Gunslinger: Difference between revisions

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== Overview ==
== Overview ==
--------.
Gunslinger is the only class in the game that use Guns. You have 4 types of Guns in-game and can change between them anytime you want. They also have an advanced job called [[Night Watch]].


--------.
Gunslinger uses a unique [[Activity Points|<span style="color:#db1a84">Bullets</span>]] system.
--------


== Skills ==
== Skills ==
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|-
|-
| [[File:Bull's Eye.png|24px|link=]] '''[[Innate Bonuses]]'''
| [[File:Bull's Eye.png|24px|link=]] '''[[Innate Bonuses]]'''
| Increase damage with Huuma Shuriken.  
| Guns have innate bonuses. Rifle, Gatling Gun, Revolver, Shotgun and Grenade Launcher.
| 10
| 1
| Passive
| Gun Mechanic
|-
|-
| [[File:GS RELOAD.png|24px|link=]] '''[[Reload]]'''
| [[File:GS RELOAD.png|24px|link=]] '''[[Reload]]'''
| Throws a Shuriken at a target from a distance. Target is inflicted with Bleeding.
| Reload your gun, instantly recovering all bullets. Basic attacks and gun skills consume bullets based on the equipped gun type.
| 5
| 1
| Physical Ranged
| Gun Mechanic
|-
|-
| [[File:GS SWAPGUN.png|24px|link=]] '''[[Swap Gun]]'''
| [[File:GS SWAPGUN.png|24px|link=]] '''[[Swap Gun]]'''
| Throws a Kunai that will strike it's target 3 times.
| Swap to next gun set in your cycle. Replanishes bullets and grants a damage bonus to the new gun based on how many bullets were used before swapping.
| 5
| 1
| Physical Ranged
| Gun Mechanic
|-
|-
| [[File:GS SETTINGS.png|24px|link=]] '''[[Gun Settings]]'''
| [[File:GS SETTINGS.png|24px|link=]] '''[[Gun Settings]]'''
| Throws Huuma Shuriken that will damage it's target and any nearby enemies.
| Open the gun settings menu to configure Swap Gun.
| 5
| 1
| Physical Ranged
| Gun Mechanic
|-
|-
| [[File:Coin Flip.png|24px|link=]] '''[[Coin Flip]]'''
| [[File:Coin Flip.png|24px|link=]] '''[[Coin Flip]]'''
| Increase damage when a Dagger is equipped.
| Flip a Coin. If it lands on heads, the caster will again 2 Coin, or 1 Coin if it lands on tails. The caster can have a maximum of 10 Coins.
| 5
| 1
| Passive
| Supportive
|-
|-
| [[File:Increase Accuracy.png|24px|link=]] '''[[Increase Accuracy]]'''
| [[File:Increase Accuracy.png|24px|link=]] '''[[Increase Accuracy]]'''
| Increase damage when a Dagger is equipped.
| Adds +100 HIT for 10 seconds. Consumes 1 Coin.
| 5
| 1
| Passive
| Supportive
|-
|-
| [[File:Last Stand.png|24px|link=]] '''[[Madness Canceler (Last Stand)]]'''
| [[File:Last Stand.png|24px|link=]] '''[[Madness Canceler (Last Stand)]]'''
| Throws a Kunai to all enemies around you, pulling them towards you.
| Activates Madness Canceler in which the caster is immobilized, but adds different bonuses based on Gun equipped. Consumes 1 Coin.
| 3
| 5
| Physical Ranged
| Supportive
|-
|-
| [[File:Gunslinger's Panic.png|24px|link=]] '''[[Adjustment (Gunslinger's Panic)]]'''
| [[File:Gunslinger's Panic.png|24px|link=]] '''[[Adjustment (Gunslinger's Panic)]]'''
| Flips a tatami to cause the area around the caster to ignore long range physical and magical damage.
| Retreat 5 cells backwards and enter Adjustment status for 5 seconds, in which caster has increased FLEE and Damage Reduction. Consumes 1 Coin.
| 1
| 5
| Physical Melee
| Supportive
|-
|-
| [[File:Coin Fling.png|24px|link=]] '''[[Fling]]'''
| [[File:Coin Fling.png|24px|link=]] '''[[Fling]]'''
| Shadow Leap can only be performed when the caster in in Hiding status. This skill instantly moves the caster to targeted cell.  
| Spends coins to fling them at an enemy to inflict damage and reduces it's DEF. Fling can consume up to 5 Coins in a single cast and reduce more of enemy's DEF.  
| 1
| 1
| Supportive
| Debuff
|-
|-
| [[File:Gunslinger Mine.png|24px|link=]] '''[[Gunslinger Mine]]'''
| [[File:Gunslinger Mine.png|24px|link=]] '''[[Gunslinger Mine]]'''
| Strikes an enemy and then immediately enter the Hiding status.
| Plants Gunslinger Mines into the ground that will explode upon enemy approach. Mines have a random element, which have a different effect.
| 5
| 5
| Physical Melee
| Trap
|-
|-
| [[File:Snake Eyes.png|24px|link=]] '''[[Snake Eyes]]'''
| [[File:Snake Eyes.png|24px|link=]] '''[[Snake Eyes]]'''
| Strikes a target with a attack whose range is equal to half the Shadow Leap. If used in Hiding status deals double damage.
| Increases Attack Range and HIT when equipped with any Gun.
| 5
| 5
| Physical Melee
| Passive
|-
|-
| [[File:Single Action.png|24px|link=]] '''[[Single Action]]'''
| [[File:Single Action.png|24px|link=]] '''[[Single Action]]'''
| Enters Ninja Aura status, which endows the caster with INT, DEX and STR bonuses.
