Homunculus: Difference between revisions

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Caprice [[File:Caprice.png|30px]]  
Caprice [[File:Caprice.png|30px]]  


Chaotic Blessings [[File:Chaotic_Blessings.png|30px]]
Chaotic Benediction [[File:Chaotic_Blessings.png|30px]]


Instruction Change [[File:Instruction_Change.png|30px]]
Instruction Change [[File:Instruction_Change.png|30px]]
Line 348: Line 348:


{| class="wikitable" style="text-align:center; border:2px solid #6b6b6b; background:#ffffff;"
{| class="wikitable" style="text-align:center; border:2px solid #6b6b6b; background:#ffffff;"
! Table Name
! Caprice
! style="border-left:2px solid #6b6b6b;" | Row Title 1
! style="border-left:2px solid #6b6b6b;" | Level 1
! Row Title 2
! Level 2
! style="border-left:2px solid #6b6b6b;" | Row Title 3
! style="border-left:2px solid #6b6b6b;" | Level 3
! Row Title 4
! Level 4
! style="border-left:2px solid #6b6b6b;" | Row Title 5
! style="border-left:2px solid #6b6b6b;" | Level 5
|-
|-
| Colum Title 1
| Random Bolt Skill
| style="border-left:2px solid #6b6b6b;" | Colum Text 1
| style="border-left:2px solid #6b6b6b;" | Cast Level 1
| Colum Text 2
| Cast Level 2
| style="border-left:2px solid #6b6b6b;" | Colum Text 3
| style="border-left:2px solid #6b6b6b;" | Cast Level 3
| Colum Title 4
| Cast Level 4
| style="border-left:2px solid #6b6b6b;" | Colum Text 5
| style="border-left:2px solid #6b6b6b;" | Cast Level 5
|-
| Colum Title 2
| style="border-left:2px solid #6b6b6b;" | Colum Text 1
| Colum Text 2
| style="border-left:2px solid #6b6b6b;" | Colum Text 3
| Colum Text 4
| style="border-left:2px solid #6b6b6b;" | Colum Text 5
|}
|}
  Description.
  Cast a random Bolt Skill. Level cast is based on Caprice level. Fixed 5 Seconds Cooldown.


{| class="wikitable" style="text-align:center; border:2px solid #6b6b6b; background:#ffffff;"
{| class="wikitable" style="text-align:center; border:2px solid #6b6b6b; background:#ffffff;"
! Table Name
! Chaotic Benediction
! style="border-left:2px solid #6b6b6b;" | Row Title 1
! style="border-left:2px solid #6b6b6b;" | Level 1
! Row Title 2
! Level 2
! style="border-left:2px solid #6b6b6b;" | Row Title 3
! style="border-left:2px solid #6b6b6b;" | Level 3
! Row Title 4
! Level 4
! style="border-left:2px solid #6b6b6b;" | Row Title 5
! style="border-left:2px solid #6b6b6b;" | Level 5
|-
| Heal Level
| style="border-left:2px solid #6b6b6b;" | 1~2
| 2~4
| style="border-left:2px solid #6b6b6b;" | 3~6
| 4~8
| style="border-left:2px solid #6b6b6b;" | 5~10
|-
| Target Self
| style="border-left:2px solid #6b6b6b;" | 25%
| 30%
| style="border-left:2px solid #6b6b6b;" | 35%
| 40%
| style="border-left:2px solid #6b6b6b;" | 45%
|-
|-
| Colum Title 1
| Target Master
| style="border-left:2px solid #6b6b6b;" | Colum Text 1
| style="border-left:2px solid #6b6b6b;" | 25%
| Colum Text 2
| 30%
| style="border-left:2px solid #6b6b6b;" | Colum Text 3
| style="border-left:2px solid #6b6b6b;" | 35%
| Colum Title 4
| 40%
| style="border-left:2px solid #6b6b6b;" | Colum Text 5
| style="border-left:2px solid #6b6b6b;" | 45%
|-
|-
| Colum Title 2
| Target Enemy
| style="border-left:2px solid #6b6b6b;" | Colum Text 1
| style="border-left:2px solid #6b6b6b;" | 50%
| Colum Text 2
| 40%
| style="border-left:2px solid #6b6b6b;" | Colum Text 3
| style="border-left:2px solid #6b6b6b;" | 30%
| Colum Text 4
| 20%
| style="border-left:2px solid #6b6b6b;" | Colum Text 5
| style="border-left:2px solid #6b6b6b;" | 10%
|}
|}
  Description.
  Restore HP of a target randomly selected between the Master, Enemies or the Homunculus.


{| class="wikitable" style="text-align:center; border:2px solid #6b6b6b; background:#ffffff;"
{| class="wikitable" style="text-align:center; border:2px solid #6b6b6b; background:#ffffff;"
! Table Name
! Instruction Change
! style="border-left:2px solid #6b6b6b;" | Row Title 1
! style="border-left:2px solid #6b6b6b;" | Level 1
! Row Title 2
! Level 2
! style="border-left:2px solid #6b6b6b;" | Row Title 3
! style="border-left:2px solid #6b6b6b;" | Level 3
! Row Title 4
! Level 4
! style="border-left:2px solid #6b6b6b;" | Row Title 5
! style="border-left:2px solid #6b6b6b;" | Level 5
|-
| Colum Title 1
| style="border-left:2px solid #6b6b6b;" | Colum Text 1
| Colum Text 2
| style="border-left:2px solid #6b6b6b;" | Colum Text 3
| Colum Title 4
| style="border-left:2px solid #6b6b6b;" | Colum Text 5
|-
|-
| Colum Title 2
| INT / STR
| style="border-left:2px solid #6b6b6b;" | Colum Text 1
| style="border-left:2px solid #6b6b6b;" | +2
| Colum Text 2
| +4
| style="border-left:2px solid #6b6b6b;" | Colum Text 3
| style="border-left:2px solid #6b6b6b;" | +6
| Colum Text 4
| +8
| style="border-left:2px solid #6b6b6b;" | Colum Text 5
| style="border-left:2px solid #6b6b6b;" | +10
|}
|}
  Description.
  Increase Homunculus INT and STR.
</div>
</div>
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Revision as of 03:44, 3 June 2026

