Character Stats: Difference between revisions
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== STR == | == STR == | ||
<div style="height:0; position:relative; top:-31px; left:48px;"> | <div style="height:0; position:relative; top:-31px; left:48px;"> | ||
<span class="mw-customtoggle-stat-str" style="font-size:85%; color:#0645ad; cursor:pointer;">[Show]</span> | <span class="mw-customtoggle-stat-str" style="font-size:85%; color:#0645ad; cursor:pointer;">[Show]</span> | ||
| Line 32: | Line 33: | ||
! Effect | ! Effect | ||
! Value | ! Value | ||
! Notes | |||
|- | | ! Notes | | ||
| Melee Base ATK | | ------------------------------------------------ | | ||
| +1 per STR | | Melee Base ATK | | ||
| Applies when using melee weapons. | | +1 per STR | | ||
|- | | Applies when using melee weapons. | | ||
| Ranged Base ATK | | - | | ||
| +1 every 5 STR | | Ranged Base ATK | | ||
| STR is only a secondary stat for ranged weapons. | | +1 every 5 STR | | ||
|- | | STR is only a secondary stat for ranged weapons. | | ||
| Weight Limit | | - | | ||
| +30 per STR | | Weight Limit | | ||
| Increases how much the character can carry. | | +30 per STR | | ||
|} | | Increases how much the character can carry. | | ||
| } | | |||
'''STR breakpoint bonus''' | '''STR breakpoint bonus''' | ||
| Line 54: | Line 56: | ||
! STR | ! STR | ||
! Bonus | ! Bonus | ||
|- | ! STR | ||
| 10 | ! Bonus | ||
| +1 | ! STR | ||
|- | |||
| 20 | | ! Bonus | | ||
| +3 | | ------- | | ||
|- | | 10 | | ||
| 30 | | +1 | | ||
| +6 | | 60 | | ||
| | | +21 | | ||
| | | 110 | | ||
| + | | +66 | | ||
| | | - | | ||
| | | 20 | | ||
| + | | +3 | | ||
|- | | 70 | | ||
| | | +28 | | ||
| + | | 120 | | ||
| | | +78 | | ||
| | | - | | ||
| + | | 30 | | ||
| | | +6 | | ||
| | | 80 | | ||
| + | | +36 | | ||
|- | | 130 | | ||
| | | +91 | | ||
| + | | - | | ||
| | | 40 | | ||
| 100 | | +10 | | ||
| +55 | | 90 | | ||
|} | | +45 | | ||
| 140 | | |||
| +105 | | |||
| - | | |||
| 50 | | |||
| +15 | | |||
| 100 | | |||
| +55 | | |||
| 150 | | |||
| +120 | | |||
| } | | |||
'''Breakpoint formula''' | '''Breakpoint formula''' | ||
| Line 93: | Line 105: | ||
</div> | </div> | ||
== STR == | |||
<div style="height:0; position:relative; top:-31px; left:48px;"> | |||
<span class="mw-customtoggle-stat-str" style="font-size:85%; color:#0645ad; cursor:pointer;">[Show]</span> | |||
</div> | |||
<div id="mw-customcollapsible-stat-str" class="mw-collapsible mw-collapsed"> | |||
<span class="mw-collapsible-toggle" style="display:none;"></span> | |||
STR increases melee damage and Weight Limit. It is the main Base ATK stat for melee weapons. | |||
{| class="wikitable" style="text-align:left; border:2px solid #6b6b6b; background:#ffffff;" | |||
! Effect | |||
! Value | |||
| ! Notes | | |||
| ------------------------------------------------ | | |||
| Melee Base ATK | | |||
| +1 per STR | | |||
| Applies when using melee weapons. | | |||
| - | | |||
| Ranged Base ATK | | |||
| +1 every 5 STR | | |||
| STR is only a secondary stat for ranged weapons. | | |||
| - | | |||
| Weight Limit | | |||
| +30 per STR | | |||
| Increases how much the character can carry. | | |||
| } | | |||
'''STR breakpoint bonus''' | |||
STR gains an extra cumulative Base ATK bonus every 10 points. | |||
{| class="wikitable" style="text-align:center; border:2px solid #6b6b6b; background:#ffffff;" | |||
! STR | |||
! Bonus | |||
! STR | |||
! Bonus | |||
! STR | |||
| ! Bonus | | |||
| ------- | | |||
| 10 | | |||
| +1 | | |||
| 60 | | |||
| +21 | | |||
| 110 | | |||
| +66 | | |||
| - | | |||
| 20 | | |||
| +3 | | |||
| 70 | | |||
| +28 | | |||
| 120 | | |||
| +78 | | |||
| - | | |||
| 30 | | |||
| +6 | | |||
| 80 | | |||
| +36 | | |||
| 130 | | |||
| +91 | | |||
| - | | |||
| 40 | | |||
| +10 | | |||
| 90 | | |||
| +45 | | |||
| 140 | | |||
| +105 | | |||
| - | | |||
| 50 | | |||
| +15 | | |||
| 100 | | |||
| +55 | | |||
| 150 | | |||
| +120 | | |||
| } | | |||
'''Breakpoint formula''' | |||
<code>n = floor(STR / 10)</code> | |||
<code>STR breakpoint bonus = n * (n + 1) / 2</code> | |||
</div> | |||
== AGI == | == AGI == | ||
Revision as of 15:26, 1 June 2026
Stats
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Character Stats 
Each character stat is responsible for different things. Some stats may affect similar traits.
Special Stats cannot be learned directly right now and are instead granted by some skills.
STR
[Show]
STR increases melee damage and Weight Limit. It is the main Base ATK stat for melee weapons.
| Effect | Value |
STR breakpoint bonus STR gains an extra cumulative Base ATK bonus every 10 points.
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