Apothecary

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Apothecary
Job Base: Alchemist
Number of Skills: 15
Total Skill Points: 56

Overview

Apothecary has a Potion Research Points system.


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Skills

Skill Description Levels Type
Research Report Prepares and presents a report of the caster's research, recovering 200 AP. 1 Supportive
Glistening Coat Synthesis Crafts 20 Glistening Coat Bottles using refined alchemical techniques. Consumes 100 AP per use. This skill cannot be used if you have more than 60 Glistening Coat Bottles in inventory. 1 Crafting
White Slim Potion Synthesis Crafts 25 White Slim Potions using refined alchemical techniques. Consumes 100 AP per use. This skill cannot be used if you have more than 100 White Slim Potions in inventory. 1 Crafting
Elemental Bottle Synthesis Crafts 20 Fire Bottles and 20 Acid Bottles using advanced methods. Consumes 100 AP per use. This skill cannot be used if you have more than 60 Fire Bottles or Acid Bottles in inventory. 1 Crafting
Slim Potion Pitcher Consumes 1 White Slim Potion to heal all your party members in an area around the targeted spot. Consumes 1 White Slim Potion. 10 Recovery
Protection Potion Applies a protective potion to a target, blocking damage. Consumes 1 Glistening Coat Bottle. 5 Supportive
Full Chemical Protection Applies all chemical protections to the caster and nearby party members. Consumes Glistening Coat Bottle. 5 Supportive
Potion Spraying Spray a White Slim Potion on all directions, recovering HP of yourself and nearby members around the caster. Consumes 1 White Slim Potion. 5 Recovery
Demonic Fire Throws a Fire Bottle on the ground and sets ablaze. All targets in the area take continuous Fire elemental magic damage. Deals increased damage on enemies affected by an Acid Zone. Consumes 1 Fire Bottle and 1 Acid Bottle. 5 Magical, Debuff
Fire Expansion When cast on an active Demonic Fire, triggers the last single target potion on all valid targets within the area. Works with Protection Potion, Berserk Pitcher, Potion Pitcher and Acid Demonstration. 1 Special
Ignition Mix Inflicts Fire elemental physical damage to the target and neary enemies. Leaves Burning Fire on the ground that deals magic damage over time and Burns. The Burning Fire deals increased damage on enemies affected by Acid Zone. Consumes 2 Fire Bottle and 2 Acid Bottle. 5 Physical Ranged
Berserk Pitcher Hurls a Berserk Potion at an ally, flooding them with adrenaline and granting +50 AGI for 10 seconds. 1 Supportive
Acid Zone Throws an acid potion on the ground, creating a Corrosive Zone in an area. Enemies standing inside are slowed and receive extra damage. 5 Supportive, Debuff
Acid Demonstration Throws a Fire Bottle and Acid Bottle at the target, dealing hybrid damage. Consumes 1 Fire Bottle and 1 Acid Zone. 5 Hybrid
Illusion Doping Throws a volatile chemical compound that causes Confusion and reduces HIT. Consumes 1 Fire Bottle and 1 Acid Zone. 5 Debuff