Character Stats: Difference between revisions

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The Special Stats cannot be learned right now but instead is given by some skills.
The Special Stats cannot be learned right now but instead is given by some skills.


== STR ==
== STR ==
<div class="mw-collapsible mw-collapsed">


Gives +1 ATK per point when using a melee weapon
Gives +1 ATK per point when using a melee weapon
Line 61: Line 63:
100 main stat = +55 total
100 main stat = +55 total
---------,
---------,
</div>


== AGI ==
== AGI ==
<div class="mw-collapsible mw-collapsed">


AGI gives APM and Flee.
AGI gives APM and Flee.
Line 171: Line 175:
290+ AGI = +100%
290+ AGI = +100%
---------,
---------,
</div>


== VIT ==
== VIT ==
<div class="mw-collapsible mw-collapsed">


VIT increases Max HP
VIT increases Max HP
Line 236: Line 242:
100 VIT = +275 total
100 VIT = +275 total
---------,
---------,
</div>


== INT ==
== INT ==
<div class="mw-collapsible mw-collapsed">
Text Text Text Text Text Text Text Text Text
---------,
</div>


== DEX ==
== DEX ==
<div class="mw-collapsible mw-collapsed">
Text Text Text Text Text Text Text Text Text
---------,
</div>


== LUK ==
== LUK ==
<div class="mw-collapsible mw-collapsed">
Text Text Text Text Text Text Text Text Text
---------,
</div>


== FLEE ==
== FLEE ==
<div class="mw-collapsible mw-collapsed">
Text Text Text Text Text Text Text Text Text
---------,
</div>


== HIT ==
== HIT ==
<div class="mw-collapsible mw-collapsed">
Text Text Text Text Text Text Text Text Text
---------,
</div>


== CRIT ==
== CRIT ==
<div class="mw-collapsible mw-collapsed">
Text Text Text Text Text Text Text Text Text
---------,
</div>


== APM ==
== APM ==
<div class="mw-collapsible mw-collapsed">
Text Text Text Text Text Text Text Text Text
---------,
</div>


== MSPD ==
== MSPD ==
<div class="mw-collapsible mw-collapsed">
Text Text Text Text Text Text Text Text Text
---------,
</div>


== MDEF ==
== MDEF ==
<div class="mw-collapsible mw-collapsed">
Text Text Text Text Text Text Text Text Text
---------,
</div>


== DEF ==
== DEF ==
<div class="mw-collapsible mw-collapsed">
Text Text Text Text Text Text Text Text Text


---------,
---------,
</div>
== P.Atk ==
<div class="mw-collapsible mw-collapsed">


Text Text Text Text Text Text Text Text Text


== P.Atk ==
---------,
</div>


== S.Matk ==
== S.Matk ==
<div class="mw-collapsible mw-collapsed">
Text Text Text Text Text Text Text Text Text
---------,
</div>


== H.Plus ==
== H.Plus ==
<div class="mw-collapsible mw-collapsed">
Text Text Text Text Text Text Text Text Text
---------,
</div>


== C.Rate ==
== C.Rate ==
<div class="mw-collapsible mw-collapsed">
Text Text Text Text Text Text Text Text Text
---------,
</div>


== Res ==
== Res ==
<div class="mw-collapsible mw-collapsed">
Text Text Text Text Text Text Text Text Text
---------,
</div>


== Mres ==
== Mres ==
<div class="mw-collapsible mw-collapsed">
Text Text Text Text Text Text Text Text Text
---------,
</div>

Revision as of 02:04, 31 May 2026

Stats

Overview

Each character stats is responsible for different things, some of them may or may not affect similar traits.

The Special Stats cannot be learned right now but instead is given by some skills.


STR

Gives +1 ATK per point when using a melee weapon +30 weight per point


Base ATK

STR is the main Base ATK stat for melee weapons.


For melee weapons:

Base ATK = STR + floor(DEX / 5) + floor(LUK / 3) + STR breakpoint bonus


For ranged weapons:

Base ATK = DEX + floor(STR / 5) + floor(LUK / 3) + DEX breakpoint bonus


STR / DEX Base ATK breakpoint

The main ATK stat has a cumulative breakpoint every 10 points.

n = floor(main_stat / 10) Breakpoint bonus = n * (n + 1) / 2

Examples:

10 main stat = +1 total

20 main stat = +3 total

30 main stat = +6 total

40 main stat = +10 total

50 main stat = +15 total

60 main stat = +21 total

70 main stat = +28 total

80 main stat = +36 total

90 main stat = +45 total

100 main stat = +55 total


,

AGI

AGI gives APM and Flee.


