Hyper Novice: Difference between revisions

From Edda Tales Wiki
Jump to navigation Jump to search
Kerosene (talk | contribs)
No edit summary
Kerosene (talk | contribs)
No edit summary
Line 31: Line 31:
|-
|-
| [[File:Spear Dynamo.png|24px|link=]] '''[[INT Studies]]'''
| [[File:Spear Dynamo.png|24px|link=]] '''[[INT Studies]]'''
| Gives Endure effect and increased ATK and HIT rate but reduces Defense.
| Increase INT.
| 3
| 3
| Passive
| Passive
|-
|-
| [[File:Traumatic Blow.png|24px|link=]] '''[[DEX Studies]]'''
| [[File:Traumatic Blow.png|24px|link=]] '''[[DEX Studies]]'''
| Strikes an enemy with the chance of causing Bleeding status.
| Increase DEX.
| 3
| 3
| Passive
| Passive
|-
|-
| [[File:Bowling Bash.png|24px|link=]] '''[[LUK Studies]]'''
| [[File:Bowling Bash.png|24px|link=]] '''[[LUK Studies]]'''
| Hits an enemy with force causing to get knocked back and hiting other enemies. This skill hits twice.
| Increase LUK.
| 3
| 3
| Passive
| Passive
|-
|-
| [[File:Magnum Break.png|24px|link=]] '''[[Bolt Proficiency]]'''
| [[File:Magnum Break.png|24px|link=]] '''[[Bolt Proficiency]]'''
| Fire elemental damage around the player. Briefly gives bonus weapon fire damage.
| Increase the damage of Bolt skills.
| 5
| 5
| Passive
| Passive
|-
|-
| [[File:Charge Attack.png|24px|link=]] '''[[Double Cast Proficiency]]'''
| [[File:Charge Attack.png|24px|link=]] '''[[Double Cast Proficiency]]'''
| Charges to a distance enemy.
| Increase the chance of Double Casting.
| 5
| 5
| Passive
| Passive
|-
|-
| [[File:Vital Strike.png|24px|link=]] '''[[Auto Spell Proficiency]]'''
| [[File:Vital Strike.png|24px|link=]] '''[[Auto Spell Proficiency]]'''
| Strike an enemy vital point causing a random Injury. Different Injuries cause different debuffs.
| Increase Auto Spell chances of triggering spells.
| 5
| 5
| Passive
| Passive
|-
|-
| [[File:Increase HP Recovery.png|24px|link=]] '''[[Double Casting Proficiency]]'''
| [[File:Increase HP Recovery.png|24px|link=]] '''[[Double Casting Proficiency]]'''
| Restore HP every 10 seconds. Increase healing effectiveness from all sources.
| Enables most skills to be affected by Double Casting. Chance is a reduced amount based on your total chance of Double Casting.
| 10
| 10
| Passive
| Passive
|-
|-
| [[File:Endure.png|24px|link=]] '''[[Variable Cast Studies]]'''
| [[File:Endure.png|24px|link=]] '''[[Variable Cast Studies]]'''
| Give damage reduction and preventing flinching when taking damage.
| Decrease Variable Cast Time.
| 3
| 3
| Passive
| Passive
|-
|-
| | [[File:Faith.png|24px|link=]] '''[[Magic ATK Studies]]'''
| | [[File:Faith.png|24px|link=]] '''[[Magic ATK Studies]]'''
| Increase MaxHP and resistance against Holy elemental damage.  
| Increase MATK.  
| 3
| 3
| Passive
| Passive
|-
|-
| [[File:Cure.png|24px|link=]] '''[[Fixed Cast Studies]]'''
| [[File:Cure.png|24px|link=]] '''[[Fixed Cast Studies]]'''
| Cancel various abnormal status.
| Decrease Fixed Cast Time.
| 3
| 3
| Passive
| Passive
|-
|-
| [[File:Heal.png|24px|link=]] '''[[S.MATK Studies]]'''
| [[File:Heal.png|24px|link=]] '''[[S.MATK Studies]]'''
| Restores the target's HP.
| Increase S.MATK, which increases final magic damage.
