Priest
| Priest | |
|---|---|
| |
| Job Base: | Priest |
| Number of Skills: | 17 |
| Total Skill Points: | 77 |
Overview
Priest is a Support/Hole Damage Dealer class and have 2 advanced jobs Saint and Exorcist
.
Skills
| Skill | Description | Levels | Type |
|---|---|---|---|
| Summons a Holy Spirit that detect hidden characters. | 1 | Supportive | |
| Restores the target's HP. | 5 | Recovery | |
| Cancel various abnormal status. | 1 | Supportive | |
| Increase SP and enhances effectiveness of Healing and Shielding skills. Reduces Heal cooldown. | 10 | Passive | |
| Increases the targeted's AGI for a duration. | 3 | Supportive | |
| Creates a barrier around the character that absorb a set amount of damage. | 10 | Supportive | |
| Temporarily increase STR, INT, DEX and HIT. | 3 | Supportive | |
| Deals a AoE Holy magical damage every 3 seconds. | 5 | Magical | |
| Deals a Holy hybrid damage. | 5 | Hybrid | |
| Inflict the Silence status on an enemy. | 5 | Debuff | |
| Make the target receive twice damage. On bosses has 1/3 effectiveness. | 1 | Debuff | |
| Cancels abnormal status. Inflict Blind status in Undead monsters. | 1 | Supportive | |
| Revives a KO'ed player. | 4 | Recovery | |
| Increases ATK and MATK to all party members. | 5 | Supportive | |
| Reduces variable casting time to all party members. | 3 | Supportive | |
| Endows targeted player weapon with Holy elemental. | 5 | Supportive | |
| Increases damage and APM with maces. Improves Holy Light. | 10 | Passive |
