Arcane Device: Difference between revisions
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Revision as of 20:38, 4 April 2026
| Arcane Device | |
|---|---|
| Type: | Supportive Skill |
| Levels: | 1 |
| Target: | Self |
| Mechanic: | Skill Customization System |
Description
Opens the Arcane Device, allowing the Arcane Engineer to configure and enhance their skills.
Each configurable skill can have up to 10 total points distributed across different nodes. Each node has its own cap and modifies specific aspects of the skill.
Changes apply immediately and can be adjusted at any time.
Notes
- Each skill has its own configuration.
- Maximum of 10 points per skill.
- Nodes have individual caps, usually 3 or 5.
- Not all skills are configurable.
Configurable Skills
Guided Strike
| Node | Effect | Max Points |
|---|---|---|
| Damage | Increases damage by 7% per point. | 5 |
| Cooldown | Reduces cooldown by 7% per point. | 5 |
| Stun | Increases stun duration by 0.2 seconds per point. | 5 |
| Size | Increases size by 1 cell per point. | 3 |
Particle Laser
| Node | Effect | Max Points |
|---|---|---|
| Damage | Increases damage by 7% per point. | 5 |
| Hits | Increases hit count by 1 per point. | 5 |
| Pushback | Reduces the number of hits required to push back targets by 1 per point. | 3 |
| Fixed Cast Time | Reduces fixed cast time by 0.1 seconds per point. | 3 |
Diamond Storm
| Node | Effect | Max Points |
|---|---|---|
| Damage | Increases damage by 7% per point. | 5 |
| Cooldown | Reduces cooldown by 7% per point. | 5 |
| Frostbite Duration | Increases Frostbite duration by 1 second per point. | 5 |
| Fixed Cast Time | Reduces fixed cast time by 0.1 seconds per point. | 3 |
Lightning Land
| Node | Effect | Max Points |
|---|---|---|
| Damage | Increases damage by 7% per point. | 5 |
| Duration | Increases duration by 0.3 seconds per point. | 5 |
| Fixed Cast Time | Reduces fixed cast time by 0.15 seconds per point. | 3 |
| Double Hit | Grants an 8% chance per point to hit twice. | 5 |
Quantum Beam
| Node | Effect | Max Points |
|---|---|---|
| Damage | Increases damage by 7% per point. | 5 |
| Fixed Cast Time | Reduces fixed cast time by 0.15 seconds per point. | 3 |
| Damage Increase per Status | Increases bonus damage per negative status by 1% per point. | 5 |
| Size | Increases size by 1 cell per point. | 3 |
Summon Infinity
| Node | Effect | Max Points |
|---|---|---|
| Damage | Increases damage by 7% per point. | 5 |
| Critical Damage | Increases critical damage by 7% per point. | 5 |
| Aggro | Infinity becomes targetable and receives 20% of your threat per point. | 5 |
| Omnivamp | Grants 5% omnivamp per point. | 5 |
Summon Arcane Artillery
| Node | Effect | Max Points |
|---|---|---|
| Damage | Increases damage by 7% per point. | 5 |
| Quantity | Summons 1 extra artillery per point. | 3 |
| Fixed Cast Time | Reduces fixed cast time by 0.05 seconds per point, per artillery. | 3 |
| Duration | Increases duration by 1 second per point. | 5 |
Summon Arcane Battle Bot
| Node | Effect | Max Points |
|---|---|---|
| Damage | Increases damage by 7% per point. | 5 |
| Critical Damage | Increases critical damage by 7% per point. | 5 |
| Duration | Increases duration by 2 seconds per point. | 3 |
| Extra Bots | Summons 1 extra Dual Cannon per point. Each deals 20% of the Battle Bot's damage. | 3 |
Summon Mother Net
| Node | Effect | Max Points |
|---|---|---|
| Duration | Increases duration by 2 seconds per point. | 5 |
| APM | Net Support also grants +3 APM per point. Tripled for Arcane Engineer summons. | 5 |
| Net Repair Power | Increases Net Repair healing by 25% per point. | 5 |
| Damage Reduction | Net Support also grants 2% damage reduction per point. Tripled for Arcane Engineer summons. | 5 |
Focused Fire
| Node | Effect | Max Points |
|---|---|---|
| Skill Level | Increases the level of the signature skill used by summoned units by 1 per point. | 5 |
| AP Cost | Reduces AP cost by 1 per point. | 5 |
| Damage Increase | Focused Fire also causes the target to receive 5% increased damage for 5 seconds per point. 3 times less effective on bosses. | 3 |
| Burn | Summoned units burn targets hit for 10% of the damage dealt with their signature skill per point. | 3 |