per point. | ||
| 5 | | 5 | ||
|- | |- | ||
| Stun | | Stun | ||
| Increases stun duration by 0. | | Increases [[Guided Strike]] stun duration by 0.2 seconds per point. | ||
| 5 | | 5 | ||
|- | |- | ||
| Size | | Size | ||
| Increases | | Increases [[Guided Strike]] size by 1 cell per point. | ||
| 3 | | 3 | ||
|} | |} | ||
'''[[Particle Laser]]''' | |||
{| class="wikitable" | {| class="wikitable" | ||
! Node !! Effect !! Max Points | ! Node !! Effect !! Max Points | ||
|- | |- | ||
| Damage | | Damage | ||
| Increases damage by 7% per point | | Increases [[Particle Laser]] damage by 7% per point. | ||
| 5 | | 5 | ||
|- | |- | ||
| Hits | | Hits | ||
| | | Increases [[Particle Laser]] hit count by 1 per point. | ||
| 5 | | 5 | ||
|- | |- | ||
| Pushback | | Pushback | ||
| Reduces hits required to | | Reduces the number of hits required for [[Particle Laser]] to push back targets by 1 per point. | ||
| 3 | | 3 | ||
|- | |- | ||
| Fixed Cast Time | | Fixed Cast Time | ||
| Reduces fixed cast time by 0. | | Reduces [[Particle Laser]] fixed cast time by 0.1 seconds per point. | ||
| 3 | | 3 | ||
|} | |} | ||
'''[[Diamond Storm]]''' | |||
{| class="wikitable" | {| class="wikitable" | ||
! Node !! Effect !! Max Points | ! Node !! Effect !! Max Points | ||
|- | |- | ||
| Damage | | Damage | ||
| Increases damage by 7% per point | | Increases [[Diamond Storm]] damage by 7% per point. | ||
| 5 | | 5 | ||
|- | |- | ||
| Cooldown | | Cooldown | ||
| Reduces cooldown by 7% per point | | Reduces [[Diamond Storm]] cooldown by 7% per point. | ||
| 5 | | 5 | ||
|- | |- | ||
| Frostbite Duration | | Frostbite Duration | ||
| Increases Frostbite duration by | | Increases [[Diamond Storm]] [[Frostbite]] duration by 1 second per point. | ||
| 5 | | 5 | ||
|- | |- | ||
| Fixed Cast Time | | Fixed Cast Time | ||
| Reduces fixed cast time by 0. | | Reduces [[Diamond Storm]] fixed cast time by 0.1 seconds per point. | ||
| 3 | | 3 | ||
|} | |} | ||
'''[[Lightning Land]]''' | |||
{| class="wikitable" | {| class="wikitable" | ||
! Node !! Effect !! Max Points | ! Node !! Effect !! Max Points | ||
|- | |- | ||
| Damage | | Damage | ||
| Increases damage by 7% per point | | Increases [[Lightning Land]] damage by 7% per point. | ||
| 5 | | 5 | ||
|- | |- | ||
| Duration | | Duration | ||
| Increases duration by 0. | | Increases [[Lightning Land]] duration by 0.3 seconds per point. | ||
| 5 | | 5 | ||
|- | |- | ||
| Fixed Cast Time | | Fixed Cast Time | ||
| Reduces fixed cast time by 0. | | Reduces [[Lightning Land]] fixed cast time by 0.15 seconds per point. | ||
| 3 | | 3 | ||
|- | |- | ||
| Double Hit | | Double Hit | ||
| 8% chance to hit twice | | Grants an 8% chance per point for [[Lightning Land]] to hit twice. | ||
| 5 | | 5 | ||
|} | |} | ||
'''[[Quantum Beam]]''' | |||
{| class="wikitable" | {| class="wikitable" | ||
! Node !! Effect !! Max Points | ! Node !! Effect !! Max Points | ||
|- | |- | ||
| Damage | | Damage | ||
| Increases damage by 7% per point | | Increases [[Quantum Beam]] damage by 7% per point. | ||
| 5 | | 5 | ||
|- | |- | ||
| Fixed Cast Time | | Fixed Cast Time | ||
| Reduces fixed cast time by 0. | | Reduces [[Quantum Beam]] fixed cast time by 0.15 seconds per point. | ||
| 3 | | 3 | ||
|- | |- | ||
| Status | | Damage Increase per Status | ||
| Increases bonus damage per negative status by 1% per point | | Increases [[Quantum Beam]] bonus damage per negative status by 1% per point. | ||
| 5 | | 5 | ||
|- | |- | ||
| Size | | Size | ||
| Increases | | Increases [[Quantum Beam]] size by 1 cell per point. | ||
| 3 | | 3 | ||
|} | |} | ||
'''[[Summon Infinity]]''' | |||
{| class="wikitable" | {| class="wikitable" | ||
! Node !! Effect !! Max Points | ! Node !! Effect !! Max Points | ||
|- | |- | ||
| Damage | | Damage | ||
| Increases damage by 7% per point | | Increases [[Summon Infinity]] damage by 7% per point. | ||
| 5 | | 5 | ||
|- | |- | ||
| Critical Damage | | Critical Damage | ||
