Earth Spike: Difference between revisions

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Created page with "{| style="float:right; margin-left:20px; border:1px solid #aaaaaa; background:#f7f9fa; width:240px; text-align:left;" |- ! colspan="2" style="background:#f78b39; color:white; text-align:center; font-size:120%; padding:6px;" | Earth Spike |- | colspan="2" style="text-align:center; padding:10px;" | File:Earth Spike.gif |- ! style="padding:6px; text-align:left;" | Max Level: | style="padding:6px;" | 5 |- ! style="padding:6px; text-align:left;" | Element: | style="paddin..."
 
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50% <span style="color:#a8325e">MATK</span> per hit.
50% <span style="color:#a8325e">MATK</span> per hit.


Leave the target with <span style="color:background:#f78b39">Earth Infused</span> for 5 seconds, receiving 10% more damage from bolt skills, and if the target is already afected by it has 50% to inflict [[Stone Cursed]] at the target.
Leave the target with <span style="color:#f78b39">Earth Infused</span> for 5 seconds, receiving 10% more damage from bolt skills, if the target is already afected by it has 50% to inflict [[Stone Cursed]] at the target.


Final Damage is increase by 1% per <span style="color:purple">INT</span>.
Final Damage is increase by 1% per <span style="color:purple">INT</span>.

Revision as of 07:22, 30 May 2026

Earth Spike
Max Level: 5
Element: Earth
Number of Hits: 10

Overview

Earth Spike is a single target magical skill used by Sage and Wizard. Its one of the 4 bolts available on both classes, and is required to learn Heaven's Drive.

Shares a global delay of 0.75 Seconds on all skills. No Internal Cooldown.


.

Damage

50% MATK per hit.

Leave the target with Earth Infused for 5 seconds, receiving 10% more damage from bolt skills, if the target is already afected by it has 50% to inflict Stone Cursed at the target.

Final Damage is increase by 1% per INT.

Number of Hits per level:

Level 1 - 2 Hits

Level 2 - 4 Hits

Level 3 - 6 Hits

Level 4 - 8 Hits

Level 5 - 10 Hits