Activity Points: Difference between revisions
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While fighting you can see your bar filing up, you can store all the 5 using the monk skills and expend it all at once on a skill that consumes it like [[Tiger Fist]] and [[Throw Spirit Sphere]] | While fighting you can see your bar filing up, you can store all the 5 using the monk skills and expend it all at once on a skill that consumes it like [[Tiger Fist]] and [[Throw Spirit Sphere]] | ||
Each Combo Point will buff those skill damage by a % of damage [[Monk|See skills]]. | Each Combo Point will buff those skill damage by a % of damage [[Monk|See skills]]. | ||
Combo Points can be used anytime, you dont need to wait it fill up at 5. | Combo Points can be used anytime, you dont need to wait it fill up at 5. | ||
Combo Points have no Cooldown of any kind, you can acquire points everytime you use skills, meaning the speed you cast those skills is the same you acquire Points. | Combo Points have no Cooldown of any kind, you can acquire points everytime you use skills, meaning the speed you cast those skills is the same you acquire Points. | ||
Revision as of 23:54, 31 May 2026
Combo Points
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Combo Stat
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Combo Points is a sub-category stat for Monks and evolutions, the purpose of this stat is to increase skill damage each Point.
Combo Points are show on your character information with AP 5/5 meaning 5 is the maximum you can store, and bellow your SP/HP bars, with a Yellow Color.
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While fighting you can see your bar filing up, you can store all the 5 using the monk skills and expend it all at once on a skill that consumes it like Tiger Fist and Throw Spirit Sphere
Each Combo Point will buff those skill damage by a % of damage See skills.
Combo Points can be used anytime, you dont need to wait it fill up at 5.
Combo Points have no Cooldown of any kind, you can acquire points everytime you use skills, meaning the speed you cast those skills is the same you acquire Points.