| 3
| 3
| Passive
| Passive
|-
|-
| [[File:Holy Cross.png|24px|link=]] '''[[Lightning Rod]]'''
| [[File:Holy Cross.png|24px|link=]] '''[[Lightning Rod]]'''
| Strike an enemy with a double hit of Holy elemental physical attack. Chance to cause Blind.
| Increase Jupitel Thunder damage, but adds a 5 second cooldown to it.
| 3
| 3
| Passive
| Passive
|-
|-
| [[File:Grand Cross.png|24px|link=]] '''[[Frost Misty]]'''
| [[File:Grand Cross.png|24px|link=]] '''[[Frost Misty]]'''
| Summon a cross of Holy magical damage on the ground around the caster.
| Releases freezing mist over the ground, dealing damage and inflicting Cold status to all enemies.
| 3
| 3
| Debuff
| Debuff
|-
|-
| [[File:Sacrifice.png|24px|link=]] '''[[Frostfire]]'''
| [[File:Sacrifice.png|24px|link=]] '''[[Frostfire]]'''
| Protects a party member by receiving all damage intended for the targeted ally.
| Massively improves Fires and Water elemental spells and damage. Meteor Storm now autocasts Frost Nova. Storm Gust now autocasts Fire Ball.
| 10
| 10
| Passive
| Passive
|-
|-
| [[File:Guard.png|24px|link=]] '''[[Water Ball]]'''
| [[File:Guard.png|24px|link=]] '''[[Water Ball]]'''
| Activates Auto Guard status which has a chance to blocking long and short range physical attacks.
| Hurls spheres of water at high velocity at the targeted enemy, each dealing Water elemental magic.
| 5
| 5
| Magical
| Magical
|-
|-
| [[File:Smite.png|24px|link=]] '''[[Fake Saint]]'''
| [[File:Smite.png|24px|link=]] '''[[Fake Saint]]'''
| Smashes a Shield to an enemy, pushing it a few cells backwards.  
| Increase Agility and Blessing also affects all nearby party members.  
| 1
| 1
| Passive
| Passive
|-
|-
| [[File:Shield Boomerang.png|24px|link=]] '''[[After Cast Delay Studies]]'''
| [[File:Shield Boomerang.png|24px|link=]] '''[[After Cast Delay Studies]]'''
| Throws your Shield at the target, dealing damage to main target and all enemy in his path.
| Decrease After Cast Delay.
| 3
| 3
| Passive
| Passive
|-
|-
| [[File:Shield Reflect.png|24px|link=]] '''[[H.PLUS Studies]]'''
| [[File:Shield Reflect.png|24px|link=]] '''[[H.PLUS Studies]]'''
| Reflects a certain amount of damage back to enemy after they inflict damage with melee physical attacks.
| Increase H.PLUS.
| 3
| 3
| Passive
| Passive
|-
|-
| [[File:Shrink.png|24px|link=]] '''[[Aeterna ish]]'''
| [[File:Shrink.png|24px|link=]] '''[[Aeterna ish]]'''
| Must be used together with Auto Guard. When the guard effect triggers have a chance to stun the enemy.
| Decrease Lex Aeterna cooldown.
| 3
| 3
| Passive
| Passive
|-
|-
| [[File:Rapid Smiting.png|24px|link=]] '''[[Salvation]]'''
| [[File:Rapid Smiting.png|24px|link=]] '''[[Salvation]]'''
| Strikes an enemy 5 times with Shield.
| When casting Kyrie Eleison you also cast Assumptio on the target.
| 5
| 5
| Passive
| Passive
|-
|-
| [[File:Defending Aura.png|24px|link=]] '''[[Mass Salvation]]'''
| [[File:Defending Aura.png|24px|link=]] '''[[Mass Salvation]]'''
| When active, doubles the chance of Auto Guard to block an attack.
| Kyrie Eleison now affects all party members in area around the target.
| 1
| 1
| Passive
| Passive
|-
|-
| [[File:Cold_Bolt.png|24px|link=]] '''[[More Exorcimus]]'''
| [[File:Cold_Bolt.png|24px|link=]] '''[[More Exorcimus]]'''
| Strikes an enemy with bolts of frigid ice inflict Water elemental magic damage.  
| Increase Magnus Exorcimus damage.  