| | | Increases [[Summon Infinity]] critical damage by 7% per point. | ||
| 5 | | 5 | ||
|- | |- | ||
| Aggro | | Aggro | ||
| | | [[Summon Infinity]] becomes targetable and receives 20% of your threat per point. | ||
| 5 | | 5 | ||
|- | |- | ||
| Omnivamp | | Omnivamp | ||
| | | Grants [[Summon Infinity]] 5% omnivamp per point. | ||
| 5 | | 5 | ||
|} | |} | ||
'''[[Summon Arcane Artillery]]''' | |||
{| class="wikitable" | {| class="wikitable" | ||
! Node !! Effect !! Max Points | ! Node !! Effect !! Max Points | ||
|- | |- | ||
| Damage | | Damage | ||
| Increases damage by 7% per point | | Increases [[Summon Arcane Artillery]] damage by 7% per point. | ||
| 5 | | 5 | ||
|- | |- | ||
| Quantity | | Quantity | ||
| | | [[Summon Arcane Artillery]] summons 1 extra artillery per point. | ||
| 3 | | 3 | ||
|- | |- | ||
| Fixed Cast Time | | Fixed Cast Time | ||
| Reduces cast time by 0. | | Reduces [[Summon Arcane Artillery]] fixed cast time by 0.05 seconds per point, per artillery. | ||
| 3 | | 3 | ||
|- | |- | ||
| Duration | | Duration | ||
| Increases duration by | | Increases [[Summon Arcane Artillery]] duration by 1 second per point. | ||
| 5 | | 5 | ||
|} | |} | ||
'''[[Summon Arcane Battle Bot]]''' | |||
{| class="wikitable" | {| class="wikitable" | ||
! Node !! Effect !! Max Points | ! Node !! Effect !! Max Points | ||
|- | |- | ||
| Damage | | Damage | ||
| Increases damage by 7% per point | | Increases [[Summon Arcane Battle Bot]] damage by 7% per point. | ||
| 5 | | 5 | ||
|- | |- | ||
| Critical Damage | | Critical Damage | ||
| | | Increases [[Summon Arcane Battle Bot]] critical damage by 7% per point. | ||
| 5 | | 5 | ||
|- | |- | ||
| Duration | | Duration | ||
| | | Increases [[Summon Arcane Battle Bot]] duration by 2 seconds per point. | ||
| 3 | | 3 | ||
|- | |- | ||
| Extra Bots | | Extra Bots | ||
| Summons | | Summons 1 extra Dual Cannon per point. Each deals 20% of the [[Summon Arcane Battle Bot]]'s damage. | ||
| 3 | | 3 | ||
|} | |} | ||
'''[[Summon Mother Net]]''' | |||
{| class="wikitable" | {| class="wikitable" | ||
! Node !! Effect !! Max Points | ! Node !! Effect !! Max Points | ||
|- | |- | ||
| Duration | | Duration | ||
| | | Increases [[Summon Mother Net]] duration by 2 seconds per point. | ||
| 5 | | 5 | ||
|- | |- | ||
| APM | | APM | ||
| | | [[Net Support]] also grants +3 APM per point. Tripled for [[Arcane Engineer]] summons. | ||
| 5 | | 5 | ||
|- | |- | ||
| | | Net Repair Power | ||
| | | Increases [[Net Repair]] healing by 25% per point. | ||
| 5 | | 5 | ||
|- | |- | ||
| Damage Reduction | | Damage Reduction | ||
| | | [[Net Support]] also grants 2% damage reduction per point. Tripled for [[Arcane Engineer]] summons. | ||
| 5 | | 5 | ||
|} | |} | ||
'''[[Focused Fire]]''' | |||
{| class="wikitable" | {| class="wikitable" | ||
! Node !! Effect !! Max Points | ! Node !! Effect !! Max Points | ||
|- | |- | ||
| Skill Level | | Skill Level | ||
| Increases level of | | Increases the level of the signature skill used by summoned units with [[Focused Fire]] by 1 per point. | ||
| 5 | | 5 | ||
|- | |- | ||
| AP Cost | | AP Cost | ||
| Reduces AP cost by 1 per point | | Reduces [[Focused Fire]] AP cost by 1 per point. | ||
| 5 | | 5 | ||
|- | |- | ||
| Damage Increase | | Damage Increase | ||
| | | [[Focused Fire]] also causes the target to receive 5% increased damage for 5 seconds per point. 3 times less effective on bosses. | ||
| 3 | | 3 | ||
|- | |- | ||
| Burn | | Burn | ||
| | | Summoned units burn targets hit by [[Focused Fire]] for 10% of the damage dealt with their signature skill per point. | ||
| 3 | | 3 | ||
|} | |} | ||
Latest revision as of 23:37, 4 April 2026
| |
| Type: | Supportive Skill |
| Levels: | 1 |
| SP Cost: | 1 |
| Cooldown: | 0.5 seconds |
| Target: | Self |
| Mechanic: | Skill Customization System |
Description
Opens the Arcane Device, allowing the Arcane Engineer to configure and enhance their skills.