| Essential Gunslinger skill that gives different bonuses based on type of Gun equipped.
| 5
| 5
| Supportive
| Passive
|-
|-
| [[File:Chain Action.png|24px|link=]] '''[[Chain Action]]'''
| [[File:Chain Action.png|24px|link=]] '''[[Chain Action]]'''
| Enables Cicada Skin Shed status, which enable the caster to dodge a set numbers of attacks.
| Enables a chance of firing two shots in single attack while attacking enemies when equipped with any type of Gun.
| 5
| 5
| Supportive
| Passive
|-
|-
| [[File:Tracking.png|24px|link=]] '''[[Tracking]]'''
| [[File:Tracking.png|24px|link=]] '''[[Tracking]]'''
| Hide yourself with this skill. While on Hiding status reduces damage taken.
| Carefully aims at a target to inflict devastating damage. Raising this skill's level increases Casting Time and damage.
| 1
| 5
| Supportive
| Physical Ranged
|-
|-
| [[File:Gs piercingshot.png|24px|link=]] '''[[Piercing Shot]]'''
| [[File:Gs piercingshot.png|24px|link=]] '''[[Piercing Shot]]'''
| Mirror Image can only be used in Aura Ninja status. Creates Mirror Images, which have a chance to be consumed to evade attacks.
| Shoot a piercing shot towards your target, dealing damage to all enemies in a 3 cell wide line until it reaches your target.
| 5
| 5
| Supportive
| Physical Ranged
|-
|-
| [[File:Gs tripleaction.png|24px|link=]] '''[[Bullet Madness]]'''
| [[File:Gs tripleaction.png|24px|link=]] '''[[Bullet Madness]]'''
| Attempts to finish the target, dealing massive damage.
| While Auto Attacking, shoots an enemy with all Gatling Gun basic attack properties, with increased base hits. Requires Gatling Gun.
| 5
| 5
| Adaptive
| Physical Ranged
|-
|-
| [[File:Gatling Fever.png|24px|link=]] '''[[Gatling Fever]]'''
| [[File:Gatling Fever.png|24px|link=]] '''[[Gatling Fever]]'''
| Ignore Soft MDEF based on your INT.
| Enters Gatling Fever status. While on Gatling Fever status, every attack gives a stack of Gatling Fever, increasing APM by 1. Requires Gatling Gun.
| 5
| 5
| Passive
| Supportive
|-
|-
| [[File:Trigger Happy Shot.png|24px|link=]] '''[[Rapid Shower (Trigger Happy Shot)]]'''
| [[File:Trigger Happy Shot.png|24px|link=]] '''[[Rapid Shower (Trigger Happy Shot)]]'''
| Inflicts Fire elemental magic damage. Inflict Burning.
| Attacks an enemy with 5 rapid fire attacks. Enemies hit receive 10% increased damage from this skill for 5 seconds, stacking up to 50% more damage. Requires Revolver.
| 5
| 5
| Magical
| Physical Ranged
|-
|-
| [[File:Desperado.png|24px|link=]] '''[[Desperado]]'''
| [[File:Desperado.png|24px|link=]] '''[[Desperado]]'''
| Summon a blazing storm around the caster. Inflicts Fire elemental magic damage.
| Consumes 1 bullet to perform a haphzard attack that damages enemies within a 7 cell radius around the caster. Enemies hit receive 10% increased damage from this skill for 5 seconds, stacking up to 50% more damage. Requires Revolver.
| 5
| 5
| Magical
| Physical Ranged
|-
|-
| [[File:Spread Shot.png|24px|link=]] '''[[Spread Attack]]'''
| [[File:Spread Shot.png|24px|link=]] '''[[Spread Attack]]'''
| Summon a flaming dragon to inflict Fire elemental magic damage around the targeted enemy.
| Shoot in a area from caster to the direction, targets hit have a chance to be affected by Sharpnel. Sharpnel can be triggered by Full Buster. Requires Shotgun.
| 5
| 5
| Magical
| Physical Ranged
|-
|-
| [[File:Full Blast.png|24px|link=]] '''[[Full Buster]]'''
| [[File:Full Blast.png|24px|link=]] '''[[Full Buster]]'''
| Summons spears of ice, inflicts Water elemental magic damage. Chance to Freezing status.
| Inflicts devastating damage at once to an enemy by firing multiple bullets. This skill explodes any Sharpnel on a 5x5 area around the caster, damaging a area for half the damage of Spread Attack.
| 5
| 5
| Magical
| Physical Ranged
|-
|-
| [[File:Nw basic grenade.png|24px|link=]] '''[[Basic Grenade]]'''
| [[File:Nw basic grenade.png|24px|link=]] '''[[Basic Grenade]]'''
| Creates a water pool that affect enemies decreasing AGI and Movement Speed.
| Throws a grenade towards the ground, inflicting ranged physical damage to targets in a area. Requires Grenade Launcher.
| 5
| 5
| Supportive
| Physical Ranged
|-
|-
| [[File:GS GRAVITYGRENADE.png|24px|link=]] '''[[Gravity Grenade]]'''
| [[File:GS GRAVITYGRENADE.png|24px|link=]] '''[[Gravity Grenade]]'''
| Summon a meteor of ice that will damage enemies around the caster. Deals Water elemental magic damage and can inflict Freezing status.
| Throws a Grenade that damages all enemies in the selected area, and after a short delay pulls all enemies towards the Grenade. Requires Grenade Launcher.
| 5
| 5
| Magical
| Physical Ranged
|}
|}

