Refining: Difference between revisions
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Weapons, Top Headgears, Armors, Garments, Shoes and Shields can be refined. | Weapons, Top Headgears, Armors, Garments, Shoes and Shields can be refined. | ||
Weapons require Oridecon, all other equipment | Weapons require Oridecon to attempt a refinement, all other equipment requires Elunium. | ||
On failure, the refinement level is downgraded by 1. | On failure, the refinement level is downgraded by 1. | ||
=== Refinement Chances === | |||
{| class=wikitable style="border 1em #aaaaaa solid" | {| class=wikitable style="border 1em #aaaaaa solid" | ||
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=== Refinement Benefits === | |||
Refining Weapons increases final ATK/MATK by 2% per refine, or +5 ATK/MATK per refine, whichever yields a higher result. | |||
Refining Armors and Shields increases final DEF by 1% per refine, or +3 DEF per refine, whichever yields a higher result. | |||
Refining Headgear and Garments increases final MDEF by 1% per refine, or +3 MDEF per refine, whichever yields a higher result. | |||
Refining Boots increases your Movement Speed by 1% per refine. | |||
{| class="wikitable" style="text-align: center;" | |||
{| class="wikitable" style="text-align:center; | ! rowspan="2" | Refinement | ||
! | ! colspan="2" | Weapon | ||
! | ! colspan="2" | Armor/Shield | ||
! style=" | ! colspan="2" | Headgear/Garment | ||
! | ! rowspan="1" | Boots | ||
! style=" | |- | ||
! + | ! style="width: 12%;" | ATK/MATK% | ||
! style=" | ! style="width: 12%;" | +ATK/MATK | ||
! style="width: 12%;" | DEF% | |||
! style="width: 12%;" | +DEF | |||
! style="width: 12%;" | MDEF% | |||
! style="width: 12%;" | +MDEF | |||
! style="width: 12%;" | Move Speed | |||
|- | |||
| +1 || 2% || 5 || 1% || 3 || 1% || 3 || 1% | |||
|- | |- | ||
| | | +2 || 4% || 10 || 2% || 6 || 2% || 6 || 2% | ||
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|- | |- | ||
| | | +3 || 6% || 15 || 3% || 9 || 3% || 9 || 3% | ||
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|- | |- | ||
| | | +4 || 8% || 20 || 4% || 12 || 4% || 12 || 4% | ||
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|- | |- | ||
| | | +5 || 10% || 25 || 5% || 15 || 5% || 15 || 5% | ||
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|- | |- | ||
| | | +6 || 12% || 30 || 6% || 18 || 6% || 18 || 6% | ||
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|- | |- | ||
| | | +7 || 14% || 35 || 7% || 21 || 7% || 21 || 7% | ||
| | |- | ||
| | | +8 || 16% || 40 || 8% || 24 || 8% || 24 || 8% | ||
| | |- | ||
| | | +9 || 18% || 45 || 9% || 27 || 9% || 27 || 9% | ||
| | |- | ||
| | | +10 || 20% || 50 || 10% || 30 || 10% || 30 || 10% | ||
| | |||
|} | |} | ||
=== Pending === | |||
Bonus Damage when refining Weapon. | Bonus Damage when refining Weapon. | ||
Revision as of 01:37, 6 June 2026
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All about refining, weapon level, minerals and ores.
Refine Rate 
Working on It
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Weapons, Top Headgears, Armors, Garments, Shoes and Shields can be refined. Weapons require Oridecon to attempt a refinement, all other equipment requires Elunium. On failure, the refinement level is downgraded by 1.
Refinement Chances
| Upgrade | Chance |
|---|---|
| +0 to +1 | 100% |
| +1 to +2 | 100% |
| +2 to +3 | 100% |
| +3 to +4 | 100% |
| +4 to +5 | 80% |
| +5 to +6 | 55% |
| +6 to +7 | 35% |
| +7 to +8 | 22% |
| +8 to +9 | 18% |
| +9 to +10 | 10% |
Refinement Benefits
Refining Weapons increases final ATK/MATK by 2% per refine, or +5 ATK/MATK per refine, whichever yields a higher result. Refining Armors and Shields increases final DEF by 1% per refine, or +3 DEF per refine, whichever yields a higher result. Refining Headgear and Garments increases final MDEF by 1% per refine, or +3 MDEF per refine, whichever yields a higher result. Refining Boots increases your Movement Speed by 1% per refine.
