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! style="padding:6px; text-align:left;" | Total Skill Points:
! style="padding:6px; text-align:left;" | Total Skill Points:
| style="padding:6px;" | a lot³
| style="padding:6px;" | a lot^3
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Revision as of 23:30, 9 June 2026

Hyper Novice
Job Base: Super Novice
Number of Skills: a lot
Total Skill Points: a lot^3

Overview

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Skills

Skill Description Levels Type
INT Studies Gives Endure effect and increased ATK and HIT rate but reduces Defense. 3 Passive
DEX Studies Strikes an enemy with the chance of causing Bleeding status. 3 Passive
LUK Studies Hits an enemy with force causing to get knocked back and hiting other enemies. This skill hits twice. 3 Passive
Bolt Proficiency Fire elemental damage around the player. Briefly gives bonus weapon fire damage. 5 Passive
Double Cast Proficiency Charges to a distance enemy. 5 Passive
Auto Spell Proficiency Strike an enemy vital point causing a random Injury. Different Injuries cause different debuffs. 5 Passive
Double Casting Proficiency Restore HP every 10 seconds. Increase healing effectiveness from all sources. 10 Passive
Variable Cast Studies Give damage reduction and preventing flinching when taking damage. 3 Passive
Magic ATK Studies Increase MaxHP and resistance against Holy elemental damage. 3 Passive
Fixed Cast Studies Cancel various abnormal status. 3 Passive
S.MATK Studies Restores the target's HP. 3 Passive
Lightning Rod Strike an enemy with a double hit of Holy elemental physical attack. Chance to cause Blind. 3 Passive
Frost Misty Summon a cross of Holy magical damage on the ground around the caster. 3 Debuff
Frostfire Protects a party member by receiving all damage intended for the targeted ally. 10 Passive
Water Ball Activates Auto Guard status which has a chance to blocking long and short range physical attacks. 5 Magical
Fake Saint Smashes a Shield to an enemy, pushing it a few cells backwards. 1 Passive
After Cast Delay Studies Throws your Shield at the target, dealing damage to main target and all enemy in his path. 3 Passive
H.PLUS Studies Reflects a certain amount of damage back to enemy after they inflict damage with melee physical attacks. 3 Passive
Aeterna ish Must be used together with Auto Guard. When the guard effect triggers have a chance to stun the enemy. 3 Passive
Salvation Strikes an enemy 5 times with Shield. 5 Passive
Mass Salvation When active, doubles the chance of Auto Guard to block an attack. 1 Passive
More Exorcimus Strikes an enemy with bolts of frigid ice inflict Water elemental magic damage. 5 Passive
Perfect Dodge Studies Inflicts Water elemental magic damage on a target, which has a chance to Freeze the target. 3 Passive
Critical Studies Attack a target with arrow made of Fire elemental magic damage. 3 Passive
Vocal Studies Summons a fire ball to damage a target and all enemies nearby with Fire elemental magic damage. 1 Passive
Generic Studies Create a fire barrier, enemies that walk on it get knocked 2 cells backward. 3 Passive
Extra Deck Drops ligthning on a target inflicting Wind elemental magic damage. 1 Passive
AGI Studies Drops ligthning on a specific location, inflicting Wind elemental magic damage. 3 Passive
Backstab Proficiency Attacks an enemy with the ground beneath them, inflict Earth elemental magic damage. 3 Passive
Attack Speed Studies Commands the ground in a area to rise and deals Earth elemental magic damage. Can reveal hidden enemies. 3 Passive
After Cast Delay Studies Inflict Stone Curse to a target. 3 Passive
Pro Stalker Summon a fire ball around the player, fire ball will detect hidden characters nearby. 1 Passive
Auto Shadow Spell Enables moving and attacking during the casting of magic spells. 5 Supportive
Generic Studies Autocasts certain magic spells by a certain chance while attacking enemies with physical attack. 3 Passive
DEX Studies Enables the chance of repeating certain Sage Skills that are cast. 3 Passive
HIT Studies Increase Attack Speed and damage with Book. 3 Passive
Trap Proficiency Creates a barrier with spiritual energy for 10 seconds, instead HP barrier utilizes SP. 3 Passive
Attack Studies Casting Dispell cancels most of magic effects that have been cast on target. 3 Passive
Ice Bound Trap Records the target's current position and HP. When the duration ends, the target return to their initial location and HP. 5 Hybrid Trap
