Super Novice: Difference between revisions
Jump to navigation
Jump to search
No edit summary |
No edit summary |
||
| Line 9: | Line 9: | ||
|- | |- | ||
! style="padding:6px; text-align:left;" | Number of Skills: | ! style="padding:6px; text-align:left;" | Number of Skills: | ||
| style="padding:6px;" | | | style="padding:6px;" | 165 | ||
|- | |- | ||
! style="padding:6px; text-align:left;" | Total Skill Points: | ! style="padding:6px; text-align:left;" | Total Skill Points: | ||
| style="padding:6px;" | | | style="padding:6px;" | 684 | ||
|- | |- | ||
|} | |} | ||
| Line 697: | Line 697: | ||
| Coats the selected target Weapon enhancing ATK and MATK for the skill duration. | | Coats the selected target Weapon enhancing ATK and MATK for the skill duration. | ||
| 5 | | 5 | ||
| Supportive | | Supportive | ||
|- | |- | ||
Revision as of 23:31, 18 May 2026
| Super Novice | |
|---|---|
| |
| Job Base: | Super Novice |
| Number of Skills: | 165 |
| Total Skill Points: | 684 |
Overview
.
.
Skills
| Skill | Description | Levels | Type |
|---|---|---|---|
| Increases damage with two-handed swords. | 10 | Passive | |
| Increases Attack Speed and Critical . | 5 | Supportive | |
| Gives Endure effect and increased ATK and HIT rate but reduces Defense. | 5 | Supportive | |
| Strikes an enemy with the chance of causing Bleeding status. | 5 | Physical Melee | |
| Hits an enemy with force causing to get knocked back and hiting other enemies. This skill hits twice. | 5 | Physical Melee | |
| Fire elemental damage around the player. Briefly gives bonus weapon fire damage. | 5 | Physical Melee | |
| Increase damage with spears. | 10 | Passive | |
| Pierces target with a spear inflicting long range physical damage and pushing any enemy nearby. | 10 | Physical Ranged | |
| Throws a spear inflicting long range damage. | 5 | Physical Ranged | |
| Charges to a distance enemy. | 1 | Physical Melee | |
| Strike an enemy vital point causing a random Injury. Different Injuries cause different debuffs. | 10 | Physical Melee | |
| Restore HP every 10 seconds. Increase healing effectiveness from all sources. | 5 | Passive | |
| Give damage reduction and preventing flinching when taking damage. | 5 | Supportive | |
| Increase MaxHP and resistance against Holy elemental damage. | 5 | Passive | |
| Cancel various abnormal status. | 1 | Supportive | |
| Restores the target's HP. | 5 | Recovery | |
| Strike an enemy with a double hit of Holy elemental physical attack. Chance to cause Blind. | 5 | Physical Melee | |
| Summon a cross of Holy magical damage on the ground around the caster. | 5 | Special Magical | |
| Protects a party member by receiving all damage intended for the targeted ally. | 5 | Supportive | |
| Activates Auto Guard status which has a chance to blocking long and short range physical attacks. | 5 | Supportive | |
| Smashes a Shield to an enemy, pushing it a few cells backwards. | 5 | Physical Melee | |
| Throws your Shield at the target, dealing damage to main target and all enemy in his path. | 5 | Physical Ranged | |
| Reflects a certain amount of damage back to enemy after they inflict damage with melee physical attacks. | 5 | Supportive | |
| Must be used together with Auto Guard. When the guard effect triggers have a chance to stun the enemy. | 1 | Supportive | |
| Strikes an enemy 5 times with Shield. | 5 | Physical Ranged | |
| When active, doubles the chance of Auto Guard to block an attack. | 5 | Supportive | |
| Increase Attack Speed when using Spears. | 5 | Supportive | |
| Strikes an enemy with bolts of frigid ice inflict Water elemental magic damage. | 5 | Magical | |
| Inflicts Water elemental magic damage on a target, which has a chance to Freeze the target. | 5 | Magical | |
| Attack a target with arrow made of Fire elemental magic damage. | 5 | Magical | |
| Summons a fire ball to damage a target and all enemies nearby with Fire elemental magic damage. | 5 | Magical | |
| Create a fire barrier, enemies that walk on it get knocked 2 cells backward. | 5 | Magical | |
| Drops ligthning on a target inflicting Wind elemental magic damage. | 5 | Magical | |
