Chain Combo: Difference between revisions

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Final Damage is increase by 1% per <span style="color:#4a0d15">STR</span>.
Final Damage is increase by 1% per <span style="color:#4a0d15">STR</span>.


Level 1 - <span style="color:#4a0d15">ATK</span> 60% per Hit
Level 1 - <span style="color:#4a0d15">ATK</span> 100%  


Level 2 - <span style="color:#4a0d15">ATK</span> 70% per Hit
Level 2 - <span style="color:#4a0d15">ATK</span> 110%  


Level 3 - <span style="color:#4a0d15">ATK</span> 80% per Hit
Level 3 - <span style="color:#4a0d15">ATK</span> 120%  


Level 4 - <span style="color:#4a0d15">ATK</span> 90% per Hit
Level 4 - <span style="color:#4a0d15">ATK</span> 130%  


Level 5 - <span style="color:#4a0d15">ATK</span> 100% per Hit
Level 5 - <span style="color:#4a0d15">ATK</span> 140%
== Requirements ==
[[SKILLNAME]] Level 1

Revision as of 06:21, 1 June 2026

Chain Combo
Max Level: 5
Element: None
Number of Hits: 3


Description

Chain Combo is a Offensive skill used by Monk only.

Perform a combo of 3 hits dealing damage on all targets within a 5x5 area around the caster.


This skill generates 1 Combo Point

Shares a global delay of 1 Second on all skills.

Damage

Final Damage is increase by 1% per STR.

Level 1 - ATK 100%

Level 2 - ATK 110%

Level 3 - ATK 120%

Level 4 - ATK 130%

Level 5 - ATK 140%