Random Options: Difference between revisions
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| Two-Handed Sword || CRIT +8~15 | | Two-Handed Sword || CRIT +8~15 | ||
|- | |- | ||
| Mace || ATK +10~20 | | Mace || ATK +10~20 '''or''' MATK +10~20 | ||
|- | |- | ||
| Axe || CRIT +8~15 | | Axe || CRIT +8~15 | ||
| Line 211: | Line 211: | ||
| Two-Handed Staff || MATK +8~15% | | Two-Handed Staff || MATK +8~15% | ||
|- | |- | ||
| Book || Variable Cast -5~10% | | Book || Variable Cast -5~10% '''and''' APM +10~20 | ||
|- | |- | ||
| Revolver || Critical Damage +10~20% | | Revolver || Critical Damage +10~20% | ||
| Line 221: | Line 221: | ||
| Grenade Launcher || INT +10~20 | | Grenade Launcher || INT +10~20 | ||
|- | |- | ||
| Shotgun || RES +8~15 | | Shotgun || RES +8~15 '''and''' MRES +8~15 | ||
|- | |- | ||
| Huuma Shuriken || Ranged Damage +8~15% | | Huuma Shuriken || Ranged Damage +8~15% | ||
|} | |} | ||
Revision as of 00:16, 5 June 2026
Working on It
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|---|
Items drop with random options.
Non-Weapons
Top Headgear
| 1st Option | 2nd Option |
|---|---|
| STR +2~3 | Melee Damage +3~5% |
| AGI +2~3 | Ranged Damage +3~5% |
| VIT +2~3 | MATK +3~5% |
| INT +2~3 | APM +5~10 |
| DEX +2~3 | Healing Skills +5~10% |
| LUK +2~3 |
Mid Headgear
| 1st Option |
|---|
| STR +1~2 |
| AGI +1~2 |
| VIT +1~2 |
| INT +1~2 |
| DEX +1~2 |
| LUK +1~2 |
Lower Headgear
No options.
Armor
| 1st Option | 2nd Option | 3rd Option |
|---|---|---|
| STR +2~3 | Max HP +3~5% | Single Element Resist +5~10% |
| AGI +2~3 | Max SP +3~5% | All Element Resist +3~5% |
| VIT +2~3 | DEF +10~20 | |
| INT +2~3 | MDEF +10~20 | |
| DEX +2~3 | ATK +5~10 | |
| LUK +2~3 | MATK +5~10 |
Shields
| 1st Option | 2nd Option | 3rd Option |
|---|---|---|
| STR +2~3 | Max HP +3~5% | Single Element Resist +5~10% |
| AGI +2~3 | Max SP +3~5% | All Element Resist +3~5% |
| VIT +2~3 | DEF +10~20 | |
| INT +2~3 | MDEF +10~20 | |
| DEX +2~3 | ||
| LUK +2~3 |
Garment & Shoes
| 1st Option | 2nd Option | 3rd Option |
|---|---|---|
| STR +2~3 | Max HP +175~350 | Single Element Resist +5~10% |
| AGI +2~3 | Max SP +25~50 | All Element Resist +3~5% |
| VIT +2~3 | RES +3~5 | |
| INT +2~3 | MRES +3~5 | |
| DEX +2~3 | Variable Cast -3~5% | |
| LUK +2~3 | APM +5~10 |
Accessories
| 1st Option | 2nd Option | 3rd Option |
|---|---|---|
| STR +2~3 | APM +5~10 | ATK +5~10 |
| AGI +2~3 | Aftercast Delay -5~10% | MATK +5~10 |
| VIT +2~3 | Variable Cast -3~5% | CRIT +5~10 |
| INT +2~3 | ||
| DEX +2~3 | ||
| LUK +2~3 |
Shadow Gear
| 1st Option |
|---|
| STR +1~2 |
| AGI +1~2 |
| VIT +1~2 |
| INT +1~2 |
| DEX +1~2 |
| LUK +1~2 |
Weapons
All weapons can have the same 1st and 2nd options. The 3rd option is a fixed one depending on the weapon type.
| 1st Option | 2nd Option |
|---|---|
| ATK +10~20 | Melee Damage +8~15% |
| MATK +10~20 | Ranged Damage +8~15% |
| MATK +8~15% | |
| APM +10~20 | |
| CRIT +8~15 | |
| Critical Damage +8~15% | |
| Variable Cast -5~10% | |
| Aftercast Delay -5~10% | |
| Healing Skills +13~20% |
| Weapon Type | 3rd Option |
|---|---|
| Dagger | APM +10~20 |
| Sword | Aftercast Delay -5~10% |
| Two-Handed Sword | CRIT +8~15 |
| Mace | ATK +10~20 or MATK +10~20 |
| Axe | CRIT +8~15 |
| Two-Handed Axe | Critical Damage +10~20% |
| Bow | Critical Damage +10~20% |
| Katar | Critical Damage +10~20% |
| Instrument/Whip | Ranged Damage +8~15% |
| Knuckles | APM +10~20 |
| Staff | Variable Cast -5~10% |
| Two-Handed Staff | MATK +8~15% |
| Book | Variable Cast -5~10% and APM +10~20 |
| Revolver | Critical Damage +10~20% |
| Rifle | Ranged Damage +8~15% |
| Gatling Gun | APM +10~20 |
| Grenade Launcher | INT +10~20 |
| Shotgun | RES +8~15 and MRES +8~15 |
| Huuma Shuriken | Ranged Damage +8~15% |