| 5
| 5
| Passive
| Passive
|-
|-
| [[File:Frost Diver.png|24px|link=]] '''[[Perfect Dodge Studies]]'''
| [[File:Frost Diver.png|24px|link=]] '''[[Perfect Dodge Studies]]'''
| Inflicts Water elemental magic damage on a target, which has a chance to Freeze the target.
| Increase Perfect Dodge.
| 3
| 3
| Passive
| Passive
|-
|-
| [[File:Fire Bolt.png|24px|link=]] '''[[Critical Studies]]'''
| [[File:Fire Bolt.png|24px|link=]] '''[[Critical Studies]]'''
| Attack a target with arrow made of Fire elemental magic damage.
| Increase CRIT.
| 3
| 3
| Passive
| Passive
|-
|-
| [[File:Fire Ball.png|24px|link=]] '''[[Vocal Studies]]'''
| [[File:Fire Ball.png|24px|link=]] '''[[Vocal Studies]]'''
| Summons a fire ball to damage a target and all enemies nearby with Fire elemental magic damage.
| Increase Frost Joke and Scream chance by 25%.
| 1
| 1
| Passive
| Passive
|-
|-
| [[File:Fire Wall.png|24px|link=]] '''[[Generic Studies]]'''
| [[File:Fire Wall.png|24px|link=]] '''[[Generic Studies]]'''
| Create a fire barrier, enemies that walk on it get knocked 2 cells backward.
| Increase All Base Stats.
| 3
| 3
| Passive
| Passive
|-
|-
| [[File:Lightning Bolt.png|24px|link=]] '''[[Extra Deck]]'''
| [[File:Lightning Bolt.png|24px|link=]] '''[[Extra Deck]]'''
| Drops ligthning on a target inflicting Wind elemental magic damage.
| Gives Tarot Card of Fate a second effect based on the chosen card.
| 1
| 1
| Passive
| Passive
|-
|-
| [[File:Thunderstorm.png|24px|link=]] '''[[AGI Studies]]'''
| [[File:Thunderstorm.png|24px|link=]] '''[[AGI Studies]]'''
| Drops ligthning on a specific location, inflicting Wind elemental magic damage.
| Increase AGI.
| 3
| 3
| Passive
| Passive
|-
|-
| [[File:Earth Spike.png|24px|link=]] '''[[Backstab Proficiency]]'''
| [[File:Earth Spike.png|24px|link=]] '''[[Backstab Proficiency]]'''
| Attacks an enemy with the ground beneath them, inflict Earth elemental magic damage.
| Increase Backstab damage.
| 3
| 3
| Passive
| Passive
|-
|-
| [[File:Heaven's Drive.png|24px|link=]] '''[[Attack Speed Studies]]'''
| [[File:Heaven's Drive.png|24px|link=]] '''[[Attack Speed Studies]]'''
| Commands the ground in a area to rise and deals Earth elemental magic damage. Can reveal hidden enemies.  
| Increase APM.  
| 3
| 3
| Passive
| Passive
|-
|-
| [[File:Stone Curse.png|24px|link=]] '''[[After Cast Delay Studies]]'''
| [[File:Stone Curse.png|24px|link=]] '''[[After Cast Delay Studies]]'''
| Inflict Stone Curse to a target.
| Decrease After Cast Delay.
| 3
| 3
| Passive
| Passive
|-
|-
| [[File:Sight.png|24px|link=]] '''[[Pro Stalker]]'''
| [[File:Sight.png|24px|link=]] '''[[Pro Stalker]]'''
| Summon a fire ball around the player, fire ball will detect hidden characters nearby.
| Increase Movement Speed while Chase Walking and Hiding.
| 1
| 1
| Passive
| Passive
|-
|-
| [[File:Free Cast.png|24px|link=]] '''[[Auto Shadow Spell]]'''
| [[File:Free Cast.png|24px|link=]] '''[[Auto Shadow Spell]]'''
| Enables moving and attacking during the casting of magic spells.
| Enters the Auto Shadow Spell state. While active, physical attacks have a chance to automatically cast skills copied by Plagiarism and Reproduce.
| 5
| 5
| Supportive
| Supportive
|-
|-
| [[File:Hindsight.png|24px|link=]] '''[[Generic Studies]]'''
| [[File:Hindsight.png|24px|link=]] '''[[Generic Studies]]'''
| Autocasts certain magic spells by a certain chance while attacking enemies with physical attack.
