Remodel Mainframe - Offensive Mode: Difference between revisions

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{| style="float:right; margin-left:20px; border:1px solid #aaaaaa; background:#f7f9fa; width:240px; text-align:left;"
{| style="float:right; margin-left:20px; border:1px solid #aaaaaa; background:#f7f9fa; width:240px; text-align:left;"
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! colspan="2" style="background:#fcc7e1; color:white; text-align:center; font-size:120%; padding:6px;" | [[File:Nc_selfdestruction.png]] Offensive Mode
! colspan="2" style="background:#a5c7a8; color:white; text-align:center; font-size:120%; padding:6px;" | [[File:Nc_selfdestruction.png]] Offensive Mode
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| colspan="2" style="text-align:center; padding:10px;" | [[File:MechanicSit.gif]]
| colspan="2" style="text-align:center; padding:10px;" | [[File:MechanicSit.gif]]

Revision as of 03:28, 9 June 2026

Offensive Mode
Max Level: 3
Type: Passive
Aftercast delay: None
Cooldown: None
Element: None


Description

Offensive Mode is a EFFECTTYPE skill used by Mechanic only.

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Shares a global delay of 0 Seconds on all skills. No Internal Cooldown.

TYPE

Level 1 - type

Level 2 - type

Level 3 - type

Level 4 - type

Level 5 - type

Requirements

SKILLNAME Level 1