Killing Strike: Difference between revisions

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{| style="float:right; margin-left:20px; border:1px solid #aaaaaa; background:#f7f9fa; width:240px; text-align:left;"
{| style="float:right; margin-left:20px; border:1px solid #aaaaaa; background:#f7f9fa; width:240px; text-align:left;"
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! colspan="2" style="background:#fcc7e1; color:white; text-align:center; font-size:120%; padding:6px;" | [[File:Killing_Stroke.png]] Killing Strike
! colspan="2" style="background:#7685b8; color:white; text-align:center; font-size:120%; padding:6px;" | [[File:Killing_Stroke.png]] Killing Strike
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| colspan="2" style="text-align:center; padding:10px;" | [[File:Final_Strike.gif]]
| colspan="2" style="text-align:center; padding:10px;" | [[File:Final_Strike.gif]]

Revision as of 21:50, 5 June 2026

Killing Strike
Max Level: 5
Type: Physical
Aftercast delay: None
Cooldown: None
Element: Weapon


Description

Killing Strike is a EFFECTTYPE skill used by Ninja only.

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Shares a global delay of 0 Seconds on all skills. No Internal Cooldown.

TYPE

Level 1 - type

Level 2 - type

Level 3 - type

Level 4 - type

Level 5 - type

Requirements

SKILLNAME Level 1