Warlock: Difference between revisions

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| [[File:Wl whiteimprison.png|24px|link=]] '''[[White Imprison]]'''
| [[File:Wl whiteimprison.png|24px|link=]] '''[[White Imprison]]'''
| Increase damage with Huuma Shuriken.  
| Locks a target inside a ghostly prison that makes them immune to all damage execpt from Ghost element.  
| 5
| 5
| Supportive
| Supportive
|-
|-
| [[File:Wl soulexpansion.png|24px|link=]] '''[[Soul Expasion]]'''
| [[File:Wl soulexpansion.png|24px|link=]] '''[[Soul Expasion]]'''
| Throws a Shuriken at a target from a distance. Target is inflicted with Bleeding.
| Unleashes Ghost elemental magic that damages a target and nearby enemies.
| 5
| 5
| Magical
| Magical
|-
|-
| [[File:Hn ground gravitation.png|24px|link=]] '''[[Ground Gravitation]]'''
| [[File:Hn ground gravitation.png|24px|link=]] '''[[Ground Gravitation]]'''
| Throws a Kunai that will strike it's target 3 times.
| Creates a gravitational field on the selected area for 5 seconds, dealing Ghost elemental magic damage.
| 5
| 5
| Magical
| Magical
|-
|-
| [[File:Wl comet.png|24px|link=]] '''[[Comet]]'''
| [[File:Wl comet.png|24px|link=]] '''[[Comet]]'''
| Throws Huuma Shuriken that will damage it's target and any nearby enemies.
| Summons a powerful Comet of Ghost elemental to strike a huge AoE. Consumes all current AP.
| 10
| 10
| Magical
| Magical
|-
|-
| [[File:Wl telekinesis intense.png|24px|link=]] '''[[Telekinesis Intese]]'''
| [[File:Wl telekinesis intense.png|24px|link=]] '''[[Telekinesis Intese]]'''
| Increase damage when a Dagger is equipped.
| After casting Comet, enter Telekinesis Intense for 5 seconds. Reduces Fixed Cast Time and Variable Cast Time and increases APM.
| 5
| 5
| Passive
| Passive
|-
|-
| [[File:Ag soul vc strike.png|24px|link=]] '''[[Soul Vulcan Strike]]'''
| [[File:Ag soul vc strike.png|24px|link=]] '''[[Soul Vulcan Strike]]'''
| Increase damage when a Dagger is equipped.
| Fires a wave of soul-infused force at a target and surrounding enemies, dealing multiple hits of Ghost elemental magic damage.
| 5
| 5
| Magical
| Magical
|-
|-
| [[File:Wl hellinferno.png|24px|link=]] '''[[Hell Inferno]]'''
| [[File:Wl hellinferno.png|24px|link=]] '''[[Hell Inferno]]'''
| Throws a Kunai to all enemies around you, pulling them towards you.
| Burns the target and nearby enemies, dealing Fire elemental magic damage. Targets hit are also inflicted with Burning.
| 5
| 5
| Magical
| Magical
|-
|-
| [[File:Wl marshofabyss.png|24px|link=]] '''[[Marsh of Abyss]]'''
| [[File:Wl marshofabyss.png|24px|link=]] '''[[Marsh of Abyss]]'''
| Flips a tatami to cause the area around the caster to ignore long range physical and magical damage.
| Curses a target, reducing it's Movement Speed.
| 5
| 5
| Debuff
| Debuff
|-
|-
| [[File:Ag deadly projection.png|24px|link=]] '''[[Deadly Projection]]'''
| [[File:Ag deadly projection.png|24px|link=]] '''[[Deadly Projection]]'''
| Shadow Leap can only be performed when the caster in in Hiding status. This skill instantly moves the caster to targeted cell.  
| Afflicts the target with a curse. While affected, any Poison or Burning applied by the caster are also inflicted on a nearby enemy.  
| 5
| 5
| Magical / Debuff
| Magical / Debuff
|-
|-
| [[File:WL SHADOWFLAME.png|24px|link=]] '''[[Shadowflame]]'''
| [[File:WL SHADOWFLAME.png|24px|link=]] '''[[Shadowflame]]'''
| Strikes an enemy and then immediately enter the Hiding status.
| Uleashes unstables flames on a target. Has 50% to engulf the flames with shadow, changing its effects: Flames, apply Burning. Shadowflame, deals half damage but Poison.
| 5
| 5
| Magical
| Magical
|-
|-
| [[File:Sr howlingoflion.png|24px|link=]] '''[[Affliction]]'''
| [[File:Sr howlingoflion.png|24px|link=]] '''[[Affliction]]'''
| Strikes a target with a attack whose range is equal to half the Shadow Leap. If used in Hiding status deals double damage.
| Unleashes a devasting wave of torment that targets one enemy and afflicts an area around the target. Detonates any Burning or Poison effects on affected enemies.
| 10
| 10
| Magical
| Magical
|-
|-
| [[File:Em venom swamp.png|24px|link=]] '''[[Venom Swamp]]'''
| [[File:Em venom swamp.png|24px|link=]] '''[[Venom Swamp]]'''
| Strikes a target with a attack whose range is equal to half the Shadow Leap. If used in Hiding status deals double damage.
| Creates a poisonous swamp in an area for 5 seconds, inflicting Poison elemental magic damage to enemies every second.
| 5
| 5
| Magical
| Magical
|-
|-
| [[File:Wl drainlife.png|24px|link=]] '''[[Drain Life]]'''
| [[File:Wl drainlife.png|24px|link=]] '''[[Drain Life]]'''
| Enters Ninja Aura status, which endows the caster with INT, DEX and STR bonuses.
| Deals Neutral elemental magic damage and restores a portion of damage dealt as HP.
| 5
| 5
| Recovery
| Recovery
|-
|-
| [[File:SHC FATAL SHADOW CROW.png|24px|link=]] '''[[Hand of the Abyss]]'''
| [[File:SHC FATAL SHADOW CROW.png|24px|link=]] '''[[Hand of the Abyss]]'''
| Enables Cicada Skin Shed status, which enable the caster to dodge a set numbers of attacks.
| Summons a shadowy hand from abyss, dealing Shadow elemental magic damage to the target en enemies around.
| 5
| 5
| Magical
| Magical
|-
|-
| [[File:Ag mystery illusion.png|24px|link=]] '''[[Mystery Illusion]]'''
| [[File:Ag mystery illusion.png|24px|link=]] '''[[Mystery Illusion]]'''
| Hide yourself with this skill. While on Hiding status reduces damage taken.
| Cast a mysterious shadow spell at the targeted location. On cast, creates illusions of enemies hit, which last 5 seconds.
| 5
| 5
| Magical
| Magical
|-
|-
| [[File:WL SUMMONINGPORTAL.png|24px|link=]] '''[[Nether Portal]]'''
| [[File:WL SUMMONINGPORTAL.png|24px|link=]] '''[[Nether Portal]]'''
| Mirror Image can only be used in Aura Ninja status. Creates Mirror Images, which have a chance to be consumed to evade attacks.
| Tears open a portal to the void at targeted location, consuming all current AP to summon minions from the nether over 5 seconds.
| 10
| 10
| Summon
| Summon
|-
|-
| [[File:Em summon elemental serpens.png|24px|link=]] '''[[Summon Serpens]]'''
| [[File:Em summon elemental serpens.png|24px|link=]] '''[[Summon Serpens]]'''
| Attempts to finish the target, dealing massive damage.
| Summons Serpens for 30 minutes or until dismissed. While active, caster gains +10% Poison Damage.
| 5
| 5
| Summon
| Summon
|-
|-
| [[File:Wl el control.png|24px|link=]] '''[[Serpens Control]]'''
| [[File:Wl el control.png|24px|link=]] '''[[Serpens Control]]'''
| Ignore Soft MDEF based on your INT.
| Issues commands to Serpens. Only work if Serpens is active.
| 5
| 5
| Command
| Command
|-
|-
| [[File:Wl el action.png|24px|link=]] '''[[Serpens Action]]'''
| [[File:Wl el action.png|24px|link=]] '''[[Serpens Action]]'''
| Inflicts Fire elemental magic damage. Inflict Burning.
| Commands Serpens to cast Deadly Poison on selected target.
| 1
| 1
| Command
| Command
|}
|}