Each configurable skill can have up to 10 total points distributed across different nodes. Each node has its own cap and modifies specific aspects of the skill.
Changes apply immediately and can be adjusted at any time.
Notes
- Each skill has its own configuration.
- Maximum of 10 points per skill.
- Nodes have individual caps, usually 3 or 5.
- Not all skills are configurable.
Configurable Skills
| Node | Effect | Max Points |
|---|---|---|
| Damage | Increases Guided Strike damage by 7% per point. | 5 |
| Cooldown | Reduces Guided Strike cooldown by 7% per point. | 5 |
| Stun | Increases Guided Strike stun duration by 0.2 seconds per point. | 5 |
| Size | Increases Guided Strike size by 1 cell per point. | 3 |
| Node | Effect | Max Points |
|---|---|---|
| Damage | Increases Particle Laser damage by 7% per point. | 5 |
| Hits | Increases Particle Laser hit count by 1 per point. | 5 |
| Pushback | Reduces the number of hits required for Particle Laser to push back targets by 1 per point. | 3 |
| Fixed Cast Time | Reduces Particle Laser fixed cast time by 0.1 seconds per point. | 3 |
| Node | Effect | Max Points |
|---|---|---|
| Damage | Increases Diamond Storm damage by 7% per point. | 5 |
| Cooldown | Reduces Diamond Storm cooldown by 7% per point. | 5 |
| Frostbite Duration | Increases Diamond Storm Frostbite duration by 1 second per point. | 5 |
| Fixed Cast Time | Reduces Diamond Storm fixed cast time by 0.1 seconds per point. | 3 |
| Node | Effect | Max Points |
|---|---|---|
| Damage | Increases Lightning Land damage by 7% per point. | 5 |
| Duration | Increases Lightning Land duration by 0.3 seconds per point. | 5 |
| Fixed Cast Time | Reduces Lightning Land fixed cast time by 0.15 seconds per point. | 3 |
| Double Hit | Grants an 8% chance per point for Lightning Land to hit twice. | 5 |
| Node | Effect | Max Points |
|---|---|---|
| Damage | Increases Quantum Beam damage by 7% per point. | 5 |
| Fixed Cast Time | Reduces Quantum Beam fixed cast time by 0.15 seconds per point. | 3 |
| Damage Increase per Status | Increases Quantum Beam bonus damage per negative status by 1% per point. | 5 |
| Size | Increases Quantum Beam size by 1 cell per point. | 3 |
| Node | Effect | Max Points |
|---|---|---|
| Damage | Increases Summon Infinity damage by 7% per point. | 5 |
| Critical Damage | Increases Summon Infinity critical damage by 7% per point. | 5 |
| Aggro | Summon Infinity becomes targetable and receives 20% of your threat per point. | 5 |
| Omnivamp | Grants Summon Infinity 5% omnivamp per point. | 5 |
| Node | Effect | Max Points |
|---|---|---|
| Damage | Increases Summon Arcane Artillery damage by 7% per point. | 5 |
| Quantity | Summon Arcane Artillery summons 1 extra artillery per point. | 3 |
| Fixed Cast Time | Reduces Summon Arcane Artillery fixed cast time by 0.05 seconds per point, per artillery. | 3 |
| Duration | Increases Summon Arcane Artillery duration by 1 second per point. | 5 |
| Node | Effect | Max Points |
|---|---|---|
| Damage | Increases Summon Arcane Battle Bot damage by 7% per point. | 5 |
| Critical Damage | Increases Summon Arcane Battle Bot critical damage by 7% per point. | 5 |
| Duration | Increases Summon Arcane Battle Bot duration by 2 seconds per point. | 3 |
| Extra Bots | Summons 1 extra Dual Cannon per point. Each deals 20% of the Summon Arcane Battle Bot's damage. | 3 |
| Node | Effect | Max Points |
|---|---|---|
| Duration | Increases Summon Mother Net duration by 2 seconds per point. | 5 |
| APM | Net Support also grants +3 APM per point. Tripled for Arcane Engineer summons. | 5 |
| Net Repair Power | Increases Net Repair healing by 25% per point. | 5 |
| Damage Reduction | Net Support also grants 2% damage reduction per point. Tripled for Arcane Engineer summons. | 5 |
| Node | Effect | Max Points |
|---|---|---|
| Skill Level | Increases the level of the signature skill used by summoned units with Focused Fire by 1 per point. | 5 |
| AP Cost | Reduces Focused Fire AP cost by 1 per point. | 5 |
| Damage Increase | Focused Fire also causes the target to receive 5% increased damage for 5 seconds per point. 3 times less effective on bosses. | 3 |
| Burn | Summoned units burn targets hit by Focused Fire for 10% of the damage dealt with their signature skill per point. | 3 |
