Call Homunculus: Difference between revisions

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! colspan="2" style="background:#fcc7e1; color:white; text-align:center; font-size:120%; padding:6px;" | [[File:Call_Homunculus.png]] Call Homunculus
! colspan="2" style="background:#fcc7e1; color:white; text-align:center; font-size:120%; padding:6px;" | [[File:Call_Homunculus.png]] Call Homunculus
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| colspan="2" style="text-align:center; padding:10px;" | [[File:Call_Homunculus.gif]
| colspan="2" style="text-align:center; padding:10px;" | [[File:Call_Homunculus.gif]]
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! style="padding:6px; text-align:left;" | Max Level:
! style="padding:6px; text-align:left;" | Max Level:

Revision as of 01:07, 3 June 2026

Call Homunculus
Max Level: 5
Element: None
Number of Hits: Not Applicabe


Description

Call Homunculus is a EFFECTTYPE skill used by CLASSNAME only.

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Shares a global delay of 0 Seconds on all skills. No Internal Cooldown.

TYPE

Level 1 - type

Level 2 - type

Level 3 - type

Level 4 - type

Level 5 - type

Requirements

SKILLNAME Level 1