Holy Shield: Difference between revisions
Jump to navigation
Jump to search
Created page with "{| style="float:right; margin-left:20px; border:1px solid #aaaaaa; background:#f7f9fa; width:240px; text-align:left;" |- ! colspan="2" style="background:#fcc7e1; color:white; text-align:center; font-size:120%; padding:6px;" | File:IG_HOLY_SHIELD.png Holy Shield |- | colspan="2" style="text-align:center; padding:10px;" | File:FILENAME.gif |- ! style="padding:6px; text-align:left;" | Max Level: | style="padding:6px;" | 5 |- ! style="padding:6px; text-align:left;" |..." |
No edit summary |
||
| Line 3: | Line 3: | ||
! colspan="2" style="background:#fcc7e1; color:white; text-align:center; font-size:120%; padding:6px;" | [[File:IG_HOLY_SHIELD.png]] Holy Shield | ! colspan="2" style="background:#fcc7e1; color:white; text-align:center; font-size:120%; padding:6px;" | [[File:IG_HOLY_SHIELD.png]] Holy Shield | ||
|- | |- | ||
| colspan="2" style="text-align:center; padding:10px;" | [[File: | | colspan="2" style="text-align:center; padding:10px;" | [[File:Holy Shield.gif]] | ||
|- | |- | ||
! style="padding:6px; text-align:left;" | Max Level: | ! style="padding:6px; text-align:left;" | Max Level: | ||
| style="padding:6px;" | 5 | | style="padding:6px;" | 5 | ||
|- | |||
! style="padding:6px; text-align:left;" | Type: | |||
| style="padding:6px;" | Supportive | |||
|- | |||
! style="padding:6px; text-align:left;" | Aftercast delay: | |||
| style="padding:6px;" | None | |||
|- | |||
! style="padding:6px; text-align:left;" | Cooldown: | |||
| style="padding:6px;" | None | |||
|- | |- | ||
! style="padding:6px; text-align:left;" | Element: | ! style="padding:6px; text-align:left;" | Element: | ||
| style="padding:6px;" | None | | style="padding:6px;" | None | ||
|- | |- | ||
|} | |} | ||
Revision as of 02:11, 10 June 2026
| |
| Max Level: | 5 |
| Type: | Supportive |
| Aftercast delay: | None |
| Cooldown: | None |
| Element: | None |
Description
Holy Shield is a EFFECTTYPE skill used by Bastion only.
Text text text text text text text text text text text text text text text text text text text text text text text text text.
Shares a global delay of 0 Seconds on all skills. No Internal Cooldown.
TYPE
Level 1 - type
Level 2 - type
Level 3 - type
Level 4 - type
Level 5 - type
Requirements
SKILLNAME Level 1