Firing Trap Converts a targeted area into a marshland that will reduce Movement Speed, AGI and DEX by half. 5 Hybrid Trap
Fast Like the Wind Inflict Water elemental magic damage around the player. Chance to cause Freezing to the enemies. 3 Passive
P.ATK Studies Summons a blizzard in a target area, inflict Water elemental magic damage. Chance to cause Freezing. 3 Passive
Variable Cast Studies Fires a ball of lightning that inflict Wind elemental magic damage and knock back the target. 3 Passive
Chemical Studies Drops a lightning strikes in a target area, inflict Wind elemental damage. Chance to cause Blind. 2 Passive
INT Studies Create a fire barrier, enemies that walk on it get knocked 2 cells backward. 3 Passive
Fixed Cast Studies Summons meteors in a targeted area, inflict Fire elemental damage. Chance to cause Stun. 3 Passive
Summon Pitaya Restore SP every 10 seconds. MaxSP affects how much SP is restored. 5 Summon
Pitaya Action Uses telekinesis power to inflict Ghost elemental magic damage. 2 Summon Command
More Pitayas!! Consumes half of your current SP to inflict Ghost elemental magic damage. 10 Passive
VIT Studies Summons a Holy Spirit that detect hidden characters. 3 Passive
Guard Master Increase SP and enhances effectiveness of Healing and Shielding skills. Reduces Heal cooldown. 3 Passive
Reflect Shield Proficiency Increases the targeted's AGI for a duration. 3 Passive
Shield Proficiency Creates a barrier around the character that absorb a set amount of damage. 3 Passive
Elemental Shield Temporarily increase STR, INT, DEX and HIT. 5 Supportive
HP Studies Deals a AoE Holy magical damage every 3 seconds. 5 Passive
RES Studies Deals a Holy hybrid damage. 3 Passive
MRES Studies Inflict the Silence status on an enemy. 3 Passive
Shield Mastery Make the target receive twice damage. On bosses has 1/3 effectiveness. 10 Passive
STR Studies Cancels abnormal status. Inflict Blind status in Undead monsters. 3 Passive
HIT Studies Revives a KO'ed player. 3 Passive
Magma Eruption Proficiency Increases ATK and MATK to all party members. 3 Passive
Hammerfall Proficiency Reduces variable casting time to all party members. 3 Passive
Weapon Mastery Endows targeted player weapon with Holy elemental. 5 Passive
Attack Studies Increases damage and APM with maces. Improves Holy Light. 3 Passive
P.ATK Studies Summons a Spirit Sphere that amplify different skills abilities. 3 Passive
Cart Termination Summons 5 Spirit Spheres. 10 Physical Melee
Double Bowling Bash Instantly teleport to a target spot. 10 Physical Melee
AGI Studies Low ground round kick that damages AoE. Recovers an amount of damage dealt asp HP. 3 Passive
Flee Studies Cast a combo that hits an area around the Monk. 3 Passive
Attack Speed Studies Uses a powerful strike around the Monk that hits 2 times. 3 Passive
Concentration Proficiency Unleashes a devasting strike around the Monk. Consumes all Combo Points. 3 Passive
Double Attack Proficiency Attacks an enemy with a massive psychic impact. More damage when enemy have high Defense. 5 Passive
C.RATE Studies Strike an enemy pushing him back and causes a delayed damage to him. 3 Passive
Hyperzerk Fire all avaible Spirit Spheres. Consumes all Combo Points. 10 Supportive
After Cast Delay Studies Increases FLEE. 3 Passive
Backslide Shenanigans Receives damage reduction. 1 Passive
LUK Studies Immobilizes the caster and an enemy. 3 Passive
Perfect Dodge Studies Directs a flurry of rapid strikes with a chance to Stun. Bonus damage if the target is under 50% HP. 3 Passive
Critical Studies Stikes an enemy and all enemy in a 3 cells wide line. 3 Passive
Critical Studies Temporarily coats equipped weapon with Poison. All physical damage has a chance to inflict poison. 3 Passive
C.RATE Studies While this skill is active, the caster have a chance to retaliate a number of attacks with Envenom. 3 Passive
Mega Sonic Blow Deals Poison elememntal damage to a target. (This skill is not able to be learned and only usable through Poison React) 10 Physical Melee
Enchant Deadly Poison Hide under the ground to avoid enemy attacks. Reduces damage taken while in Hiding status. 5 Supportive
Titanium Body Enters Cloaking status which hide the caster from enemies At higher levels, caster can move freely in Cloaking status. Reduces damage taken while in Hiding status. 3 Passive
Throw Spirits Sphere Proficiency When attacking with any weapon theres a chance of inflicting double attack. 3 Passive
Snap Increase FLEE and bonus from other sources. 3 Passive