Chain Combo: Difference between revisions
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== Description == | == Description == | ||
Chain Combo is a <span style="color:red">Offensive</span> skill used by [[Monk]] only. | |||
Perform a combo of 3 hits dealing damage on all targets within a 5x5 area around the caster. | |||
= | This skill generates 1 [[Activity Points|<span style="color:#db1a84">Combo Point</span>]] | ||
Shares a global delay of <span style="color:green">1 Second</span> on all skills and a Cooldown of <span style="color:green">1.5 Seconds</span> | |||
== Damage == | |||
Final Damage is increase by 1% per <span style="color:#4a0d15">STR</span>. | |||
Level | Level 1 - <span style="color:#4a0d15">ATK</span> 60% per Hit | ||
Level | Level 2 - <span style="color:#4a0d15">ATK</span> 70% per Hit | ||
Level 3 - <span style="color:#4a0d15">ATK</span> 80% per Hit | |||
Level 4 - <span style="color:#4a0d15">ATK</span> 90% per Hit | |||
Level 5 - <span style="color:#4a0d15">ATK</span> 100% per Hit | |||
== Requirements == | == Requirements == | ||
[[SKILLNAME]] Level 1 | [[SKILLNAME]] Level 1 | ||
Revision as of 06:21, 1 June 2026
| |
| Max Level: | 5 |
| Element: | None |
| Number of Hits: | 3 |
Description
Chain Combo is a Offensive skill used by Monk only.
Perform a combo of 3 hits dealing damage on all targets within a 5x5 area around the caster.
This skill generates 1 Combo Point
Shares a global delay of 1 Second on all skills and a Cooldown of 1.5 Seconds
Damage
Final Damage is increase by 1% per STR.
Level 1 - ATK 60% per Hit
Level 2 - ATK 70% per Hit
Level 3 - ATK 80% per Hit
Level 4 - ATK 90% per Hit
Level 5 - ATK 100% per Hit
Requirements
SKILLNAME Level 1
