Throw Spirit Sphere: Difference between revisions
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! style="padding:6px; text-align:left;" | Max Level: | ! style="padding:6px; text-align:left;" | Max Level: | ||
| style="padding:6px;" | 5 | | style="padding:6px;" | 5 | ||
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! style="padding:6px; text-align:left;" | Type: | |||
| style="padding:6px;" | Magical | |||
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| style="padding:6px;" | <span style="color:green">1 Second</span> | |||
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! style="padding:6px; text-align:left;" | Cooldown: | |||
| style="padding:6px;" | None | |||
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! style="padding:6px; text-align:left;" | Element: | ! style="padding:6px; text-align:left;" | Element: | ||
| style="padding:6px;" | None | | style="padding:6px;" | None | ||
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This skill consume [[Activity Points|<span style="color:#db1a84">Combo Point</span>]] to increases it damage. | This skill consume [[Activity Points|<span style="color:#db1a84">Combo Point</span>]] to increases it damage. | ||
== Damage == | == Damage == | ||
Revision as of 18:43, 4 June 2026
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| Max Level: | 5 |
| Type: | Magical |
| Aftercast delay: | 1 Second |
| Cooldown: | None |
| Element: | None |
Description
Throw Spirit Sphere is a Offensive skill used by Monk only.
Attacks from a distance using your Spheres. This still can still be cast without any Spheres dealing 1 hit only. The number of hits is based on the amount of spheres the Caster actually have, and it will try to use all available Spirit Spheres at once.
When used against a target with Weakened Spirit status the damage on the same target is increased by +10% per cell distant between the caster and the target.
This skill consume Combo Point to increases it damage.
Damage
Final Damage is increased by 10% per Combo Point.
Final Damage is increased by 1% per STR.
Level 1 - ATK 110% per Sphere
Level 2 - ATK 120% per Sphere
Level 3 - ATK 130% per Sphere
Level 4 - ATK 140% per Sphere
Level 5 - ATK 150% per Sphere
Requirements
Call Spirits Level 1
Investigate Level 3
Palm Strike Level 3
