Blade Stop: Difference between revisions

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== Description ==
== Description ==
SKILL is a <span style="color:red">EFFECTTYPE</span> skill used by [[CLASSNAME]] only.
Blade Stop is a <span style="color:red">Supportive</span> skill used by [[Monk]] only.


Text text text text text text text text text text text text text text text text text text text text text text text text text.
[[Status|Immobilizes]] yourself and an enemy within 7.5 seconds at most, Boss monsters is reduced to 1.5 seconds at most.


Shares a global delay of <span style="color:green">0 Seconds</span> on all skills.
Increasing it  skill level will allow the caster to use some skill white in Blade Stop.
No Internal Cooldown.


== TYPE ==
Level 1 - type


Level 2 - type
This skill generates 1 [[Activity Points|<span style="color:#db1a84">Combo Point</span>]]


Level 3 - type
Have an internal Cooldown of <span style="color:green">30 Seconds</span>
== Duration ==
Level 1 - No Skill Learned


Level 4 - type
Level 2 - Investigate, Dangerous Soul Collect


Level 5 - type
Level 3 - Finger Offensive, Palm Strike
 
Level 4 - Chain Combo, Combo Finish
 
Level 5 - Body Relocation, Steel Body


== Requirements ==
== Requirements ==
[[SKILLNAME]] Level 1
[[Steel Body]] Level 3

Revision as of 07:07, 1 June 2026

Blade Stop
Max Level: 5
Element: None
Number of Hits: Not Applicabe


Description

Blade Stop is a Supportive skill used by Monk only.

Immobilizes yourself and an enemy within 7.5 seconds at most, Boss monsters is reduced to 1.5 seconds at most.

Increasing it skill level will allow the caster to use some skill white in Blade Stop.


This skill generates 1 Combo Point

Have an internal Cooldown of 30 Seconds

Duration

Level 1 - No Skill Learned

Level 2 - Investigate, Dangerous Soul Collect

Level 3 - Finger Offensive, Palm Strike

Level 4 - Chain Combo, Combo Finish

Level 5 - Body Relocation, Steel Body

Requirements

Steel Body Level 3