Taekwon: Difference between revisions

From Edda Tales Wiki
Jump to navigation Jump to search
Kerosene (talk | contribs)
No edit summary
Kerosene (talk | contribs)
No edit summary
Line 53: Line 53:
| Supportive
| Supportive
|-
|-
| [[File:Lightning Bolt.png|24px|link=]] '''[[Tumbling]]'''
| [[File:Tumbling.png|24px|link=]] '''[[Tumbling]]'''
| Drops ligthning on a target inflicting Wind elemental magic damage.
| Drops ligthning on a target inflicting Wind elemental magic damage.
| 1
| 1
Line 83: Line 83:
| Physical Melee
| Physical Melee
|-
|-
| [[File:Free Cast.png|24px|link=]] '''[[Sun Allignment - Star]]'''
| [[File:TK SUN STAR.png|24px|link=]] '''[[Sun Allignment - Star]]'''
| Enables moving and attacking during the casting of magic spells.
| Enables moving and attacking during the casting of magic spells.
| 3
| 3

Revision as of 03:35, 19 May 2026

Sage
Job Base: Taekwon
Number of Skills: 18
Total Skill Points: 71

Overview


.


.

Skills

Skill Description Levels Type
Kihop Strikes an enemy with bolts of frigid ice inflict Water elemental magic damage. 10 Passive
Peaceful Break Inflicts Water elemental magic damage on a target, which has a chance to Freeze the target. 3 Active
Happy Break Attack a target with arrow made of Fire elemental magic damage. 3 Active
Sprint Summons a fire ball to damage a target and all enemies nearby with Fire elemental magic damage. 3 Supportive
Leap Create a fire barrier, enemies that walk on it get knocked 2 cells backward. 3 Supportive
Tumbling Drops ligthning on a target inflicting Wind elemental magic damage. 1 Supportive
Flying Kick Drops ligthning on a specific location, inflicting Wind elemental magic damage. 5 Physical Melee
Double Kick Attacks an enemy with the ground beneath them, inflict Earth elemental magic damage. 5 Physical Melee
Adaptive Kick Commands the ground in a area to rise and deals Earth elemental magic damage. Can reveal hidden enemies. 5 Physical Melee
Sun Allignment - Moon Inflict Stone Curse to a target. 3 Passive
Warmth of The Sun Summon a fire ball around the player, fire ball will detect hidden characters nearby. 5 Physical Melee
Sun Allignment - Star Enables moving and attacking during the casting of magic spells. 3 Passive
Moon Allignment - Sun Autocasts certain magic spells by a certain chance while attacking enemies with physical attack. 3 Passive
New Moon Kick Enables the chance of repeating certain Sage Skills that are cast. 5 Physical Melee
Moon Allignment - Star Increase Attack Speed and damage with Book. 3 Passive
Star Allignment - Sun Creates a barrier with spiritual energy for 10 seconds, instead HP barrier utilizes SP. 3 Passive
Falling Star Casting Dispell cancels most of magic effects that have been cast on target. 5 Supportive
Star Allignment - Moon Records the target's current position and HP. When the duration ends, the target return to their initial location and HP. 3 Passive