Homunculus

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Humunculus Commands

Working on It

Text Text Text Text Text Text Text Text Text Text Text Text Text Text Text

Text Text Text Text Text Text Text Text Text Text Text Text Text Text Text

Text Text Text Text Text Text Text Text Text Text Text Text Text Text Text


Humunculus species

Working on It

Text Text Text Text Text Text Text Text Text Text Text Text Text Text Text Text Text Text

Text Text Text Text Text Text Text Text Text Text Text Text Text Text Text Text Text Text

Text Text Text Text Text Text Text Text Text Text Text Text Text Text Text Text Text Text


Lif

Click to Show


Lif Evolutions


Skills

Brain Surgery

Emergency Avoid

Touch of Heal


Brain Surgery Level 1 Level 2 Level 3 Level 4 Level 5
MaxSP +2% +4% +6% +8% +10%
SP Recovery ??? ??? ??? ??? ???
Healing +3% +6% +9% +12% +15%
Passively increase the Humunculus MaxSP, SP Recovery Rate and the effectiveness of Healing.
Emergency Avoid Level 1 Level 2 Level 3 Level 4 Level 5
Duration 3.5s 4.5s 5.5s 6.5s 7.5s
Move Speed +10% +20% +30% +40% +50%
Temporarily increase the move speed of the humunculus and the caster.
Touch of Heal Level 1 Level 2 Level 3 Level 4 Level 5
SP Cost 13 SP 16 SP 19 SP 22 SP 25 SP
Restore the master HP. The amount restored is affected by the skill level, humunculo base level and Int.

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Amistr

Click to Show


Amistr Evolutions


Skills

Castling

Defense

Adamantium Skin


Castling Level 1 Level 2 Level 3 Level 4 Level 5
Succes Chance 20% 40% 60% 80% 100%
Instant change location with the Amistr. Enemies targeting the caster will target the Amistr instead.
Defense Level 1 Level 2 Level 3 Level 4 Level 5
MaxHP/DMG Reduction 6% 12% 18% 24% 30%
Duration 3 Seconds 6 Seconds 9 Seconds 12 Seconds 15 Seconds
Cooldown 8 Seconds 11 Seconds 14 Seconds 17 Seconds 20 Seconds
Buff to increase Defense, MaxHP and Damage Reduction for Amistr, and buff the Caster with 1/3 of the effect.
Adamantium Skin Level 1 Level 2 Level 3 Level 4 Level 5
MaxHP +2% +4% +6% +8% +10%
DEF +10 +20 +30 +40 +50
HP Recovery +15% +30 +45% +60% +75%
Passively increase Amistr Defense, MaxHP and HP Recovery Rate

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Filir

Click to Show


Filir Evolutions


Skills

Moolight

Flitting

Accelerated Flight


Table Name Row Title 1 Row Title 2 Row Title 3 Row Title 4 Row Title 5
Colum Title 1 Colum Text 1 Colum Text 2 Colum Text 3 Colum Title 4 Colum Text 5
Colum Title 2 Colum Text 1 Colum Text 2 Colum Text 3 Colum Text 4 Colum Text 5
Description.
Table Name Row Title 1 Row Title 2 Row Title 3 Row Title 4 Row Title 5
Colum Title 1 Colum Text 1 Colum Text 2 Colum Text 3 Colum Title 4 Colum Text 5
Colum Title 2 Colum Text 1 Colum Text 2 Colum Text 3 Colum Text 4 Colum Text 5
Description.


Table Name Row Title 1 Row Title 2 Row Title 3 Row Title 4 Row Title 5
Colum Title 1 Colum Text 1 Colum Text 2 Colum Text 3 Colum Title 4 Colum Text 5
Colum Title 2 Colum Text 1 Colum Text 2 Colum Text 3 Colum Text 4 Colum Text 5
Description.

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Vanilmirth

Click to Show


Vanilmirth Evolutions


Skills

Caprice

Chaotic Benediction

Instruction Change


Caprice Level 1 Level 2 Level 3 Level 4 Level 5
Random Bolt Skill Cast Level 1 Cast Level 2 Cast Level 3 Cast Level 4 Cast Level 5
Cast a random Bolt Skill. Level cast is based on Caprice level. Fixed 5 Seconds Cooldown.
Chaotic Benediction Level 1 Level 2 Level 3 Level 4 Level 5
Heal Level 1~2 2~4 3~6 4~8 5~10
Target Self 25% 30% 35% 40% 45%
Target Master 25% 30% 35% 40% 45%
Target Enemy 50% 40% 30% 20% 10%
Restore HP of a target randomly selected between the Master, Enemies or the Homunculus.
Instruction Change Level 1 Level 2 Level 3 Level 4 Level 5
INT / STR +2 +4 +6 +8 +10
Increase Homunculus INT and STR.

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