Latest revision as of 03:49, 7 June 2026

Gunslinger
Job Base: Gunslinger
Number of Skills: 23
Total Skill Points: 83

Overview

Gunslinger is the only class in the game that use Guns. You have 4 types of Guns in-game and can change between them anytime you want. They also have an advanced job called Night Watch.

Gunslinger uses a unique Bullets system.


Skills

Skill Description Levels Type
Innate Bonuses Guns have innate bonuses. Rifle, Gatling Gun, Revolver, Shotgun and Grenade Launcher. 1 Gun Mechanic
Reload Reload your gun, instantly recovering all bullets. Basic attacks and gun skills consume bullets based on the equipped gun type. 1 Gun Mechanic
Swap Gun Swap to next gun set in your cycle. Replanishes bullets and grants a damage bonus to the new gun based on how many bullets were used before swapping. 1 Gun Mechanic
Gun Settings Open the gun settings menu to configure Swap Gun. 1 Gun Mechanic
Coin Flip Flip a Coin. If it lands on heads, the caster will again 2 Coin, or 1 Coin if it lands on tails. The caster can have a maximum of 10 Coins. 1 Supportive
Increase Accuracy Adds +100 HIT for 10 seconds. Consumes 1 Coin. 1 Supportive
Madness Canceler (Last Stand) Activates Madness Canceler in which the caster is immobilized, but adds different bonuses based on Gun equipped. Consumes 1 Coin. 5 Supportive
Adjustment (Gunslinger's Panic) Retreat 5 cells backwards and enter Adjustment status for 5 seconds, in which caster has increased FLEE and Damage Reduction. Consumes 1 Coin. 5 Supportive
Fling Spends coins to fling them at an enemy to inflict damage and reduces it's DEF. Fling can consume up to 5 Coins in a single cast and reduce more of enemy's DEF. 1 Debuff
Gunslinger Mine Plants Gunslinger Mines into the ground that will explode upon enemy approach. Mines have a random element, which have a different effect. 5 Trap
Snake Eyes Increases Attack Range and HIT when equipped with any Gun. 5 Passive
Single Action Essential Gunslinger skill that gives different bonuses based on type of Gun equipped. 5 Passive
Chain Action Enables a chance of firing two shots in single attack while attacking enemies when equipped with any type of Gun. 5 Passive
Tracking Carefully aims at a target to inflict devastating damage. Raising this skill's level increases Casting Time and damage. 5 Physical Ranged
Piercing Shot Shoot a piercing shot towards your target, dealing damage to all enemies in a 3 cell wide line until it reaches your target. 5 Physical Ranged
Bullet Madness While Auto Attacking, shoots an enemy with all Gatling Gun basic attack properties, with increased base hits. Requires Gatling Gun. 5 Physical Ranged
Gatling Fever Enters Gatling Fever status. While on Gatling Fever status, every attack gives a stack of Gatling Fever, increasing APM by 1. Requires Gatling Gun. 5 Supportive
Rapid Shower (Trigger Happy Shot) Attacks an enemy with 5 rapid fire attacks. Enemies hit receive 10% increased damage from this skill for 5 seconds, stacking up to 50% more damage. Requires Revolver. 5 Physical Ranged
Desperado Consumes 1 bullet to perform a haphzard attack that damages enemies within a 7 cell radius around the caster. Enemies hit receive 10% increased damage from this skill for 5 seconds, stacking up to 50% more damage. Requires Revolver. 5 Physical Ranged
Spread Attack Shoot in a area from caster to the direction, targets hit have a chance to be affected by Sharpnel. Sharpnel can be triggered by Full Buster. Requires Shotgun. 5 Physical Ranged
Full Buster Inflicts devastating damage at once to an enemy by firing multiple bullets. This skill explodes any Sharpnel on a 5x5 area around the caster, damaging a area for half the damage of Spread Attack. 5 Physical Ranged
Basic Grenade Throws a grenade towards the ground, inflicting ranged physical damage to targets in a area. Requires Grenade Launcher. 5 Physical Ranged
Gravity Grenade Throws a Grenade that damages all enemies in the selected area, and after a short delay pulls all enemies towards the Grenade. Requires Grenade Launcher. 5 Physical Ranged