The Vigilante at Night: Difference between revisions
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Created page with "{| style="float:right; margin-left:20px; border:1px solid #aaaaaa; background:#f7f9fa; width:240px; text-align:left;" |- ! colspan="2" style="background:#fcc7e1; color:white; text-align:center; font-size:120%; padding:6px;" | File:Nw_the_vigilante_at_night.png The Vigilante at Night |- | colspan="2" style="text-align:center; padding:10px;" | File:FILENAME.gif |- ! style="padding:6px; text-align:left;" | Max Level: | style="padding:6px;" | 5 |- ! style="padding:6p..." |
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{| style="float:right; margin-left:20px; border:1px solid #aaaaaa; background:#f7f9fa; width:240px; text-align:left;" | {| style="float:right; margin-left:20px; border:1px solid #aaaaaa; background:#f7f9fa; width:240px; text-align:left;" | ||
|- | |- | ||
! colspan="2" style="background:# | ! colspan="2" style="background:#7685b8; color:white; text-align:center; font-size:120%; padding:6px;" | [[File:Nw_the_vigilante_at_night.png]] The Vigilante at Night | ||
|- | |- | ||
| colspan="2" style="text-align:center; padding:10px;" | [[File: | | colspan="2" style="text-align:center; padding:10px;" | [[File:The Vigilante at Night.gif]] | ||
|- | |- | ||
! style="padding:6px; text-align:left;" | Max Level: | ! style="padding:6px; text-align:left;" | Max Level: | ||
| style="padding:6px;" | 5 | | style="padding:6px;" | 5 | ||
|- | |- | ||
! style="padding:6px; text-align:left;" | | ! style="padding:6px; text-align:left;" | Type: | ||
| style="padding:6px;" | Physical ranged | |||
|- | |||
! style="padding:6px; text-align:left;" | Aftercast delay: | |||
| style="padding:6px;" | None | |||
|- | |||
! style="padding:6px; text-align:left;" | Cooldown: | |||
| style="padding:6px;" | None | | style="padding:6px;" | None | ||
|- | |- | ||
! style="padding:6px; text-align:left;" | | ! style="padding:6px; text-align:left;" | Element: | ||
| style="padding:6px;" | | | style="padding:6px;" | <span style="color:#7685b8">Weapon</span> | ||
|- | |- | ||
|} | |} | ||
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== Description == | == Description == | ||
SKILL is a <span style="color:red">EFFECTTYPE</span> skill used by [[Classname]] only. | |||
Text text text text text text text text text text text text text text text text text text text text text text text text text. | Text text text text text text text text text text text text text text text text text text text text text text text text text. | ||
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== TYPE == | == TYPE == | ||
Level 2 - type | {| class=wikitable style="border 1em #aaaaaa solid" | ||
|- | |||
Level 3 - type | !TYPE | ||
!TYPE | |||
Level 4 - type | |- | ||
!Level 1 | |||
Level 5 - type | | - type | ||
|- | |||
!Level 2 | |||
| - type | |||
|- | |||
!Level 3 | |||
| - type | |||
|- | |||
!Level 4 | |||
| - type | |||
|- | |||
!Level 5 | |||
| - type | |||
|- | |||
|} | |||
== Requirements == | == Requirements == | ||
[[SKILLNAME]] Level 1 | [[SKILLNAME]] Level 1 | ||
Revision as of 20:38, 13 June 2026
| File:The Vigilante at Night.gif | |
| Max Level: | 5 |
| Type: | Physical ranged |
| Aftercast delay: | None |
| Cooldown: | None |
| Element: | Weapon |
Description
SKILL is a EFFECTTYPE skill used by Classname only.
Text text text text text text text text text text text text text text text text text text text text text text text text text.
Shares a global delay of 0 Seconds on all skills. No Internal Cooldown.
TYPE
| TYPE | TYPE |
|---|---|
| Level 1 | - type |
| Level 2 | - type |
| Level 3 | - type |
| Level 4 | - type |
| Level 5 | - type |
Requirements
SKILLNAME Level 1