| Increase All Base Stats.
| 3
| 3
| Passive
| Passive
|-
|-
| [[File:Double_Bolt.png|24px|link=]] '''[[DEX Studies]]'''
| [[File:Double_Bolt.png|24px|link=]] '''[[DEX Studies]]'''
| Enables the chance of repeating certain Sage Skills that are cast.
| Increase DEX.
| 3
| 3
| Passive
| Passive
|-
|-
| [[File:Study.png|24px|link=]] '''[[HIT Studies]]'''
| [[File:Study.png|24px|link=]] '''[[HIT Studies]]'''
| Increase Attack Speed and damage with Book.
| Increase HIT.
| 3
| 3
| Passive
| Passive
|-
|-
| [[File:Energy Coat.png|24px|link=]] '''[[Trap Proficiency]]'''
| [[File:Energy Coat.png|24px|link=]] '''[[Trap Proficiency]]'''
| Creates a barrier with spiritual energy for 10 seconds, instead HP barrier utilizes SP.
| Increase Hunter Trap Skills damage.
| 3
| 3
| Passive
| Passive
|-
|-
| [[File:Dispell.png|24px|link=]] '''[[Attack Studies]]'''
| [[File:Dispell.png|24px|link=]] '''[[Attack Studies]]'''
| Casting Dispell cancels most of magic effects that have been cast on target.
| Increase ATK.
| 3
| 3
| Passive
| Passive
|-
|-
| [[File:SA ALTERTIME.png|24px|link=]] '''[[Ice Bound Trap]]'''
| [[File:SA ALTERTIME.png|24px|link=]] '''[[Ice Bound Trap]]'''
| Records the target's current position and HP. When the duration ends, the target return to their initial location and HP.
| Places a visible trap on the ground. When activated, it deals Water elemental hybrid damage to enemies in an area and inflicts Cold.
| 5
| 5
| Hybrid Trap
| Hybrid Trap
|-
|-
| [[File:Quagmire.png|24px|link=]] '''[[Firing Trap]]'''
| [[File:Quagmire.png|24px|link=]] '''[[Firing Trap]]'''
| Converts a targeted area into a marshland that will reduce Movement Speed, AGI and DEX by half.
| Places a visible trap on the ground. When activated, it deals Fire elemental hybrid damage to enemies in an area and inflicts Burning.
| 5
| 5
| Hybrid Trap
| Hybrid Trap
Line 232: Line 232:
|-
|-
| [[File:Frost Nova.png|24px|link=]] '''[[Fast Like the Wind]]'''
| [[File:Frost Nova.png|24px|link=]] '''[[Fast Like the Wind]]'''
| Inflict Water elemental magic damage around the player. Chance to cause Freezing to the enemies.
| Increase Windwalk duration.
| 3
| 3
| Passive
| Passive
|-
|-
| [[File:Storm Gust.png|24px|link=]] '''[[P.ATK Studies]]'''
| [[File:Storm Gust.png|24px|link=]] '''[[P.ATK Studies]]'''
| Summons a blizzard in a target area, inflict Water elemental magic damage. Chance to cause Freezing.
| Increase P.ATK, which increases final physical damage.
| 3
| 3
| Passive
| Passive
|-
|-
| [[File:Jupitel Thunder.png|24px|link=]] '''[[Variable Cast Studies]]'''
| [[File:Jupitel Thunder.png|24px|link=]] '''[[Variable Cast Studies]]'''
| Fires a ball of lightning that inflict Wind elemental magic damage and knock back the target.
| Decrease Variable Cast Time.
| 3
| 3
| Passive
| Passive
|-
|-
| [[File:Lord of Vermilion.png|24px|link=]] '''[[Chemical Studies]]'''
| [[File:Lord of Vermilion.png|24px|link=]] '''[[Chemical Studies]]'''
| Drops a lightning strikes in a target area, inflict Wind elemental damage. Chance to cause Blind.  
| Increase Chemical Protection Skills bonuses.  
| 2
| 2
| Passive
| Passive
|-
|-
| [[File:Fire Wall.png|24px|link=]] '''[[INT Studies]]'''
| [[File:Fire Wall.png|24px|link=]] '''[[INT Studies]]'''
| Create a fire barrier, enemies that walk on it get knocked 2 cells backward.
