Charge Arrow: Difference between revisions
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! colspan="2" style="background:#fcc7e1; color:black; text-align:center; font-size:120%; padding:6px;" | [[File:Arrow_Repel.png]] Charge Arrow | ! colspan="2" style="background:#fcc7e1; color:black; text-align:center; font-size:120%; padding:6px;" | [[File:Arrow_Repel.png]] Charge Arrow | ||
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| colspan="2" style="text-align:center; padding:10px;" | [[File:Charge_Arrow.gif]] | | colspan="2" style="text-align:center; padding:10px;" | [[File:Charge_Arrow.gif]] | ||
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Revision as of 20:49, 4 June 2026
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| Max Level: | 1 | |||
| Type: | Ranged Physical | |||
| Aftercast delay: | None | |||
| Cooldown: | None | |||
| Cast Time: | 2 seconds (Fixed) | |||
| SP Cost: | 15 | |||
Description
Charge Arrow is a Physical Ranged skill for Hunters.
Draws the bowstring to the limit, firing an arrow that pushes the target back.
Inflicts 100% ATK damage and pushes the target 5 cells backward.
The final damage of this skill is increased by 1% per DEX.
Requirements
Arrow Shower Level 1
