Monk: Difference between revisions
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== Overview == | == Overview == | ||
Monks are martial artists suited for fights, having combo skills while also having sources to reduce damage received. | |||
Monks has 2 advaced claasses that can be choosen from [[Inquisitor]] and [[Sura]]. | |||
Monks also have a unique trait called [[Combo Points|<span style="color:#db1a84">Combo Points</span>]] used on almost all his skills. | |||
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Revision as of 23:20, 31 May 2026
| Monk | |
|---|---|
| |
| Job Base: | Monk |
| Number of Skills: | 14 |
| Total Skill Points: | 70 |
Overview
Monks are martial artists suited for fights, having combo skills while also having sources to reduce damage received.
Monks has 2 advaced claasses that can be choosen from Inquisitor and Sura.
Monks also have a unique trait called Combo Points used on almost all his skills.
.
Skills
| Skill | Description | Levels | Type |
|---|---|---|---|
| Increases damage with bare hands and knuckles. | 10 | Passive | |
| Summons a Spirit Sphere that amplify different skills abilities. | 5 | Supportive | |
| Summons 5 Spirit Spheres. | 1 | Supportive | |
| Instantly teleport to a target spot. | 1 | Supportive | |
| Low ground round kick that damages AoE. Recovers an amount of damage dealt as HP. | 3 | Debuff | |
| Cast a combo that hits an area around the Monk. | 5 | Physical Melee | |
| Uses a powerful strike around the Monk that hits 2 times. | 5 | Physical Melee | |
| Unleashes a devasting strike around the Monk. Consumes all Combo Points. | 5 | Physical Melee | |
| Attacks an enemy with a massive psychic impact. More damage when enemy have high Defense. | 5 | Special Physical | |
| Strike an enemy pushing him back and causes a delayed damage to him. | 5 | Physical Melee | |
| Fire all avaible Spirit Spheres. Consumes all Combo Points. | 5 | Physical Ranged | |
| Increases FLEE. | 10 | Passive | |
| Receives damage reduction. | 5 | Supportive | |
| Immobilizes the caster and an enemy. | 5 | Supportive |
