Dodge: Difference between revisions

From Edda Tales Wiki
Jump to navigation Jump to search
Sfyn (talk | contribs)
No edit summary
Sfyn (talk | contribs)
No edit summary
 
Line 1: Line 1:
{| style="float:right; margin-left:20px; border:1px solid #aaaaaa; background:#f7f9fa; width:240px; text-align:left;"
{| style="float:right; margin-left:20px; border:1px solid #aaaaaa; background:#f7f9fa; width:240px; text-align:left;"
|-
|-
! colspan="2" style="background:#a5c7a8; color:white; text-align:center; font-size:120%; padding:6px;" | [[File:Flee_%28Skill%29.png]] Editing Dodge
! colspan="2" style="background:#a5c7a8; color:white; text-align:center; font-size:120%; padding:6px;" | [[File:Flee_%28Skill%29.png]] Dodge
|-
|-
| colspan="2" style="text-align:center; padding:10px;" | [[File:MonkSit.gif]]
| colspan="2" style="text-align:center; padding:10px;" | [[File:MonkSit.gif]]

Latest revision as of 21:14, 10 June 2026

Dodge
Max Level: 5
Type: Passive
Aftercast delay: None
Cooldown: None
Element: None


Description

Dodge is a Passive skill for Monk only.

Increases your FLEE and increase the flee obtained from other sources by 6% based on the skill level.

Level FLEE FLEE Boost
1 +6 +6%
2 +12 +12%
3 +18 +18%
4 +24 +24%
5 +30 +30%