Combo Finish: Difference between revisions

From Edda Tales Wiki
Jump to navigation Jump to search
Haye (talk | contribs)
No edit summary
Sfyn (talk | contribs)
No edit summary
Line 28: Line 28:
Attempts to finish all targets around the caster in a 5x5 area with a powerful strike that hits 2 times.
Attempts to finish all targets around the caster in a 5x5 area with a powerful strike that hits 2 times.


If the the last skill used is not Combo Finish the skill deal an additional hit.
If the the last skill used was not Combo Finish, this skill will deal an additional hit of damage.




This skill generates 1 [[Activity Points|<span style="color:#db1a84">Combo Point</span>]]
This skill generates 1 [[Activity Points|<span style="color:#db1a84">Combo Point</span>]]


== Damage ==
Final Damage is increase by 1% per <span style="color:#4a0d15">STR</span>.
Final Damage is increase by 1% per <span style="color:#4a0d15">STR</span>.


Line 46: Line 45:
Level 5 - <span style="color:#4a0d15">ATK</span> 100% per Hit
Level 5 - <span style="color:#4a0d15">ATK</span> 100% per Hit


{| class=wikitable style="border 1em #aaaaaa solid"
|-
!Level
!ATK% per hit
!Total (repeated)
!Total (enhanced)
|-
!1
| 60% || 120% || 180%
|-
!2
| 70% || 140% || 210%
|-
!3
| 80% || 160% || 240%
|-
!4
| 90% || 180% || 270%
|-
!5
| 100% || 200% || 300%
|-
|}


== Requirements ==
== Requirements ==
[[Chain Combo]] Level 3
[[Chain Combo]] Level 3

Revision as of 20:59, 10 June 2026

Combo Finish
Max Level: 5
Type: Physical
Aftercast delay: 1 Second
Cooldown: 1.5 Seconds
Element: Weapon


Description

Combo Finish is a Offensive skill used by Monk only.

Attempts to finish all targets around the caster in a 5x5 area with a powerful strike that hits 2 times.

If the the last skill used was not Combo Finish, this skill will deal an additional hit of damage.


This skill generates 1 Combo Point

Final Damage is increase by 1% per STR.

Level 1 - ATK 60% per Hit

Level 2 - ATK 70% per Hit

Level 3 - ATK 80% per Hit

Level 4 - ATK 90% per Hit

Level 5 - ATK 100% per Hit

Level ATK% per hit Total (repeated) Total (enhanced)
1 60% 120% 180%
2 70% 140% 210%
3 80% 160% 240%
4 90% 180% 270%
5 100% 200% 300%

Requirements

Chain Combo Level 3