Game Info: Difference between revisions
Jump to navigation
Jump to search
No edit summary |
No edit summary |
||
| Line 17: | Line 17: | ||
== Skills Change == | == Skills Change == | ||
<div class="mw-customtoggle-Skills" style="cursor:pointer; float: left; margin-left: auto; margin-right: auto; font-weight:bold;">Click to See</div> | |||
<div class="mw-collapsible mw-collapsed" id="mw-customcollapsible-Skills"> | |||
Example 1 | |||
</div> | |||
== Reworked Classes == | == Reworked Classes == | ||
<div class="mw-customtoggle-Classes" style="cursor:pointer; float: left; margin-left: auto; margin-right: auto; font-weight:bold;">Click to See</div> | |||
<div class="mw-collapsible mw-collapsed" id="mw-customcollapsible-Classes"> | |||
Example 2 | |||
</div> | |||
== Custom Classes == | == Custom Classes == | ||
<div class="mw-customtoggle-Custom" style="cursor:pointer; float: left; margin-left: auto; margin-right: auto; font-weight:bold;">Click to See</div> | |||
<div class="mw-collapsible mw-collapsed" id="mw-customcollapsible-Custom"> | |||
Example 3 | |||
</div> | |||
[[File:4_F_VALKYRIE.gif|center]] | [[File:4_F_VALKYRIE.gif|center]] | ||
Revision as of 03:46, 4 June 2026
Game Information
|
|---|
Edda Tales General Information
Edda Tales uses increased progression and drop rates compared to other games, making it quicker to level and start gearing a character.
Equipment is designed to have an accessible floor but a difficult ceiling. Getting usable gear is meant to be reasonable, but perfecting a build takes much longer through random options. This means players can reach a playable setup without extreme grinding, while still having long-term goals for improving and perfecting their characters.
The game features new custom classes, reworked classes, reworked skills, custom skills and a totally new way to play. All the changes can be seen bellow.
Skills Change
Click to See
Example 1
Reworked Classes
Click to See
Example 2
Custom Classes
Click to See
Example 3


