Hammerfall: Difference between revisions

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Created page with "{| style="float:right; margin-left:20px; border:1px solid #aaaaaa; background:#f7f9fa; width:240px; text-align:left;" |- ! colspan="2" style="background:#fcc7e1; color:white; text-align:center; font-size:120%; padding:6px;" | File:Hammer_Fall.png Hammerfall |- | colspan="2" style="text-align:center; padding:10px;" | File:FILENAME.gif |- ! style="padding:6px; text-align:left;" | Max Level: | style="padding:6px;" | 5 |- ! style="padding:6px; text-align:left;" | Ele..."
 
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{| style="float:right; margin-left:20px; border:1px solid #aaaaaa; background:#f7f9fa; width:240px; text-align:left;"
{| style="float:right; margin-left:20px; border:1px solid #aaaaaa; background:#f7f9fa; width:240px; text-align:left;"
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! colspan="2" style="background:#fcc7e1; color:white; text-align:center; font-size:120%; padding:6px;" | [[File:Hammer_Fall.png]] Hammerfall
! colspan="2" style="background:#7685b8; color:white; text-align:center; font-size:120%; padding:6px;" | [[File:Hammer_Fall.png]] Hammerfall
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| colspan="2" style="text-align:center; padding:10px;" | [[File:FILENAME.gif]]
| colspan="2" style="text-align:center; padding:10px;" | [[File:Hammerfall.gif]]
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! style="padding:6px; text-align:left;" | Max Level:
! style="padding:6px; text-align:left;" | Max Level:
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! style="padding:6px; text-align:left;" | Element:
! style="padding:6px; text-align:left;" | Element:
| style="padding:6px;" | None
| style="padding:6px;" | <span style="color:#7685b8">Weapon</span>
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! style="padding:6px; text-align:left;" | Number of Hits:
! style="padding:6px; text-align:left;" | Number of Hits:
| style="padding:6px;" | Not Applicabe
| style="padding:6px;" | 1 and Continous Hits
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== Description ==
== Description ==
Hammerfall is a <span style="color:red">EFFECTTYPE</span> skill used by [[CLASSNAME]] only.
Hammerfall is a ground <span style="color:red">Offensive/Debuff</span> skill used by [[Blacksmith]] only.


Text text text text text text text text text text text text text text text text text text text text text text text text text.
Slams a Hammer on the groud within a 5x5 area to deal damage and have a chance to inflict [[Status Effects|<span style="color:#632e12">Stun</span>]] on targets. The success rate depends on the Skill Level and the Target <span style="color:#58c23e">VIT</span>


Shares a global delay of <span style="color:green">0 Seconds</span> on all skills.
This skill can only be used when <span style="color:#960e24">Axe</span> or <span style="color:#960e24">Mace</span> class weapon's are equipped.
No Internal Cooldown.


== TYPE ==
Shares a global delay of <span style="color:green">0.75 Seconds</span> on all skills and have <span style="color:green">1 Second</span> of Cooldown.
Level 1 - type


Level 2 - type
== Damage and Stun ==
Final Damage is increased by 1% per <span style="color:#4a0d15">STR</span>.


Level 3 - type
Level 1 - <span style="color:#4a0d15">ATK</span> 100%, <span style="color:#632e12">Stun</span>  Chance: 30%


Level 4 - type
Level 2 - <span style="color:#4a0d15">ATK</span> 125%, <span style="color:#632e12">Stun</span>  Chance: 35%


Level 5 - type
Level 3 - <span style="color:#4a0d15">ATK</span> 150%, <span style="color:#632e12">Stun</span>  Chance: 40%
 
Level 4 - <span style="color:#4a0d15">ATK</span> 175%, <span style="color:#632e12">Stun</span>  Chance: 45%
 
Level 5 - <span style="color:#4a0d15">ATK</span> 200%, <span style="color:#632e12">Stun</span>  Chance: 50%


== Requirements ==
== Requirements ==
[[SKILLNAME]] Level 1
[[Mammonite]] Level 5

Revision as of 18:11, 2 June 2026

Hammerfall
Max Level: 5
Element: Weapon
Number of Hits: 1 and Continous Hits


Description

Hammerfall is a ground Offensive/Debuff skill used by Blacksmith only.

Slams a Hammer on the groud within a 5x5 area to deal damage and have a chance to inflict Stun on targets. The success rate depends on the Skill Level and the Target VIT

This skill can only be used when Axe or Mace class weapon's are equipped.

Shares a global delay of 0.75 Seconds on all skills and have 1 Second of Cooldown.

Damage and Stun

Final Damage is increased by 1% per STR.

Level 1 - ATK 100%, Stun Chance: 30%

Level 2 - ATK 125%, Stun Chance: 35%

Level 3 - ATK 150%, Stun Chance: 40%

Level 4 - ATK 175%, Stun Chance: 45%

Level 5 - ATK 200%, Stun Chance: 50%

Requirements

Mammonite Level 5