| Drops ligthning on a specific location, inflicting Wind elemental magic damage. | 5 | Magical | |
| Attacks an enemy with the ground beneath them, inflict Earth elemental magic damage. | 5 | Magical | |
| Commands the ground in a area to rise and deals Earth elemental magic damage. Can reveal hidden enemies. | 5 | Magical | |
| Inflict Stone Curse to a target. | 5 | Debuff | |
| Summon a fire ball around the player, fire ball will detect hidden characters nearby. | 1 | Supportive | |
| Enables moving and attacking during the casting of magic spells. | 1 | Passive | |
| Autocasts certain magic spells by a certain chance while attacking enemies with physical attack. | 5 | Supportive | |
| Enables the chance of repeating certain Sage Skills that are cast. | 5 | Supportive | |
| Increase Attack Speed and damage with Book. | 10 | Passive | |
| Creates a barrier with spiritual energy for 10 seconds, instead HP barrier utilizes SP. | 1 | Supportive | |
| Casting Dispell cancels most of magic effects that have been cast on target. | 5 | Supportive | |
| Records the target's current position and HP. When the duration ends, the target return to their initial location and HP. | 5 | Supportive | |
| Converts a targeted area into a marshland that will reduce Movement Speed, AGI and DEX by half. | 5 | Debuff | |
| Inflict Water elemental magic damage around the player. Chance to cause Freezing to the enemies. | 5 | Magical | |
| Summons a blizzard in a target area, inflict Water elemental magic damage. Chance to cause Freezing. | 5 | Magical | |
| Fires a ball of lightning that inflict Wind elemental magic damage and knock back the target. | 5 | Magical | |
| Drops a lightning strikes in a target area, inflict Wind elemental damage. Chance to cause Blind. | 5 | Magical | |
| Create a fire barrier, enemies that walk on it get knocked 2 cells backward. | 5 | Magical | |
| Summons meteors in a targeted area, inflict Fire elemental damage. Chance to cause Stun. | 5 | Magical | |
| Restore SP every 10 seconds. MaxSP affects how much SP is restored. | 10 | Passive | |
| Uses telekinesis power to inflict Ghost elemental magic damage. | 5 | Magical | |
| Consumes half of your current SP to inflict Ghost elemental magic damage. | 10 | Magical | |
| Summons a Holy Spirit that detect hidden characters. | 1 | Supportive | |
| Increase SP and enhances effectiveness of Healing and Shielding skills. Reduces Heal cooldown. | 10 | Passive | |
| Increases the targeted's AGI for a duration. | 3 | Supportive | |
| Creates a barrier around the character that absorb a set amount of damage. | 10 | Supportive | |
| Temporarily increase STR, INT, DEX and HIT. | 3 | Supportive | |
| Deals a AoE Holy magical damage every 3 seconds. | 5 | Magical | |
| Deals a Holy hybrid damage. | 5 | Hybrid | |
| Inflict the Silence status on an enemy. | 5 | Debuff | |
| Make the target receive twice damage. On bosses has 1/3 effectiveness. | 1 | Debuff | |
| Cancels abnormal status. Inflict Blind status in Undead monsters. | 1 | Supportive | |
| Revives a KO'ed player. | 4 | Recovery | |
| Increases ATK and MATK to all party members. | 5 | Supportive | |
| Reduces variable casting time to all party members. | 3 | Supportive | |
| Endows targeted player weapon with Holy elemental. | 5 | Supportive | |
| Increases damage and APM with maces. Improves Holy Light. | 10 | Passive | |
| Increases damage with bare hands and knuckles. | 10 | Passive | |
| Summons a Spirit Sphere that amplify different skills abilities. | 5 | Supportive | |
| Summons 5 Spirit Spheres. | 1 | Supportive | |
| Instantly teleport to a target spot. | 1 | Supportive | |
| Low ground round kick that damages AoE. Recovers an amount of damage dealt asp HP. | 3 | Debuff | |
| Cast a combo that hits an area around the Monk. | 5 | Physical Melee | |
| Uses a powerful strike around the Monk that hits 2 times. | 5 | Physical Melee | |
| Unleashes a devasting strike around the Monk. Consumes all Combo Points. | 5 | Physical Melee | |
| Attacks an enemy with a massive psychic impact. More damage when enemy have high Defense. | 5 | Special Physical | |
