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{| style="float:center; margin-left:200px; border:1px solid #aaaaaa; background:#f9f9f9; width:600px; text-align:left;" | {| style="float:center; margin-left:200px; border:1px solid #aaaaaa; background:#f9f9f9; width:600px; text-align:left;" | ||
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! colspan="2" style="background:#c074f2; color:white; text-align:center; font-size:120%; padding:6px;" | Status [[File:4_M_THIEF_RUMIN.gif]] | ! colspan="2" style="background:#c074f2; color:white; text-align:center; font-size:120%; padding:6px;" | Status Effects [[File:4_M_THIEF_RUMIN.gif]] | ||
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{| style=" ! Negative Status; text-align:center;" | {| style=" ! Negative Status; text-align:center;" | ||
Revision as of 03:57, 31 May 2026
| Status Effects |
|---|
Frozen
Can't move, MDEF increase, Propriety changed to Water and receive more damage from Wind Attacks. |
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Petrify
Can't move, MDEF increase, Propriety changed to Earth and receive more damage from Fire Attacks. |
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Burn
text to edit. text to edit. text to edit. text to edit. text to edit. text to edit. text to edit. text to edit. text to edit. |
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Poison
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Hidden
text to edit. text to edit. text to edit. text to edit. text to edit. text to edit. text to edit. text to edit. text to edit. |
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Blind
text to edit. text to edit. text to edit. text to edit. text to edit. text to edit. text to edit. text to edit. text to edit. |
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Stun
text to edit. text to edit. text to edit. text to edit. text to edit. text to edit. text to edit. text to edit. text to edit. |