Formula

Flee = Base Level + AGI + floor(AGI / 2) + floor(LUK / 5)

For players:

+1 Flee per 1 AGI and 1 extra every 2 points


APM

For melee weapons

Raw APM value += AGI + floor(AGI / 2) + floor(DEX / 5)

For ranged weapons

Raw APM value += AGI + floor(AGI / 3) + floor(DEX / 5)

Melee weapons

1 AGI = +1 raw APM Every 2 AGI = +1 extra raw APM Every 5 DEX = +1 raw APM

Ranged weapons

1 AGI = +1 raw APM Every 3 AGI = +1 extra raw APM Every 5 DEX = +1 raw APM

Huuma special case

Huuma is 60 APM always

After Cast Delay

AGI also reduces ACD

ACD reduction from AGI: Every 3 AGI = 1% ACD reduction

ACD from stats and gear is added additively

Breakpoint

AGI ACD breakpoint table

10 AGI = +1%

20 AGI = +

30 AGI = +3%

40 AGI = +4%

50 AGI = +5%

60 AGI = +7%

70 AGI = +9%

80 AGI = +11%

90 AGI = +13%

100 AGI = +15%

110 AGI = +18%

120 AGI = +21%

130 AGI = +24%

140 AGI = +27%

150 AGI = +30%

160 AGI = +34%

170 AGI = +38%

180 AGI = +42%

190 AGI = +46%

200 AGI = +50%

210 AGI = +55%

220 AGI = +60%

230 AGI = +65%

240 AGI = +70%

250 AGI = +75%

260 AGI = +81%

270 AGI = +87%

280 AGI = +93%

290+ AGI = +100%


,

VIT

VIT increases Max HP

1 VIT = +1% base HP


Soft DEF

VIT increases soft physical defense.

Formula:

DEF2 = VIT + floor(AGI / 5) + VIT breakpoint bonus

1 VIT = +1 Soft DEF

5 AGI = +1 Soft DEF


Soft MDEF

VIT also contributes to soft magical defense.

Formula:

MDEF2 = INT + floor(VIT / 5) + VIT breakpoint bonus

5 VIT = +1 Soft MDEF2


For ranged weapons:

Base ATK = DEX + floor(STR / 5) + floor(LUK / 3) + DEX breakpoint bonus


VIT DEF/MDEF breakpoint

VIT gives the same cumulative breakpoint bonus to both Soft DEF and Soft MDEF.

n = floor(VIT / 10) Breakpoint bonus = 5 * n * (n + 1) / 2

Examples:

10 VIT = +5

20 VIT = +15 total

30 VIT = +30 total

40 VIT = +50 total

50 VIT = +75 total

60 VIT = +105 total

70 VIT = +140 total

80 VIT = +180 total

90 VIT = +225 total

100 VIT = +275 total


,


INT

Text Text Text Text Text Text Text Text Text


,

DEX

Text Text Text Text Text Text Text Text Text


,

LUK

Text Text Text Text Text Text Text Text Text


,

FLEE

Text Text Text Text Text Text Text Text Text


,

HIT

Text Text Text Text Text Text Text Text Text


,

CRIT

Text Text Text Text Text Text Text Text Text


,

APM

Text Text Text Text Text Text Text Text Text


,

MSPD

Text Text Text Text Text Text Text Text Text


,

MDEF

Text Text Text Text Text Text Text Text Text


,

DEF

Text Text Text Text Text Text Text Text Text


,

P.Atk

Text Text Text Text Text Text Text Text Text


,

S.Matk

Text Text Text Text Text Text Text Text Text


,

H.Plus

Text Text Text Text Text Text Text Text Text


,

C.Rate

Text Text Text Text Text Text Text Text Text


,

Res

Text Text Text Text Text Text Text Text Text


,

Mres

Text Text Text Text Text Text Text Text Text


,