| Strike an enemy pushing him back and causes a delayed damage to him. | 5 | Physical Melee | |
| Fire all avaible Spirit Spheres. Consumes all Combo Points. | 5 | Physical Ranged | |
| Increases FLEE. | 10 | Passive | |
| Receives damage reduction. | 5 | Supportive | |
| Immobilizes the caster and an enemy. | 5 | Supportive | |
| Increase the damage of the weapon in the right hand when equipped with dual weapons. Without learning this skill, equipping two weapons at once reduces the Attack Power of the weapon. | 5 | Passive | |
| Increase the damage of the weapon in the left hand when equipped with dual weapons. Without learning this skill, equipping two weapons at once reduces the Attack Power of the weapon. | 5 | Passive | |
| Increase damage with Katar. | 10 | Passive | |
| Directs a flurry of rapid strikes with a chance to Stun. Bonus damage if the target is under 50% HP. | 5 | Physical Melee | |
| Stikes an enemy and all enemy in a 3 cells wide line. | 5 | Physical Melee | |
| Enhances damage with Katar in %. | 5 | Passive | |
| Temporarily coats equipped weapon with Poison. All physical damage has a chance to inflict poison. | 5 | Supportive | |
| While this skill is active, the caster have a chance to retaliate a number of attacks with Envenom. | 5 | Supportive | |
| Deals Poison elememntal damage to a target. (This skill is not able to be learned and only usable through Poison React) | 5 | Physical Melee | |
| Hide under the ground to avoid enemy attacks. Reduces damage taken while in Hiding status. | 5 | Passive | |
| Enters Cloaking status which hide the caster from enemies At higher levels, caster can move freely in Cloaking status. Reduces damage taken while in Hiding status. | 5 | Supportive | |
| When attacking with any weapon theres a chance of inflicting double attack. | 5 | Passive | |
| Increase FLEE and bonus from other sources. | 5 | Passive | |
| Quickly move 5 cells backwards. | 1 | Supportive | |
| Increase Attack Range and HIT wit bow. | 5 | Passive | |
| Perform a double shot at the target. | 5 | Physical Ranged | |
| Copy the active casting skill or the last skill used in a target, needs to be a offensive skill. Can be used in ally or enemy. | 1 | Special | |
| Only usuable while in Hiding and will cancel Hiding once used. Strikes around the player with chance to cause Blind and Stun effects on targets. | 5 | 5 | |
| Strikes an target and forcibly teleport with the caster to random location in same map. | 5 | Physical Melee | |
| Copies the last skill used against you. The copied skill can be casted using Plagiarism. | 10 | Special | |
| Prevents the automatic copying of skills through the Plagiarism to preserve the last skill copied. | 1 | Supportive | |
| Increase damage with One-Handed Sword and Daggers. | 10 | Passive | |
| Teleports the caster immediatly behind the enemy to deal physical melee damage. Chance to inflict Stun. | 5 | Physical Melee | |
| Enables Movement while in Hiding status. Movement Speed is lower than normal. | 5 | Passive | |
| Enters a special Hiding status which can move without being detected by skills. Reduces damage taken while in Hiding status. | 5 | Supportive | |
| Immobilizes an enemy for 15 seconds at the cost of also freezing the movements of the caster. | 1 | Debuff | |
| Scribbles graffiti around the target cell with a message of up 20 characters. | 1 | Supportive | |
| Powerful single strike, dealing high damage. | 5 | Physical Melee | |
| Slams a hammer on a area to deal damage and inflict Stun status. | 5 | Debuff | |
| Causes lava to erupt in an area for 5 seconds. | 5 | Special Physical | |
| Increase resistance to Fire and Neutral elemental attacks. | 5 | Passive/Active | |
| Enables use of Pushcart. | 1 | Active | |
| Splash attack in a area around the target. | 5 | Magical | |
| Changes the Pushcart appearance. | 1 | Supportive | |
| Increase Movement Speed when a Pushcart is equipped. | 1 | Supportive | |
| Improves HIT rate and damage. | 10 | Passive | |
| Enhances STR and ATK. | 1 | Passive | |
| Increase Attack Speed and HIT rate. | 5 | Supportive | |
| Increase physical damage dealt by yourself and nearby party members. | 5 | Supportive | |
