Earth Spike: Difference between revisions
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Created page with "{| style="float:right; margin-left:20px; border:1px solid #aaaaaa; background:#f7f9fa; width:240px; text-align:left;" |- ! colspan="2" style="background:#f78b39; color:white; text-align:center; font-size:120%; padding:6px;" | Earth Spike |- | colspan="2" style="text-align:center; padding:10px;" | File:Earth Spike.gif |- ! style="padding:6px; text-align:left;" | Max Level: | style="padding:6px;" | 5 |- ! style="padding:6px; text-align:left;" | Element: | style="paddin..." |
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50% <span style="color:#a8325e">MATK</span> per hit. | 50% <span style="color:#a8325e">MATK</span> per hit. | ||
Leave the target with <span style="color | Leave the target with <span style="color:#f78b39">Earth Infused</span> for 5 seconds, receiving 10% more damage from bolt skills, if the target is already afected by it has 50% to inflict [[Stone Cursed]] at the target. | ||
Final Damage is increase by 1% per <span style="color:purple">INT</span>. | Final Damage is increase by 1% per <span style="color:purple">INT</span>. | ||
Revision as of 07:22, 30 May 2026
| Earth Spike | |
|---|---|
| |
| Max Level: | 5 |
| Element: | Earth |
| Number of Hits: | 10 |
Overview
Earth Spike is a single target magical skill used by Sage and Wizard. Its one of the 4 bolts available on both classes, and is required to learn Heaven's Drive.
Shares a global delay of 0.75 Seconds on all skills. No Internal Cooldown.
.
Damage
50% MATK per hit.
Leave the target with Earth Infused for 5 seconds, receiving 10% more damage from bolt skills, if the target is already afected by it has 50% to inflict Stone Cursed at the target.
Final Damage is increase by 1% per INT.
Number of Hits per level:
Level 1 - 2 Hits
Level 2 - 4 Hits
Level 3 - 6 Hits
Level 4 - 8 Hits
Level 5 - 10 Hits
