Windmill: Difference between revisions
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A ground round kick that will hit enemies in 5x5 area around the caster and force them to Sit. | A ground round kick that will hit enemies in 5x5 area around the caster and force them to Sit. | ||
Monsters on the area are [[Status|Stunned]]. | Monsters on the area are [[Status|Stunned]]. | ||
This skill recovers 10% of the damage dealt as HP, increased by <span style="color:#1f7509">VIT</span>. | This skill recovers 10% of the damage dealt as HP, increased by <span style="color:#1f7509">VIT</span>. | ||
Have a Internal Cooldown of <span style="color:green">5 Seconds</span>. | Have a Internal Cooldown of <span style="color:green">5 Seconds</span>. | ||
== Damage == | == Damage == | ||
Revision as of 05:59, 1 June 2026
| |
| Max Level: | 5 |
| Element: | None |
| Number of Hits: | Not Applicabe |
Description
Windmill is a Offensive skill used by Monk only.
A ground round kick that will hit enemies in 5x5 area around the caster and force them to Sit. Monsters on the area are Stunned.
This skill recovers 10% of the damage dealt as HP, increased by VIT.
Have a Internal Cooldown of 5 Seconds.
Damage
Final Damage is increased by 1% per STR.
Level 1 - ATK 125%
Level 2 - ATK 175%
Level 3 - ATK 225%
Requirements
SKILLNAME Level 1
