Increase Accuracy: Difference between revisions
Jump to navigation
Jump to search
Created page with "{| style="float:right; margin-left:20px; border:1px solid #aaaaaa; background:#f7f9fa; width:240px; text-align:left;" |- ! colspan="2" style="background:#fcc7e1; color:white; text-align:center; font-size:120%; padding:6px;" | File:Increase_Accuracy.png Increase Accuracy |- | colspan="2" style="text-align:center; padding:10px;" | File:FILENAME.gif |- ! style="padding:6px; text-align:left;" | Max Level: | style="padding:6px;" | 5 |- ! style="padding:6px; text-align..." |
No edit summary |
||
| Line 3: | Line 3: | ||
! colspan="2" style="background:#fcc7e1; color:white; text-align:center; font-size:120%; padding:6px;" | [[File:Increase_Accuracy.png]] Increase Accuracy | ! colspan="2" style="background:#fcc7e1; color:white; text-align:center; font-size:120%; padding:6px;" | [[File:Increase_Accuracy.png]] Increase Accuracy | ||
|- | |- | ||
| colspan="2" style="text-align:center; padding:10px;" | [[File: | | colspan="2" style="text-align:center; padding:10px;" | [[File:Increasing Accuracy.gif]] | ||
|- | |- | ||
! style="padding:6px; text-align:left;" | Max Level: | ! style="padding:6px; text-align:left;" | Max Level: | ||
| style="padding:6px;" | 5 | | style="padding:6px;" | 5 | ||
|- | |||
! style="padding:6px; text-align:left;" | Type: | |||
| style="padding:6px;" | Supportive | |||
|- | |||
! style="padding:6px; text-align:left;" | Aftercast delay: | |||
| style="padding:6px;" | None | |||
|- | |||
! style="padding:6px; text-align:left;" | Cooldown: | |||
| style="padding:6px;" | None | |||
|- | |- | ||
! style="padding:6px; text-align:left;" | Element: | ! style="padding:6px; text-align:left;" | Element: | ||
| style="padding:6px;" | None | | style="padding:6px;" | None | ||
|- | |- | ||
|} | |} | ||
Revision as of 02:26, 7 June 2026
| |
| Max Level: | 5 |
| Type: | Supportive |
| Aftercast delay: | None |
| Cooldown: | None |
| Element: | None |
Description
Increase Accuracy is a EFFECTTYPE skill used by Gunslinger only.
Text text text text text text text text text text text text text text text text text text text text text text text text text.
Shares a global delay of 0 Seconds on all skills. No Internal Cooldown.
TYPE
Level 1 - type
Level 2 - type
Level 3 - type
Level 4 - type
Level 5 - type
Requirements
SKILLNAME Level 1