| Increase INT.
| 3
| 3
| Passive
| Passive
|-
|-
| [[File:Meteor Storm.png|24px|link=]] '''[[Fixed Cast Studies]]'''
| [[File:Meteor Storm.png|24px|link=]] '''[[Fixed Cast Studies]]'''
| Summons meteors in a targeted area, inflict Fire elemental damage. Chance to cause Stun.
| Decrease Fixed Cast Time.
| 3
| 3
| Passive
| Passive

Revision as of 01:42, 10 June 2026

Hyper Novice
Job Base: Super Novice
Number of Skills: a lot
Total Skill Points: a lot^3

Overview

+++.

+++.


.

Skills

Skill Description Levels Type
INT Studies Increase INT. 3 Passive
DEX Studies Increase DEX. 3 Passive
LUK Studies Increase LUK. 3 Passive
Bolt Proficiency Increase the damage of Bolt skills. 5 Passive
Double Cast Proficiency Increase the chance of Double Casting. 5 Passive
Auto Spell Proficiency Increase Auto Spell chances of triggering spells. 5 Passive
Double Casting Proficiency Enables most skills to be affected by Double Casting. Chance is a reduced amount based on your total chance of Double Casting. 10 Passive
Variable Cast Studies Decrease Variable Cast Time. 3 Passive
Magic ATK Studies Increase MATK. 3 Passive
Fixed Cast Studies Decrease Fixed Cast Time. 3 Passive
S.MATK Studies Increase S.MATK, which increases final magic damage. 3 Passive
Lightning Rod Increase Jupitel Thunder damage, but adds a 5 second cooldown to it. 3 Passive
Frost Misty Releases freezing mist over the ground, dealing damage and inflicting Cold status to all enemies. 3 Debuff
Frostfire Massively improves Fires and Water elemental spells and damage. Meteor Storm now autocasts Frost Nova. Storm Gust now autocasts Fire Ball. 10 Passive
Water Ball Hurls spheres of water at high velocity at the targeted enemy, each dealing Water elemental magic. 5 Magical
Fake Saint Increase Agility and Blessing also affects all nearby party members. 1 Passive
After Cast Delay Studies Decrease After Cast Delay. 3 Passive
H.PLUS Studies Increase H.PLUS. 3 Passive
Aeterna ish Decrease Lex Aeterna cooldown. 3 Passive
Salvation When casting Kyrie Eleison you also cast Assumptio on the target. 5 Passive
Mass Salvation Kyrie Eleison now affects all party members in area around the target. 1 Passive
More Exorcimus Increase Magnus Exorcimus damage. 5 Passive
Perfect Dodge Studies Increase Perfect Dodge. 3 Passive
Critical Studies Increase CRIT. 3 Passive
Vocal Studies Increase Frost Joke and Scream chance by 25%. 1 Passive
Generic Studies Increase All Base Stats. 3 Passive
Extra Deck Gives Tarot Card of Fate a second effect based on the chosen card. 1 Passive
AGI Studies Increase AGI. 3 Passive
Backstab Proficiency Increase Backstab damage. 3 Passive
Attack Speed Studies Increase APM. 3 Passive
After Cast Delay Studies Decrease After Cast Delay. 3 Passive
Pro Stalker Increase Movement Speed while Chase Walking and Hiding. 1 Passive
Auto Shadow Spell Enters the Auto Shadow Spell state. While active, physical attacks have a chance to automatically cast skills copied by Plagiarism and Reproduce. 5 Supportive
Generic Studies Increase All Base Stats. 3 Passive
DEX Studies Increase DEX. 3 Passive
HIT Studies Increase HIT. 3 Passive
Trap Proficiency Increase Hunter Trap Skills damage. 3 Passive
Attack Studies Increase ATK. 3 Passive
Ice Bound Trap Places a visible trap on the ground. When activated, it deals Water elemental hybrid damage to enemies in an area and inflicts Cold. 5 Hybrid Trap
Firing Trap Places a visible trap on the ground. When activated, it deals Fire elemental hybrid damage to enemies in an area and inflicts Burning. 5 Hybrid Trap
Fast Like the Wind Increase Windwalk duration. 3 Passive
P.ATK Studies Increase P.ATK, which increases final physical damage. 3 Passive
Variable Cast Studies Decrease Variable Cast Time. 3 Passive
Chemical Studies Increase Chemical Protection Skills bonuses. 2 Passive
