Sandman: Difference between revisions
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Created page with "{| style="float:right; margin-left:20px; border:1px solid #aaaaaa; background:#f7f9fa; width:240px; text-align:left;" |- ! colspan="2" style="background:#fcc7e1; color:white; text-align:center; font-size:120%; padding:6px;" | File:Sandman.png Sandman |- | colspan="2" style="text-align:center; padding:10px;" | File:FILENAME.gif |- ! style="padding:6px; text-align:left;" | Max Level: | style="padding:6px;" | 5 |- ! style="padding:6px; text-align:left;" | Element: |..." |
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{| style="float:right; margin-left:20px; border:1px solid #aaaaaa; background:#f7f9fa; width:240px; text-align:left;" | {| style="float:right; margin-left:20px; border:1px solid #aaaaaa; background:#f7f9fa; width:240px; text-align:left;" | ||
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! colspan="2" style="background:#fcc7e1; color: | ! colspan="2" style="background:#fcc7e1; color:black; text-align:center; font-size:120%; padding:6px;" | [[File:Sandman.png]] Sandman | ||
|- | |- | ||
| colspan="2" style="text-align:center; padding:10px;" | [[File:FILENAME.gif]] | | colspan="2" style="text-align:center; padding:10px;" | [[File:FILENAME.gif]] | ||
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| style="padding:6px;" | 5 | | style="padding:6px;" | 5 | ||
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! style="padding:6px; text-align:left;" | | ! style="padding:6px; text-align:left;" | Type: | ||
| style="padding:6px;" | Trap | |||
|- | |||
! style="padding:6px; text-align:left;" | Cast time: | |||
| style="padding:6px;" | None | | style="padding:6px;" | None | ||
|- | |- | ||
! style="padding:6px; text-align:left;" | | ! style="padding:6px; text-align:left;" | Aftercast delay: | ||
| style="padding:6px;" | | | style="padding:6px;" | None | ||
|- | |||
! style="padding:6px; text-align:left;" | Cooldown: | |||
| style="padding:6px;" | 5 seconds | |||
|- | |||
! style="padding:6px; text-align:left;" | SP Cost: | |||
| style="padding:6px;" | 12 | |||
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|} | |} | ||
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== Description == | == Description == | ||
Sandman is a <span style="color: | Sandman is a <span style="color:Blue">Trap</span> skill for [[Hunter|Hunters]]. | ||
Sets a trap that, on contact, puts enemies to [[Status#Sleep|Sleep]] in a 5x5 area. Lasts for 20 seconds. | |||
{| class=wikitable style="border 1em #aaaaaa solid" | |||
|- | |||
!Level | |||
!Sleep Chance | |||
|- | |||
!1 | |||
| 60% | |||
|- | |||
!2 | |||
| 70% | |||
|- | |||
!3 | |||
| 80% | |||
|- | |||
!4 | |||
| 90% | |||
|- | |||
!5 | |||
| 100% | |||
|- | |||
|} | |||
== Requirements == | == Requirements == | ||
[[ | [[Anklesnare]] Level 1 | ||
Revision as of 15:38, 3 June 2026
| File:FILENAME.gif | |
| Max Level: | 5 |
| Type: | Trap |
| Cast time: | None |
| Aftercast delay: | None |
| Cooldown: | 5 seconds |
| SP Cost: | 12 |
Description
Sandman is a Trap skill for Hunters.
Sets a trap that, on contact, puts enemies to Sleep in a 5x5 area. Lasts for 20 seconds.
| Level | Sleep Chance |
|---|---|
| 1 | 60% |
| 2 | 70% |
| 3 | 80% |
| 4 | 90% |
| 5 | 100% |
Requirements
Anklesnare Level 1