Holy Cross: Difference between revisions

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{| style="float:right; margin-left:20px; border:1px solid #aaaaaa; background:#f7f9fa; width:240px; text-align:left;"
{| style="float:right; margin-left:20px; border:1px solid #aaaaaa; background:#f7f9fa; width:240px; text-align:left;"
|-
|-
! colspan="2" style="background:#fcc7e1; color:white; text-align:center; font-size:120%; padding:6px;" | [[File:Holy_Cross.png]] Holy Cross
! colspan="2" style="background:#EFBF04; color:white; text-align:center; font-size:120%; padding:6px;" | [[File:Holy_Cross.png]] Holy Cross
|-
|-
| colspan="2" style="text-align:center; padding:10px;" | [[File:Holy_Cross.gif]]
| colspan="2" style="text-align:center; padding:10px;" | [[File:Holy_Cross.gif]]
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! style="padding:6px; text-align:left;" | Element:
! style="padding:6px; text-align:left;" | Element:
| style="padding:6px;" | None
| style="padding:6px;" | <span style="color:#EFBF04">Holy</span>
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|-
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|}
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Shares a global delay of <span style="color:green">0 Seconds</span> on all skills.
No Internal Cooldown.


== TYPE ==
== TYPE ==

Revision as of 19:19, 4 June 2026

Holy Cross
Max Level: 5
Type: Damage Type
Aftercast delay: None
Cooldown: None
Element: Holy


Description

Holy Cross is a EFFECTTYPE skill used by CLASSNAME.

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TYPE

Level 1 - type

Level 2 - type

Level 3 - type

Level 4 - type

Level 5 - type

Requirements

SKILLNAME Level 1