Knight: Difference between revisions
Jump to navigation
Jump to search
Created page with "{| style="float:right; margin-left:20px; border:1px solid #aaaaaa; background:#f9f9f9; width:240px; text-align:left;" |- ! colspan="2" style="background:#339933; color:white; text-align:center; font-size:120%; padding:6px;" | Knight |- | colspan="2" style="text-align:center; padding:10px;" | 180px |- ! style="padding:6px; text-align:left;" | Job Base: | style="padding:6px;" | Knight |- ! style="padding:6px; text-align:left;" | Number of Skills: | st..." |
No edit summary |
||
| Line 93: | Line 93: | ||
| Supportive | | Supportive | ||
|- | |- | ||
|} | |} | ||
Revision as of 02:28, 7 May 2026
| Knight | |
|---|---|
| |
| Job Base: | Knight |
| Number of Skills: | 13 |
| Total Skill Points: | 81 |
Overview
.
.
Skills
| Skill | Description | Levels | Type |
|---|---|---|---|
| Increases damage with two-handed swords. | 10 | Passive | |
| Increases Attack Speed and Critical . | 5 | Supportive | |
| Gives Endure effect and increased ATK and HIT rate but reduces Defense. | 5 | Supportive | |
| Strikes an enemy with the chance of causing Bleeding status. | 5 | Physical Melee | |
| Hits an enemy with force causing to get knocked back and hiting other enemies. This skill hits twice. | 5 | Physical Melee | |
| Fire elemental damage around the player. Briefly gives bonus weapon fire damage. | 5 | Physical Melee | |
| Increase damage with spears. | 10 | Passive | |
| Pierces target with a spear inflicting long range physical damage and pushing any enemy nearby. | 10 | Physical Ranged | |
| Throws a spear inflicting long range damage. | 5 | Physical Ranged | |
| Charges to a distance enemy. | 1 | Physical Melee | |
| Strike an enemy vital point causing a random Injury. Different Injuries cause different debuffs. | 10 | Physical Melee | |
| Restore HP every 10 seconds. Increase healing effectiveness from all sources. | 5 | Passive | |
| Grans damage reduction and preventing flinching when taking damage. | 5 | Supportive |
