Detect: Difference between revisions

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Created page with "{| style="float:right; margin-left:20px; border:1px solid #aaaaaa; background:#f7f9fa; width:240px; text-align:left;" |- ! colspan="2" style="background:#fcc7e1; color:white; text-align:center; font-size:120%; padding:6px;" | File:Detect.png Detect |- | colspan="2" style="text-align:center; padding:10px;" | File:FILENAME.gif |- ! style="padding:6px; text-align:left;" | Max Level: | style="padding:6px;" | 5 |- ! style="padding:6px; text-align:left;" | Element: | s..."
 
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{| style="float:right; margin-left:20px; border:1px solid #aaaaaa; background:#f7f9fa; width:240px; text-align:left;"
{| style="float:right; margin-left:20px; border:1px solid #aaaaaa; background:#f7f9fa; width:240px; text-align:left;"
|-
|-
! colspan="2" style="background:#fcc7e1; color:white; text-align:center; font-size:120%; padding:6px;" | [[File:Detect.png]] Detect
! colspan="2" style="background:#fcc7e1; color:black; text-align:center; font-size:120%; padding:6px;" | [[File:Detect.png]] Detect
|-
|-
| colspan="2" style="text-align:center; padding:10px;" | [[File:FILENAME.gif]]
| colspan="2" style="text-align:center; padding:10px;" | [[File:FILENAME.gif]]
|-
|-
! style="padding:6px; text-align:left;" | Max Level:
! style="padding:6px; text-align:left;" | Max Level:
| style="padding:6px;" | 5
| style="padding:6px;" | 4
|-
|-
! style="padding:6px; text-align:left;" | Element:
! style="padding:6px; text-align:left;" | Type:
| style="padding:6px;" | Supportive
|-
! style="padding:6px; text-align:left;" | Aftercast delay:
| style="padding:6px;" | None
|-
! style="padding:6px; text-align:left;" | Cooldown:
| style="padding:6px;" | None
| style="padding:6px;" | None
|-
|-
! style="padding:6px; text-align:left;" | Number of Hits:
! style="padding:6px; text-align:left;" | SP Cost:
| style="padding:6px;" | Not Applicabe
| style="padding:6px;" | 8
|-
! style="padding:6px; text-align:left;" | Range:
| style="padding:6px;" | 9 cells
|-
|-
|}
|}
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== Description ==
== Description ==
Detect is a <span style="color:red">EFFECTTYPE</span> skill used by [[CLASSNAME]] only.
Detect is a <span style="color:green">Supportive</span> skill for [[Hunter|Hunters]].


Text text text text text text text text text text text text text text text text text text text text text text text text text.
Commands the falcon to detect enemies in an area. Requires a [[Falconry Mastery|Falcon]].


Shares a global delay of <span style="color:green">0 Seconds</span> on all skills.
{| class=wikitable style="border 1em #aaaaaa solid"
No Internal Cooldown.
|-
 
!Level
== TYPE ==
!Detecting area
Level 1 - type
|-
 
!1
Level 2 - type
| 3x3
 
|-
Level 3 - type
!2
 
| 5x5
Level 4 - type
|-
!3
| 7x7
|-
!4
| 9x9
|-
|}


Level 5 - type


== Requirements ==
== Requirements ==
[[SKILLNAME]] Level 1
[[SKILLNAME]] Level 1

Revision as of 23:32, 2 June 2026

Detect
File:FILENAME.gif
Max Level: 4
Type: Supportive
Aftercast delay: None
Cooldown: None
SP Cost: 8
Range: 9 cells


Description

Detect is a Supportive skill for Hunters.

Commands the falcon to detect enemies in an area. Requires a Falcon.

Level Detecting area
1 3x3
2 5x5
3 7x7
4 9x9


Requirements

SKILLNAME Level 1