Accumulated Time: Difference between revisions

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Created page with "{| style="float:right; margin-left:20px; border:1px solid #aaaaaa; background:#f7f9fa; width:240px; text-align:left;" |- ! colspan="2" style="background:#fcc7e1; color:white; text-align:center; font-size:120%; padding:6px;" | [[File:{{PAGENAMEE}}.png]] {{PAGENAME}} |- | colspan="2" style="text-align:center; padding:10px;" | [[File:{{PAGENAMEE}}.gif]] |- ! style="padding:6px; text-align:left;" | Max Level: | style="padding:6px;" | 5 |- ! style="padding:6px; text-align:lef..."
 
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! style="padding:6px; text-align:left;" | Type:
! style="padding:6px; text-align:left;" | Type:
| style="padding:6px;" | Passive
| style="padding:6px;" | Passive
|-
! style="padding:6px; text-align:left;" | Aftercast delay:
| style="padding:6px;" | None
|-
! style="padding:6px; text-align:left;" | Cooldown:
| style="padding:6px;" | 5 seconds
|-
! style="padding:6px; text-align:left;" | SP Cost:
| style="padding:6px;" | 15
|-
|-
|}
|}
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== Description ==
== Description ==
{{PAGENAME}} is a <span style="color:green">TYPE</span> skill for [[Oracle|Oracles]].
{{PAGENAME}} is a <span style="color:blue">Passive</span> skill for [[Oracle|Oracles]].


Skill text.
Gradually stores [[Activity Points#Oracle|Accumulated Time]] stacks. Upon reaching 5 charges, the next Oracle skill cast is repeated with its skill level halved, consuming the charges.
 
Skill level dictates how fast you accumulate charges.


{| class=wikitable style="border 1em #aaaaaa solid"
{| class=wikitable style="border 1em #aaaaaa solid"
|-
|-
!Level
!Level
!Effect
!Time between charges
|-
|-
!1
!1
| 1
| 7s
|-
|-
!2
!2
| 2
| 6s
|-
|-
!3
!3
| 3
| 5s
|-
|-
!4
!4
| 4
| 4s
|-
|-
!5
!5
| 5
| 3s
|-
|-
|}
|}
== Requirements ==
[[SKILL NAME]] Level 1

Revision as of 16:32, 2 July 2026

Accumulated Time
File:Accumulated Time.gif
Max Level: 5
Type: Passive


Description

Accumulated Time is a Passive skill for Oracles.

Gradually stores Accumulated Time stacks. Upon reaching 5 charges, the next Oracle skill cast is repeated with its skill level halved, consuming the charges.

Skill level dictates how fast you accumulate charges.

Level Time between charges
1 7s
2 6s
3 5s
4 4s
5 3s