Windmill: Difference between revisions
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== Description == | == Description == | ||
Windmill is a <span style="color:red">Offensive</span> skill used by [[Monk]] only. | |||
A ground round kick that will hit enemies in 5x5 area around the caster and force them to Sit. | |||
Monsters on the area are [[Status|Stunned]]. | |||
This skill recovers 10% of the damage dealt as HP, increased by VIT. | |||
Have a Internal Cooldown of <span style="color:green">5 Seconds</span>. | |||
Level | == Damage == | ||
Final Damage is increased by 1% per <span style="color:#4a0d15">STR</span>. | |||
Level 1 - <span style="color:#4a0d15">ATK</span> 125% | |||
Level 2 - <span style="color:#4a0d15">ATK</span> 175% | |||
Level 3 - <span style="color:#4a0d15">ATK</span> 225% | |||
== Requirements == | == Requirements == | ||
[[SKILLNAME]] Level 1 | [[SKILLNAME]] Level 1 | ||
Revision as of 05:57, 1 June 2026
| |
| Max Level: | 5 |
| Element: | None |
| Number of Hits: | Not Applicabe |
Description
Windmill is a Offensive skill used by Monk only.
A ground round kick that will hit enemies in 5x5 area around the caster and force them to Sit.
Monsters on the area are Stunned.
This skill recovers 10% of the damage dealt as HP, increased by VIT.
Have a Internal Cooldown of 5 Seconds.
Damage
Final Damage is increased by 1% per STR.
Level 1 - ATK 125%
Level 2 - ATK 175%
Level 3 - ATK 225%
Requirements
SKILLNAME Level 1