Revision as of 23:12, 23 May 2026

Warlock
Job Base: Wizard
Number of Skills: 19
Total Skill Points: 105

Overview


.


.

Skills

Skill Description Levels Type
White Imprison Locks a target inside a ghostly prison that makes them immune to all damage execpt from Ghost element. 5 Supportive
Soul Expasion Unleashes Ghost elemental magic that damages a target and nearby enemies. 5 Magical
Ground Gravitation Creates a gravitational field on the selected area for 5 seconds, dealing Ghost elemental magic damage. 5 Magical
Comet Summons a powerful Comet of Ghost elemental to strike a huge AoE. Consumes all current AP. 10 Magical
Telekinesis Intese After casting Comet, enter Telekinesis Intense for 5 seconds. Reduces Fixed Cast Time and Variable Cast Time and increases APM. 5 Passive
Soul Vulcan Strike Fires a wave of soul-infused force at a target and surrounding enemies, dealing multiple hits of Ghost elemental magic damage. 5 Magical
Hell Inferno Burns the target and nearby enemies, dealing Fire elemental magic damage. Targets hit are also inflicted with Burning. 5 Magical
Marsh of Abyss Curses a target, reducing it's Movement Speed. 5 Debuff
Deadly Projection Afflicts the target with a curse. While affected, any Poison or Burning applied by the caster are also inflicted on a nearby enemy. 5 Magical / Debuff
Shadowflame Uleashes unstables flames on a target. Has 50% to engulf the flames with shadow, changing its effects: Flames, apply Burning. Shadowflame, deals half damage but Poison. 5 Magical
Affliction Unleashes a devasting wave of torment that targets one enemy and afflicts an area around the target. Detonates any Burning or Poison effects on affected enemies. 10 Magical
Venom Swamp Creates a poisonous swamp in an area for 5 seconds, inflicting Poison elemental magic damage to enemies every second. 5 Magical
Drain Life Deals Neutral elemental magic damage and restores a portion of damage dealt as HP. 5 Recovery
Hand of the Abyss Summons a shadowy hand from abyss, dealing Shadow elemental magic damage to the target en enemies around. 5 Magical
Mystery Illusion Cast a mysterious shadow spell at the targeted location. On cast, creates illusions of enemies hit, which last 5 seconds. 5 Magical
Nether Portal Tears open a portal to the void at targeted location, consuming all current AP to summon minions from the nether over 5 seconds. 10 Summon
Summon Serpens Summons Serpens for 30 minutes or until dismissed. While active, caster gains +10% Poison Damage. 5 Summon
Serpens Control Issues commands to Serpens. Only work if Serpens is active. 5 Command
Serpens Action Commands Serpens to cast Deadly Poison on selected target. 1 Command