| Your next few hits apply Burning. | 5 | Supportive | |
| Increases the damage inflicted and MATK with Axe and One-Handed Sword. | 10 | Passive | |
| Flings a bottle of acid at an enemy that has chance to Burn the enemy. | 5 | Physical Ranged | |
| Targets an area and set on fire by throwing a Fire Bottle to inflict Fire elemental magic damage. Chance to Burn the enemy. | 5 | Magical | |
| Increase Healing and Shield effectiveness. | 5 | Passive | |
| Enables crafting of Potions and Chemicals. | 5 | Crafting | |
| Throws a Potion to an ally that will immediately take effect. Skill level determine the type of Potion thrown. | 5 | Recovery | |
| Enhances the selected target Helm, enhancing Status Resistance for the skill duration. | 5 | Supportive | |
| Enhances the selected target Shield, enhancing RES and MRES for the skill duration. | 5 | Supportive | |
| Enhances the selected target Armor, enhancing MaxHP for the skill duration. | 5 | Supportive | |
| Coats the selected target Weapon enhancing ATK and MATK for the skill duration. | 5 | Supportive | |
| Trains a Falcon to follow your orders. | 1 | Active | |
| Commands the Falcon to attack a targeted and surrouding enemy in an area, This skill has a chance to be used when performing basic attacks. | 5 | Physical Ranged | |
| Increase the critical chance of your Falcon. | 5 | Passive | |
| Commands the Falcon to detect hidden characters from a distance. | 4 | Supportive | |
| Fires an arrow to a targeted cell damaging all enemies in an area. Enemies that receives damage will be knocked 2 cells backward. | 5 | Physical Ranged | |
| Draws the bowstring to it's limit to fire a volley of arrows pushing the target 5 cells backward. | 1 | Physical Ranged | |
| Increase DEX. | 5 | Passive | |
| Boost AGI and DEX temporarily and detects nearby hidden characters. | 5 | Supportive | |
| Summon a fire ball around the player, fire ball will detect hidden characters nearby. | 5 | Supportive | |
| Massively increases Movement Speed, FLEE and Perfect Dodge for a short duration. | 5 | Supportive | |
| Removes a trap that was been set on the ground. | 1 | Supportive | |
| Set a trap which will display a prepared message. | 1 | Trap | |
| Set a trap which will damage and Stun enemies. | 5 | Trap | |
| Set a trap which will damage and Freeze enemies. | 5 | Trap | |
| Set a trap which will explode and damage enemies. | 5 | Trap | |
| Set a trap that will explode when triggered. Can be attacked to explode. | 5 | Trap | |
| Set a trap which will make an enemy slide in the direction that the caster was facing at the moment the trap was set. | 5 | Trap | |
| Set a trap which will emit intense light. Chance to cause Blind. | 5 | Trap | |
| Set a trap which will bind the enemy to the ground for a short duration. | 5 | Trap | |
| Set a trap which once triggered will hits all enemies. Chance to cause Sleep. | 5 | Trap | |
| Throws a powerful volley of arrows. Arrow element determines the element of this attack. | 5 | Physical Ranged | |
| Cast a randomly choosen effect from one out of 14 Tarot Cards. | 5 | Debuff | |
| Inflicts Freezing to enemies with a low chance to cause Freezing status in party members. | 5 | Debuff | |
| Inflicts Stun to enemies with a low chance to cause Stun status in party members.. | 5 | Debuff | |
| Spotlight a selected area, while on the spotlight all allies take reduced damage, double for performers that have learned the skills. | 5 | Active | |
| Creates a Dissonance for 5 seconds, dealing Physical Damage every second to enemies in the area. Dissonance transform based on the active song. | 5 | Active | |
| Performs a supportive melody that reduces Skill Cooldowns for all players within the skill range. | 5 | Active | |
| Increase Attacks per Minute of all players within the skill range. | 5 | Active | |
| Reduces Variable Casting Time and After Skill Delay for all players within the skill range. | 5 | Active | |
| Increases the MaxHP and received Healing for all players within the skill range. | 5 | Active | |
| Reduces Attack Speed and Movement Speed of all enemies within the skill range. | 5 | Active |