| Refinement | Weapon | Armor/Shield | Headgear/Garment | Boots | |||
|---|---|---|---|---|---|---|---|
| ATK/MATK% | +ATK/MATK | DEF% | +DEF | MDEF% | +MDEF | Move Speed | |
| +1 | 2% | 5 | 1% | 3 | 1% | 3 | 1% |
| +2 | 4% | 10 | 2% | 6 | 2% | 6 | 2% |
| +3 | 6% | 15 | 3% | 9 | 3% | 9 | 3% |
| +4 | 8% | 20 | 4% | 12 | 4% | 12 | 4% |
| +5 | 10% | 25 | 5% | 15 | 5% | 15 | 5% |
| +6 | 12% | 30 | 6% | 18 | 6% | 18 | 6% |
| +7 | 14% | 35 | 7% | 21 | 7% | 21 | 7% |
| +8 | 16% | 40 | 8% | 24 | 8% | 24 | 8% |
| +9 | 18% | 45 | 9% | 27 | 9% | 27 | 9% |
| +10 | 20% | 50 | 10% | 30 | 10% | 30 | 10% |
Pending
Bonus Damage when refining Weapon.
| Weapon Level | +1~5 | +6 | +7 | +8 | +9 | +10 |
|---|---|---|---|---|---|---|
| Level 1 | Info text 1 | Info text 2 | Info text 3 | Info text 4 | Info text 5 | Info text 6 |
| Level 2 | Info text 1 | Info text 2 | Info text 3 | Info text 4 | Info text 5 | Info text 6 |
| Level 3 | Info text 1 | Info text 2 | Info text 3 | Info text 4 | Info text 5 | Info text 6 |
| Level 4 | Info text 1 | Info text 2 | Info text 3 | Info text 4 | Info text 5 | Info text 6 |
| Level 5 | Info text 1 | Info text 2 | Info text 3 | Info text 4 | Info text 5 | Info text 6 |
Refine rate Armors.
| Mineral | +1~5 | +6 | +7 | +8 | +9 | +10 |
|---|---|---|---|---|---|---|
| Elunium | Info text 1 | Info text 2 | Info text 3 | Info text 4 | Info text 5 | Info text 6 |
| Enriched Elunium | Info text 1 | Info text 2 | Info text 3 | Info text 4 | Info text 5 | Info text 6 |
| HD Elunium | Info text 1 | Info text 2 | Info text 3 | Info text 4 | Info text 5 | Info text 6 |
| Carnium | Info text 1 | Info text 2 | Info text 3 | Info text 4 | Info text 5 | Info text 6 |
Bonus on Armors per refine
| Armor Refine | +1~5 | +6 | +7 | +8 | +9 | +10 |
|---|---|---|---|---|---|---|
| Bonus | Info text 1 | Info text 2 | Info text 3 | Info text 4 | Info text 5 | Info text 6 |
Weapon Level 
Weapon Level introduction text text text
text text text text text text text text text text
text text text text text text text text text text
Working on It
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Level 1 Weapon: stats, scaling, general info
Level 2 Weapon: stats, scaling, general info
Level 3 Weapon: stats, scaling, general info
Level 4 Weapon: stats, scaling, general info
Level 5 Weapon: stats, scaling, general info
Armors stats, scaling, general info
Ores and Minerals 
Ores and minerals introduction text text text text text text text text text text text text text text text
Working on It
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Minerals used on Weapons.
| Mineral Used | Weapon Level |
|---|---|
| Phracon | Level 1 |
| Emveretarcon | Level 2 |
| Oridecon | Level 3 |
| Oridecon | Level 4 |
| Enriched Oridecon? | Level 5 |
| HD Oridecon? | Bonus Refine |
| Bradium? | Bonus Refine |
Ways to acquire Phracon: buyable from NPC?
Ways to acquire Emveretarcon: buyable from NPC?
Ways to acquire Oridecon: drop from monsters????
Ways to acquire Enriched Oridecon: we have this mineral for refine?
Ways to acquire HD Oridecon: we have this mineral for refine?
Ways to acquire Bradium: we have this mineral for refine?
Minerals used on Armors.
| Mineral Used |
|---|
| Elunium |
| Enriched Elunium? |
| HD Elunium? |
| Carnium? |
Ways to acquire Elunium: drop from monsters????
Ways to acquire Enriched Elunium: we have this mineral for refine?
Ways to acquire HD Elunium: we have this mineral for refine?
Ways to acquire Carnium: we have this mineral for refine?


