Skin Tempering: Difference between revisions
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| style="padding:6px;" | 5 | | style="padding:6px;" | 5 | ||
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! style="padding:6px; text-align:left;" | | ! style="padding:6px; text-align:left;" | Type: | ||
| style="padding:6px;" | Passive/Active | |||
|- | |||
! style="padding:6px; text-align:left;" | Aftercast delay: | |||
| style="padding:6px;" | None | | style="padding:6px;" | None | ||
|- | |- | ||
! style="padding:6px; text-align:left;" | | ! style="padding:6px; text-align:left;" | Cooldown: | ||
| style="padding:6px;" | | | style="padding:6px;" | Active <span style="color:green">30 Seconds</span> | ||
|- | |- | ||
! style="padding:6px; text-align:left;" | Element: | |||
| style="padding:6px;" | None | |||
|} | |} | ||
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Activating this skill will also add Damage Reduction based on your <span style="color:red">Fire</span> resistence. | Activating this skill will also add Damage Reduction based on your <span style="color:red">Fire</span> resistence. | ||
== Passive Bonuses == | == Passive Bonuses == | ||
Level 1 - <span style="color:red">Fire</span> +5%, <span style="color:#969393">Neutral</span> +1% | Level 1 - <span style="color:red">Fire</span> +5%, <span style="color:#969393">Neutral</span> +1% | ||
Revision as of 18:57, 4 June 2026
| |
| Max Level: | 5 |
| Type: | Passive/Active |
| Aftercast delay: | None |
| Cooldown: | Active 30 Seconds |
| Element: | None |
Description
Skin Tempering is a Passive and Supportive skill used by Blacksmith only.
Trough the fire of the forge, you acquired resistence against Fire and Neutral elements.
Activating this skill will also add Damage Reduction based on your Fire resistence.
Passive Bonuses
Level 1 - Fire +5%, Neutral +1%
Level 2 - Fire +10%, Neutral +2%
Level 3 - Fire +15%, Neutral +3%
Level 4 - Fire +20%, Neutral +4%
Level 5 - Fire +25%, Neutral +5%
