Shield Chain Rush: Difference between revisions
Jump to navigation
Jump to search
Created page with "{| style="float:right; margin-left:20px; border:1px solid #aaaaaa; background:#f7f9fa; width:240px; text-align:left;" |- ! colspan="2" style="background:#fcc7e1; color:white; text-align:center; font-size:120%; padding:6px;" | File:Hn_shield_chain_rush.png Shield Chain Rush |- | colspan="2" style="text-align:center; padding:10px;" | File:FILENAME.gif |- ! style="padding:6px; text-align:left;" | Max Level: | style="padding:6px;" | 5 |- ! style="padding:6px; text-al..." |
No edit summary |
||
| Line 1: | Line 1: | ||
{| style="float:right; margin-left:20px; border:1px solid #aaaaaa; background:#f7f9fa; width:240px; text-align:left;" | {| style="float:right; margin-left:20px; border:1px solid #aaaaaa; background:#f7f9fa; width:240px; text-align:left;" | ||
|- | |- | ||
! colspan="2" style="background:# | ! colspan="2" style="background:#d6bfbf; color:white; text-align:center; font-size:120%; padding:6px;" | [[File:Hn_shield_chain_rush.png]] Shield Chain Rush | ||
|- | |- | ||
| colspan="2" style="text-align:center; padding:10px;" | [[File: | | colspan="2" style="text-align:center; padding:10px;" | [[File:Shield Chain Rush.gif]] | ||
|- | |- | ||
! style="padding:6px; text-align:left;" | Max Level: | ! style="padding:6px; text-align:left;" | Max Level: | ||
| style="padding:6px;" | 5 | | style="padding:6px;" | 5 | ||
|- | |- | ||
! style="padding:6px; text-align:left;" | | ! style="padding:6px; text-align:left;" | Type: | ||
| style="padding:6px;" | Physical Ranged | |||
|- | |||
! style="padding:6px; text-align:left;" | Aftercast delay: | |||
| style="padding:6px;" | None | |||
|- | |||
! style="padding:6px; text-align:left;" | Cooldown: | |||
| style="padding:6px;" | None | | style="padding:6px;" | None | ||
|- | |- | ||
! style="padding:6px; text-align:left;" | | ! style="padding:6px; text-align:left;" | Element: | ||
| style="padding:6px;" | | | style="padding:6px;" | <span style="color:#969393">Neutral</span> | ||
|- | |- | ||
|} | |} | ||
Revision as of 02:13, 10 June 2026
| |
| Max Level: | 5 |
| Type: | Physical Ranged |
| Aftercast delay: | None |
| Cooldown: | None |
| Element: | Neutral |
Description
Shield Chain Rush is a EFFECTTYPE skill used by Bastion only.
Text text text text text text text text text text text text text text text text text text text text text text text text text.
Shares a global delay of 0 Seconds on all skills. No Internal Cooldown.
TYPE
Level 1 - type
Level 2 - type
Level 3 - type
Level 4 - type
Level 5 - type
Requirements
SKILLNAME Level 1
