Ignition Mix: Difference between revisions

From Edda Tales Wiki
Jump to navigation Jump to search
Haye (talk | contribs)
No edit summary
Haye (talk | contribs)
No edit summary
Line 3: Line 3:
! colspan="2" style="background:#7685b8; color:white; text-align:center; font-size:120%; padding:6px;" | [[File:BO_ACIDIFIED_ZONE_GROUND.png]] Ignition Mix
! colspan="2" style="background:#7685b8; color:white; text-align:center; font-size:120%; padding:6px;" | [[File:BO_ACIDIFIED_ZONE_GROUND.png]] Ignition Mix
|-
|-
| colspan="2" style="text-align:center; padding:10px;" | [[File:FILENAME.gif]]
| colspan="2" style="text-align:center; padding:10px;" | [[File:Ignition Mix.gif]]
|-
|-
! style="padding:6px; text-align:left;" | Max Level:
! style="padding:6px; text-align:left;" | Max Level:

Revision as of 21:09, 8 June 2026

Ignition Mix
Max Level: 5
Type: Physical Ranged
Aftercast delay: None
Cooldown: None
Element: Neutral


Description

Ignition Mix is a EFFECTTYPE skill used by Apothecary only.

Text text text text text text text text text text text text text text text text text text text text text text text text text.

Shares a global delay of 0 Seconds on all skills. No Internal Cooldown.

TYPE

Level 1 - type

Level 2 - type

Level 3 - type

Level 4 - type

Level 5 - type

Requirements

SKILLNAME Level 1