Shadow Hunting: Difference between revisions

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Created page with "{| style="float:right; margin-left:20px; border:1px solid #aaaaaa; background:#f7f9fa; width:240px; text-align:left;" |- ! colspan="2" style="background:#7685b8; color:white; text-align:center; font-size:120%; padding:6px;" | File:Ss_kagegari.png Shadow Hunting |- | colspan="2" style="text-align:center; padding:10px;" | File:Shadow Hunting.gif |- ! style="padding:6px; text-align:left;" | Max Level: | style="padding:6px;" | 1 |- ! style="padding:6px; text-align:le..."
 
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! style="padding:6px; text-align:left;" | Max Level:
! style="padding:6px; text-align:left;" | Max Level:
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! style="padding:6px; text-align:left;" | Type:
! style="padding:6px; text-align:left;" | Type:

Latest revision as of 18:53, 13 June 2026

Shadow Hunting
Max Level: 10
Type: Physical
Aftercast delay: None
Cooldown: None
Element: Weapon


Description

SKILL is a EFFECTTYPE skill used by Classname only.

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Shares a global delay of 0 Seconds on all skills. No Internal Cooldown.

TYPE

TYPE TYPE
Level 1 - type
Level 2 - type
Level 3 - type
Level 4 - type
Level 5 - type

Requirements

SKILLNAME Level 1