Hyper Novice
| Hyper Novice | |
|---|---|
| |
| Job Base: | Super Novice |
| Number of Skills: | a lot |
| Total Skill Points: | a lot^3 |
Overview
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Skills
| Skill | Description | Levels | Type |
|---|---|---|---|
| Increase INT. | 3 | Passive | |
| Increase DEX. | 3 | Passive | |
| Increase LUK. | 3 | Passive | |
| Increase the damage of Bolt skills. | 5 | Passive | |
| Increase the chance of Double Casting. | 5 | Passive | |
| Increase Auto Spell chances of triggering spells. | 5 | Passive | |
| Enables most skills to be affected by Double Casting. Chance is a reduced amount based on your total chance of Double Casting. | 10 | Passive | |
| Decrease Variable Cast Time. | 3 | Passive | |
| Increase MATK. | 3 | Passive | |
| Decrease Fixed Cast Time. | 3 | Passive | |
| Increase S.MATK, which increases final magic damage. | 3 | Passive | |
| Increase Jupitel Thunder damage, but adds a 5 second cooldown to it. | 3 | Passive | |
| Releases freezing mist over the ground, dealing damage and inflicting Cold status to all enemies. | 3 | Debuff | |
| Massively improves Fires and Water elemental spells and damage. Meteor Storm now autocasts Frost Nova. Storm Gust now autocasts Fire Ball. | 10 | Passive | |
| Hurls spheres of water at high velocity at the targeted enemy, each dealing Water elemental magic. | 5 | Magical | |
| Increase Agility and Blessing also affects all nearby party members. | 1 | Passive | |
| Decrease After Cast Delay. | 3 | Passive | |
| Increase H.PLUS. | 3 | Passive | |
| Decrease Lex Aeterna cooldown. | 3 | Passive | |
| When casting Kyrie Eleison you also cast Assumptio on the target. | 5 | Passive | |
| Kyrie Eleison now affects all party members in area around the target. | 1 | Passive | |
| Increase Magnus Exorcimus damage. | 5 | Passive | |
| Increase Perfect Dodge. | 3 | Passive | |
| Increase CRIT. | 3 | Passive | |
| Increase Frost Joke and Scream chance by 25%. | 1 | Passive | |
| Increase All Base Stats. | 3 | Passive | |
| Gives Tarot Card of Fate a second effect based on the chosen card. | 1 | Passive | |
| Increase AGI. | 3 | Passive | |
| Increase Backstab damage. | 3 | Passive | |
| Increase APM. | 3 | Passive | |
| Decrease After Cast Delay. | 3 | Passive | |
| Increase Movement Speed while Chase Walking and Hiding. | 1 | Passive | |
| Enters the Auto Shadow Spell state. While active, physical attacks have a chance to automatically cast skills copied by Plagiarism and Reproduce. | 5 | Supportive | |
| Increase All Base Stats. | 3 | Passive | |
| Increase DEX. | 3 | Passive | |
| Increase HIT. | 3 | Passive | |
| Increase Hunter Trap Skills damage. | 3 | Passive | |
| Increase ATK. | 3 | Passive | |
| Places a visible trap on the ground. When activated, it deals Water elemental hybrid damage to enemies in an area and inflicts Cold. | 5 | Hybrid Trap | |
| Places a visible trap on the ground. When activated, it deals Fire elemental hybrid damage to enemies in an area and inflicts Burning. | 5 | Hybrid Trap | |
| Increase Windwalk duration. | 3 | Passive | |
| Increase P.ATK, which increases final physical damage. | 3 | Passive | |
| Decrease Variable Cast Time. | 3 | Passive | |
| Increase Chemical Protection Skills bonuses. | 2 | Passive | |
| Increase INT. | 3 | Passive | |
| Decrease Fixed Cast Time. | 3 | Passive | |
| Restore SP every 10 seconds. MaxSP affects how much SP is restored. | 5 | Summon | |
| Uses telekinesis power to inflict Ghost elemental magic damage. | 2 | Summon Command | |
| Consumes half of your current SP to inflict Ghost elemental magic damage. | 10 | Passive | |
| Summons a Holy Spirit that detect hidden characters. | 3 | Passive | |
| Increase SP and enhances effectiveness of Healing and Shielding skills. Reduces Heal cooldown. | 3 | Passive | |
| Increases the targeted's AGI for a duration. | 3 | Passive | |
| Creates a barrier around the character that absorb a set amount of damage. | 3 | Passive | |
| Temporarily increase STR, INT, DEX and HIT. | 5 | Supportive | |
| Deals a AoE Holy magical damage every 3 seconds. | 5 | Passive | |
| Deals a Holy hybrid damage. | 3 | Passive | |
| Inflict the Silence status on an enemy. | 3 | Passive | |
| Make the target receive twice damage. On bosses has 1/3 effectiveness. | 10 | Passive | |
| Cancels abnormal status. Inflict Blind status in Undead monsters. | 3 | Passive | |
| Revives a KO'ed player. | 3 | Passive | |
| Increases ATK and MATK to all party members. | 3 | Passive | |
| Reduces variable casting time to all party members. | 3 | Passive | |
| Endows targeted player weapon with Holy elemental. | 5 | Passive | |
| Increases damage and APM with maces. Improves Holy Light. | 3 | Passive | |
| Summons a Spirit Sphere that amplify different skills abilities. | 3 | Passive | |
| Summons 5 Spirit Spheres. | 10 | Physical Melee | |
| Instantly teleport to a target spot. | 10 | Physical Melee | |
| Low ground round kick that damages AoE. Recovers an amount of damage dealt asp HP. | 3 | Passive | |
| Cast a combo that hits an area around the Monk. | 3 | Passive | |
| Uses a powerful strike around the Monk that hits 2 times. | 3 | Passive | |
| Unleashes a devasting strike around the Monk. Consumes all Combo Points. | 3 | Passive | |
| Attacks an enemy with a massive psychic impact. More damage when enemy have high Defense. | 5 | Passive | |
| Strike an enemy pushing him back and causes a delayed damage to him. | 3 | Passive | |
| Fire all avaible Spirit Spheres. Consumes all Combo Points. | 10 | Supportive | |
| Increases FLEE. | 3 | Passive | |
| Receives damage reduction. | 1 | Passive | |
| Immobilizes the caster and an enemy. | 3 | Passive | |
| Directs a flurry of rapid strikes with a chance to Stun. Bonus damage if the target is under 50% HP. | 3 | Passive | |
| Stikes an enemy and all enemy in a 3 cells wide line. | 3 | Passive | |
| Temporarily coats equipped weapon with Poison. All physical damage has a chance to inflict poison. | 3 | Passive | |
| While this skill is active, the caster have a chance to retaliate a number of attacks with Envenom. | 3 | Passive | |
| Deals Poison elememntal damage to a target. (This skill is not able to be learned and only usable through Poison React) | 10 | Physical Melee | |
| Hide under the ground to avoid enemy attacks. Reduces damage taken while in Hiding status. | 5 | Supportive | |
| Enters Cloaking status which hide the caster from enemies At higher levels, caster can move freely in Cloaking status. Reduces damage taken while in Hiding status. | 3 | Passive | |
| When attacking with any weapon theres a chance of inflicting double attack. | 3 | Passive | |
| Increase FLEE and bonus from other sources. | 3 | Passive |