INT Studies Increase INT. 3 Passive
Fixed Cast Studies Decrease Fixed Cast Time. 3 Passive
Summon Pitaya Restore SP every 10 seconds. MaxSP affects how much SP is restored. 5 Summon
Pitaya Action Uses telekinesis power to inflict Ghost elemental magic damage. 2 Summon Command
More Pitayas!! Consumes half of your current SP to inflict Ghost elemental magic damage. 10 Passive
VIT Studies Summons a Holy Spirit that detect hidden characters. 3 Passive
Guard Master Increase SP and enhances effectiveness of Healing and Shielding skills. Reduces Heal cooldown. 3 Passive
Reflect Shield Proficiency Increases the targeted's AGI for a duration. 3 Passive
Shield Proficiency Creates a barrier around the character that absorb a set amount of damage. 3 Passive
Elemental Shield Temporarily increase STR, INT, DEX and HIT. 5 Supportive
HP Studies Deals a AoE Holy magical damage every 3 seconds. 5 Passive
RES Studies Deals a Holy hybrid damage. 3 Passive
MRES Studies Inflict the Silence status on an enemy. 3 Passive
Shield Mastery Make the target receive twice damage. On bosses has 1/3 effectiveness. 10 Passive
STR Studies Cancels abnormal status. Inflict Blind status in Undead monsters. 3 Passive
HIT Studies Revives a KO'ed player. 3 Passive
Magma Eruption Proficiency Increases ATK and MATK to all party members. 3 Passive
Hammerfall Proficiency Reduces variable casting time to all party members. 3 Passive
Weapon Mastery Endows targeted player weapon with Holy elemental. 5 Passive
Attack Studies Increases damage and APM with maces. Improves Holy Light. 3 Passive
P.ATK Studies Summons a Spirit Sphere that amplify different skills abilities. 3 Passive
Cart Termination Summons 5 Spirit Spheres. 10 Physical Melee
Double Bowling Bash Instantly teleport to a target spot. 10 Physical Melee
AGI Studies Low ground round kick that damages AoE. Recovers an amount of damage dealt asp HP. 3 Passive
Flee Studies Cast a combo that hits an area around the Monk. 3 Passive
Attack Speed Studies Uses a powerful strike around the Monk that hits 2 times. 3 Passive
Concentration Proficiency Unleashes a devasting strike around the Monk. Consumes all Combo Points. 3 Passive
Double Attack Proficiency Attacks an enemy with a massive psychic impact. More damage when enemy have high Defense. 5 Passive
C.RATE Studies Strike an enemy pushing him back and causes a delayed damage to him. 3 Passive
Hyperzerk Fire all avaible Spirit Spheres. Consumes all Combo Points. 10 Supportive
After Cast Delay Studies Increases FLEE. 3 Passive
Backslide Shenanigans Receives damage reduction. 1 Passive
LUK Studies Immobilizes the caster and an enemy. 3 Passive
Perfect Dodge Studies Directs a flurry of rapid strikes with a chance to Stun. Bonus damage if the target is under 50% HP. 3 Passive
Critical Studies Stikes an enemy and all enemy in a 3 cells wide line. 3 Passive
Critical Studies Temporarily coats equipped weapon with Poison. All physical damage has a chance to inflict poison. 3 Passive
C.RATE Studies While this skill is active, the caster have a chance to retaliate a number of attacks with Envenom. 3 Passive
Mega Sonic Blow Deals Poison elememntal damage to a target. (This skill is not able to be learned and only usable through Poison React) 10 Physical Melee
Enchant Deadly Poison Hide under the ground to avoid enemy attacks. Reduces damage taken while in Hiding status. 5 Supportive
Titanium Body Enters Cloaking status which hide the caster from enemies At higher levels, caster can move freely in Cloaking status. Reduces damage taken while in Hiding status. 3 Passive
Throw Spirits Sphere Proficiency When attacking with any weapon theres a chance of inflicting double attack. 3 Passive
Snap Increase FLEE and bonus from other sources. 3 Passive