Windmill: Difference between revisions

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== Description ==
== Description ==
SKILL is a <span style="color:red">EFFECTTYPE</span> skill used by [[CLASSNAME]] only.
Windmill is a <span style="color:red">Offensive</span> skill used by [[Monk]] only.


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A ground round kick that will hit enemies in 5x5 area around the caster and force them to Sit.


Shares a global delay of <span style="color:green">0 Seconds</span> on all skills.
Monsters on the area are [[Status|Stunned]].
No Internal Cooldown.


== TYPE ==
This skill recovers 10% of the damage dealt as HP, increased by VIT.
Level 1 - type


Level 2 - type
Have a Internal Cooldown of <span style="color:green">5 Seconds</span>.


Level 3 - type


Level 4 - type
== Damage ==
Final Damage is increased by 1% per <span style="color:#4a0d15">STR</span>.
 
Level 1 - <span style="color:#4a0d15">ATK</span> 125%
 
Level 2 - <span style="color:#4a0d15">ATK</span> 175%
 
Level 3 - <span style="color:#4a0d15">ATK</span> 225%


Level 5 - type


== Requirements ==
== Requirements ==
[[SKILLNAME]] Level 1
[[SKILLNAME]] Level 1

Revision as of 05:57, 1 June 2026

Windmill
Max Level: 5
Element: None
Number of Hits: Not Applicabe


Description

Windmill is a Offensive skill used by Monk only.

A ground round kick that will hit enemies in 5x5 area around the caster and force them to Sit.

Monsters on the area are Stunned.

This skill recovers 10% of the damage dealt as HP, increased by VIT.

Have a Internal Cooldown of 5 Seconds.


Damage

Final Damage is increased by 1% per STR.

Level 1 - ATK 125%

Level 2 - ATK 175%

Level 3 - ATK 225%


Requirements

SKILLNAME Level 1