Charge Arrow: Difference between revisions
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! colspan="2" style="background:#fcc7e1; color:black; text-align:center; font-size:120%; padding:6px;" | [[File:Arrow_Repel.png]] Charge Arrow | ! colspan="2" style="background:#fcc7e1; color:black; text-align:center; font-size:120%; padding:6px;" | [[File:Arrow_Repel.png]] Charge Arrow | ||
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| colspan="2" style="text-align:center; padding:10px;" | [[File: | | colspan="2" style="text-align:center; padding:10px;" | [[File:Charge_Arrow.gif]] | ||
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! style="padding:6px; text-align:left;" | Max Level: | ! style="padding:6px; text-align:left;" | Max Level: | ||
Revision as of 20:48, 4 June 2026
| |
| Max Level: | 1 |
| Type: | Ranged Physical |
| Aftercast delay: | None |
| Cooldown: | None |
| Cast Time: | 2 seconds (Fixed) |
| SP Cost: | 15 |
Description
Charge Arrow is a Physical Ranged skill for Hunters.
Draws the bowstring to the limit, firing an arrow that pushes the target back.
Inflicts 100% ATK damage and pushes the target 5 cells backward.
The final damage of this skill is increased by 1% per DEX.
Requirements
Arrow Shower Level 1
