Super Novice

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Super Novice
Job Base: Super Novice
Number of Skills: 13
Total Skill Points: 56

Overview


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Skills

Skill Description Levels Type
Two-Handed Sword Mastery Increases damage with two-handed swords. 10 Passive
Two-Handed Quicken Increases Attack Speed and Critical . 5 Supportive
Concentration (Spear Dynamo) Gives Endure effect and increased ATK and HIT rate but reduces Defense. 5 Supportive
Head Crush (Traumatic Blow) Strikes an enemy with the chance of causing Bleeding status. 5 Physical Melee
Bowling Bash Hits an enemy with force causing to get knocked back and hiting other enemies. This skill hits twice. 5 Physical Melee
Magnum Break Fire elemental damage around the player. Briefly gives bonus weapon fire damage. 5 Physical Melee
Spear Mastery Increase damage with spears. 10 Passive
Spear Stab Pierces target with a spear inflicting long range physical damage and pushing any enemy nearby. 10 Physical Ranged
Spear Boomerang Throws a spear inflicting long range damage. 5 Physical Ranged
Charge Attack Charges to a distance enemy. 1 Physical Melee
Joint Beat (Vital Strike) Strike an enemy vital point causing a random Injury. Different Injuries cause different debuffs. 10 Physical Melee
Increase HP Recovery Restore HP every 10 seconds. Increase healing effectiveness from all sources. 5 Passive
Endure Give damage reduction and preventing flinching when taking damage. 5 Supportive
Faith Increase MaxHP and resistance against Holy elemental damage. 5 Passive
Cure Cancel various abnormal status. 1 Supportive
Heal Restores the target's HP. 5 Recovery
Holy Cross Strike an enemy with a double hit of Holy elemental physical attack. Chance to cause Blind. 5 Physical Melee
Grand Cross Summon a cross of Holy magical damage on the ground around the caster. 5 Special Magical
Devotion (Sacrifice) Protects a party member by receiving all damage intended for the targeted ally. 5 Supportive
Auto Guard Activates Auto Guard status which has a chance to blocking long and short range physical attacks. 5 Supportive
Shield Charge (Smite) Smashes a Shield to an enemy, pushing it a few cells backwards. 5 Physical Melee
Shield Boomerang Throws your Shield at the target, dealing damage to main target and all enemy in his path. 5 Physical Ranged
Reflect Shield Reflects a certain amount of damage back to enemy after they inflict damage with melee physical attacks. 5 Supportive
Shrink Must be used together with Auto Guard. When the guard effect triggers have a chance to stun the enemy. 1 Supportive
Shield Chain (Rapid Smiting) Strikes an enemy 5 times with Shield. 5 Physical Ranged
Defender (Defending Aura) When active, doubles the chance of Auto Guard to block an attack. 5 Supportive
Spear Quicken Increase Attack Speed when using Spears. 5 Supportive